Player Matchup

Tiberius
Tiberius
Platinum I
AZADTHEONE
Tiberius
Platinum I
Level 999
Champion Stats
114W - 135L
1,586 SR
Queue Stats
1,963W - 1,934L
1,623 Elo+
Solo
Lillith
Lillith
Platinum III
ShimmerCode
Lillith
Platinum III
Level 269
Champion Stats
81W - 60L
1,652 SR
Queue Stats
357W - 305L
1,609 Elo+
Solo
Inara
Inara
Gold I
TrueLycan
Inara
Gold I
Level 232
Champion Stats
1W - 1L
1,326 SR
Queue Stats
78W - 69L
1,599 Elo+
Solo
Azaan
Azaan
Platinum I
eremiet
Azaan
Platinum I
Level 339
Champion Stats
24W - 32L
1,368 SR
Queue Stats
361W - 348L
1,582 Elo+
Solo
Androxus
Androxus
Platinum I
karíne
Androxus
Platinum I
Level 999
Champion Stats
12W - 23L
1,532 SR
Queue Stats
850W - 832L
1,635 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 568
1,493 SR
1,609 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 308
1,725 SR
1,584 Elo+
Saati
Saati
Diamond III
H01Critical
Saati
Diamond III
Level 999
Champion Stats
103W - 91L
1,717 SR
Queue Stats
536W - 514L
1,629 Elo+
Solo
Grover
Grover
Platinum V
KralAthem
Grover
Platinum V
Level 142
Champion Stats
4W - 3L
1,773 SR
Queue Stats
12W - 10L
1,669 Elo+
Solo
Makoa
Makoa
Platinum III
RomanianMaeve
Makoa
Platinum III
Level 66
Champion Stats
2W - 2L
1,828 SR
Queue Stats
14W - 20L
1,485 Elo+
Solo
Barik
Barik
Gold I
Shadowcorneille
Barik
Gold I
Level 153
Champion Stats
12W - 12L
1,748 SR
Queue Stats
172W - 175L
1,529 Elo+
Solo
Koga
Koga
Platinum II
zIKingNxckk
Koga
Platinum II
Level 179
Champion Stats
6W - 11L
1,559 SR
Queue Stats
430W - 422L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AZADTHEONE
Tiberius
59
11 / 7 / 10
2,709
301
61,942
40,112
1,320
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Lillith
ShimmerCode
Lillith
55
1 / 2 / 22
3,019
335
29,807
26,199
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Murderous Intent

Murderous Intent

Weapon

Your projectiles from The Crimson Heart now pierce and deal 90 more damage to subsequent enemies hit after piercing, but their size is reduced by 20%.

Level 1

Inara
TrueLycan
Inara
58
7 / 1 / 12
3,021
336
39,807
64,663
9,578
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Azaan
eremiet
Azaan
59
12 / 3 / 11
2,952
328
81,320
82,839
28,978
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Androxus
karíne
Androxus
59
7 / 4 / 11
2,435
271
50,141
35,653
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
Bomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 7 / 9
2,065
229
71,977
32,228
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Grover
KralAthem
Grover
35
2 / 7 / 9
2,328
259
45,105
44,679
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

46
3 / 10 / 1
1,788
199
30,610
78,587
25,091
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

51
2 / 8 / 4
1,929
214
49,145
73,096
39,630
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

55
6 / 6 / 6
2,234
248
52,629
34,427
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 41s
Objective Time
3m 9s
104
Kill Participation
46
38
Kills
17
17
Deaths
38
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiberius
AZADTHEONE
Tiberius
11
7
10
2.29
L
4
7
9
1.21
L
Grover
KralAthem
Grover
2
7
9
0.93
L
3
10
1
0.35
L
2
8
4
0.5
W
Lillith
ShimmerCode
Lillith
1
2
22
6
W
Inara
TrueLycan
Inara
7
1
12
13
W
Azaan
eremiet
Azaan
12
3
11
5.83
W
Androxus
karíne
Androxus
7
4
11
3.13
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,017
Damage
249,466
249,466
Taken
263,017
39,876
Shielding
64,721
152,637
Healing
134,040
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
AZADTHEONE
Tiberius
61,942
39,885
0
4,745
40,112
1,320
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
71,977
6,539
0
0
32,228
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
KralAthem
Grover
45,105
38,446
91,671
28,600
44,679
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,610
28,437
0
125
78,587
25,091
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
49,145
49,145
0
9,569
73,096
39,630
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Lillith
ShimmerCode
Lillith
29,807
6,148
114,118
314
26,199
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
TrueLycan
Inara
39,807
33,595
0
10,287
64,663
9,578
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Azaan
eremiet
Azaan
81,320
66,161
0
18,322
82,839
28,978
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
karíne
Androxus
50,141
46,101
0
4,851
35,653
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,629
48,888
0
4,075
34,427
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role