Player Matchup

Fernando
Fernando
DarkFire7
Fernando
Level 495
Champion Stats
6W - 6L
1,425 SR
Queue Stats
240W - 224L
1,593 Elo+
Party 3
Caspian
Caspian
GUTS-ACKERMAN-
Caspian
Level 999
Champion Stats
11W - 16L
1,518 SR
Queue Stats
378W - 390L
1,545 Elo+
Party 4
Atlas
Atlas
Irehi
Atlas
Level 810
Champion Stats
18W - 12L
1,720 SR
Queue Stats
182W - 148L
1,691 Elo+
Party 3
Dredge
Dredge
TheDarksider98
Dredge
Level 295
Champion Stats
4W - 1L
1,614 SR
Queue Stats
70W - 69L
1,576 Elo+
Party 4
Ying
Ying
lordPachi
Ying
Level 428
Champion Stats
2W - 1L
1,780 SR
Queue Stats
70W - 60L
1,588 Elo+
Party 4
Team Averages
Level 605
1,611 SR
1,598 Elo+

VS

Team Averages
Level 515
1,535 SR
1,574 Elo+
Dredge
Dredge
Nosep231
Dredge
Level 628
Champion Stats
7W - 10L
1,648 SR
Queue Stats
337W - 332L
1,575 Elo+
Party 1
Seris
Seris
Umeb
Seris
Level 784
Champion Stats
136W - 113L
1,665 SR
Queue Stats
787W - 750L
1,573 Elo+
Party 2
Maeve
Maeve
lanzachicharos0
Maeve
Level 143
Champion Stats
3W - 10L
1,345 SR
Queue Stats
373W - 375L
1,579 Elo+
Party 2
Barik
Barik
superpollo16
Barik
Level 253
Champion Stats
22W - 30L
1,538 SR
Queue Stats
924W - 917L
1,572 Elo+
Solo
Bomb King
Bomb King
xarcox2000
Bomb King
Level 768
Champion Stats
13W - 18L
1,482 SR
Queue Stats
212W - 217L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DarkFire7
Fernando
59
3 / 3 / 8
2,826
314
21,475
57,999
48,564
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
19 / 4 / 10
2,846
316
46,023
29,051
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 90 after it expires.

Level 3

Rogues of a Feather

Rogues of a Feather

Love

Heal for 45 after hitting an enemy with Love.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Atlas
Irehi
Atlas
54
12 / 3 / 7
2,379
264
38,457
49,417
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

54
7 / 2 / 6
2,139
238
37,329
11,567
1,350
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
57
3 / 1 / 24
2,631
292
27,454
12,221
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Nosep231
Dredge
55
1 / 8 / 5
1,545
172
46,949
34,732
3,150
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Seris
Umeb
Seris
59
0 / 9 / 6
1,279
142
8,487
27,348
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

54
5 / 10 / 2
1,688
188
23,410
28,425
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

43
6 / 9 / 2
2,096
233
48,801
51,554
47,510
Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
xarcox2000
Bomb King
59
1 / 8 / 3
1,377
153
32,608
28,679
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
2m 54s
99
Kill Participation
31
44
Kills
13
13
Deaths
44
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fernando
DarkFire7
Fernando
3
3
8
2.33
W
19
4
10
6
W
Atlas
Irehi
Atlas
12
3
7
5.17
L
Dredge
Nosep231
Dredge
1
8
5
0.44
W
7
2
6
5
L
Seris
Umeb
Seris
0
9
6
0.33
L
5
10
2
0.6
W
Ying
3
1
24
15
L
6
9
2
0.78
L
Bomb King
xarcox2000
Bomb King
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,738
Damage
160,255
160,255
Taken
170,738
49,914
Shielding
50,660
94,342
Healing
61,420
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DarkFire7
Fernando
21,475
19,878
0
7,319
57,999
48,564
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,023
27,962
0
10,088
29,051
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Atlas
Irehi
Atlas
38,457
38,457
0
7,800
49,417
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
Nosep231
Dredge
46,949
32,987
0
15,858
34,732
3,150
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
37,329
16,372
0
2,716
11,567
1,350
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Seris
Umeb
Seris
8,487
7,045
14,640
6,924
27,348
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
23,410
20,497
0
5,940
28,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
27,454
23,104
56,871
9,548
12,221
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
48,801
48,801
0
9,232
51,554
47,510
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
xarcox2000
Bomb King
32,608
26,177
0
8,826
28,679
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role