Player Matchup

Terminus
Terminus
Benyamin201
Terminus
Level 999
Champion Stats
58W - 20L
1,667 SR
Queue Stats
72W - 26L
1,835 Elo+
Solo
VII
VII
EreboMort
VII
Level 36
Champion Stats
0W - 1L
1,266 SR
Queue Stats
18W - 15L
1,579 Elo+
Solo
Ying
Ying
Fisker0
Ying
Level 172
Champion Stats
0W - 1L
1,603 SR
Queue Stats
3W - 1L
1,732 Elo+
Solo
Maeve
Maeve
Jzamp8711
Maeve
Level 167
Champion Stats
6W - 2L
1,636 SR
Queue Stats
10W - 10L
1,488 Elo+
Solo
Vora
Vora
RaizVsNuteIa
Vora
Level 347
Champion Stats
9W - 11L
1,604 SR
Queue Stats
57W - 61L
1,598 Elo+
Solo
Team Averages
Level 344
1,555 SR
1,646 Elo+

VS

Team Averages
Level 479
1,601 SR
1,577 Elo+
Lillith
Lillith
Astromyc
Lillith
Level 551
Champion Stats
27W - 19L
1,608 SR
Queue Stats
635W - 416L
1,594 Elo+
Solo
Koga
Koga
GjhonQF
Koga
Level 205
Champion Stats
12W - 13L
1,646 SR
Queue Stats
34W - 32L
1,610 Elo+
Solo
Cassie
Cassie
Mannollo
Cassie
Level 673
Champion Stats
2W - 3L
1,562 SR
Queue Stats
39W - 59L
1,481 Elo+
Solo
Vora
Vora
MrDanen
Vora
Level 219
Champion Stats
2W - 1L
1,614 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Lian
Lian
SeisAnosAqui
Lian
Level 745
Champion Stats
4W - 3L
1,576 SR
Queue Stats
80W - 72L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Benyamin201
Terminus
51
10 / 1 / 3
2,930
586
23,520
39,431
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 50%.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

20
1 / 13 / 2
2,133
427
12,761
33,987
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 15 Ammo after activating Explosive Dodge.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ying
Fisker0
Ying
52
1 / 7 / 11
2,670
534
11,702
27,695
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
Jzamp8711
Maeve
49
1 / 9 / 1
2,102
420
20,048
41,898
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
6 / 10 / 3
2,841
568
47,732
37,196
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

-17

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Astromyc
Lillith
57
4 / 1 / 15
2,725
545
11,822
11,574
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Koga
GjhonQF
Koga
52
9 / 4 / 9
2,808
562
38,348
30,066
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Cassie
Mannollo
Cassie
58
15 / 6 / 10
2,990
598
39,277
20,182
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Vora
MrDanen
Vora
49
3 / 6 / 8
2,361
472
29,484
29,874
750
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
10 / 2 / 17
3,040
608
61,276
24,067
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
39
Kill Participation
100
19
Kills
41
40
Deaths
19
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Lillith
Astromyc
Lillith
4
1
15
11.5
L
Terminus
Benyamin201
Terminus
10
1
3
11.5
L
1
13
2
0.15
L
Ying
Fisker0
Ying
1
7
11
0.93
W
Koga
GjhonQF
Koga
9
4
9
3.38
L
Maeve
Jzamp8711
Maeve
1
9
1
0.17
W
Cassie
Mannollo
Cassie
15
6
10
3.33
W
Vora
MrDanen
Vora
3
6
8
1.17
L
6
10
3
0.75
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,763
Damage
180,207
180,207
Taken
115,763
0
Shielding
750
92,122
Healing
60,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Astromyc
Lillith
11,822
2,988
47,657
62
11,574
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
Benyamin201
Terminus
23,520
4,065
0
11,902
39,431
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
12,761
11,711
0
185
33,987
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
Fisker0
Ying
11,702
11,702
49,045
12,952
27,695
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
GjhonQF
Koga
38,348
33,598
0
3,358
30,066
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Maeve
Jzamp8711
Maeve
20,048
19,248
0
13,143
41,898
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Cassie
Mannollo
Cassie
39,277
30,822
0
3,205
20,182
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
MrDanen
Vora
29,484
21,504
0
3,170
29,874
750
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
47,732
33,749
0
4,895
37,196
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,276
56,675
0
2,737
24,067
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role