Player Matchup

Fernando
Fernando
Silver II
AigleFurtif-
Fernando
Silver II
Level 627
Champion Stats
3W - 2L
1,395 SR
Queue Stats
60W - 57L
1,572 Elo+
Solo
Evie
Evie
Gold III
Crrrix
Evie
Gold III
Level 999
Champion Stats
128W - 140L
1,563 SR
Queue Stats
498W - 473L
1,514 Elo+
Solo
Torvald
Torvald
Qualifying
Dinaldyro
Torvald
Qualifying
Level 719
Champion Stats
4W - 3L
1,744 SR
Queue Stats
312W - 298L
1,559 Elo+
Solo
Saati
Saati
Platinum II
MarcØH
Saati
Platinum II
Level 999
Champion Stats
29W - 31L
1,609 SR
Queue Stats
429W - 415L
1,619 Elo+
Solo
Jenos
Jenos
Platinum III
MrCrypts
Jenos
Platinum III
Level 287
Champion Stats
58W - 53L
1,640 SR
Queue Stats
278W - 295L
1,551 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 726
1,590 SR
1,563 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 696
1,612 SR
1,536 Elo+
Rei
Rei
Platinum V
Dynameou
Rei
Platinum V
Level 446
Champion Stats
4W - 3L
1,611 SR
Queue Stats
257W - 228L
1,551 Elo+
Party 1
Sha Lin
Sha Lin
Diamond IV
FredGaymer
Sha Lin
Diamond IV
Level 999
Champion Stats
71W - 52L
1,737 SR
Queue Stats
585W - 532L
1,666 Elo+
Solo
Inara
Inara
Silver I
Loking15
Inara
Silver I
Level 999
Champion Stats
61W - 48L
1,642 SR
Queue Stats
149W - 152L
1,521 Elo+
Solo
Makoa
Makoa
Gold III
Noctus
Makoa
Gold III
Level 999
Champion Stats
120W - 130L
1,571 SR
Queue Stats
1,354W - 1,298L
1,475 Elo+
Solo
Vora
Vora
Silver I
Noelles
Vora
Silver I
Level 39
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AigleFurtif-
Fernando
58
19 / 6 / 31
6,137
323
120,871
174,247
101,918
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
Crrrix
Evie
59
26 / 12 / 16
4,547
239
103,166
55,155
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 4 Ammo after activating Ice Block.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Torvald
Dinaldyro
Torvald
57
18 / 7 / 37
5,538
291
101,356
52,456
122,374
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Saati
MarcØH
Saati
59
24 / 3 / 41
5,590
294
205,778
43,082
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Jenos
MrCrypts
Jenos
54
11 / 6 / 60
5,683
299
52,246
42,927
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

3

Bans
Bomb KingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 19 / 15
4,248
224
48,109
80,863
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Sha Lin
FredGaymer
Sha Lin
58
14 / 23 / 4
4,343
229
101,621
83,104
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Inara
Loking15
Inara
59
0 / 16 / 9
4,294
226
80,378
162,776
34,626
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Makoa
Noctus
Makoa
59
7 / 15 / 5
4,556
240
68,726
172,563
155,589
Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Vora
Noelles
Vora
27
11 / 25 / 7
3,951
208
69,033
84,111
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 57s
Objective Time
12m 48s
283
Kill Participation
74
98
Kills
34
34
Deaths
98
185
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fernando
AigleFurtif-
Fernando
19
6
31
5.75
W
Evie
Crrrix
Evie
26
12
16
2.83
W
Torvald
Dinaldyro
Torvald
18
7
37
5.21
L
2
19
15
0.5
L
Sha Lin
FredGaymer
Sha Lin
14
23
4
0.7
L
Inara
Loking15
Inara
0
16
9
0.28
W
Saati
MarcØH
Saati
24
3
41
14.83
W
Jenos
MrCrypts
Jenos
11
6
60
6.83
L
Makoa
Noctus
Makoa
7
15
5
0.63
L
Vora
Noelles
Vora
11
25
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

583,417
Damage
367,867
367,867
Taken
583,417
224,292
Shielding
190,215
258,338
Healing
237,745
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AigleFurtif-
Fernando
120,871
94,094
0
10,303
174,247
101,918
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Evie
Crrrix
Evie
103,166
92,112
0
5,746
55,155
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
Dinaldyro
Torvald
101,356
86,172
20,196
1,030
52,456
122,374
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,109
45,284
158,936
38,384
80,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
FredGaymer
Sha Lin
101,621
88,286
0
4,464
83,104
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Loking15
Inara
80,378
63,759
0
14,135
162,776
34,626
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
MarcØH
Saati
205,778
71,154
0
2,666
43,082
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Jenos
MrCrypts
Jenos
52,246
39,575
191,480
26,917
42,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Makoa
Noctus
Makoa
68,726
66,410
0
10,466
172,563
155,589
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
Noelles
Vora
69,033
55,411
0
11,360
84,111
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role