Player Matchup

Rei
Rei
Gold V
BruhHaws
Rei
Gold V
Level 508
Champion Stats
1W - 3L
1,318 SR
Queue Stats
74W - 64L
1,589 Elo+
Party 2
Torvald
Torvald
Gold I
DoomProject
Torvald
Gold I
Level 268
Champion Stats
36W - 25L
1,664 SR
Queue Stats
81W - 72L
1,586 Elo+
Solo
Khan
Khan
Platinum II
ELIDUBYT
Khan
Platinum II
Level 339
Champion Stats
9W - 6L
1,491 SR
Queue Stats
202W - 171L
1,595 Elo+
Solo
Lex
Lex
Platinum III
ERICKVB
Lex
Platinum III
Level 122
Champion Stats
33W - 22L
1,608 SR
Queue Stats
836W - 774L
1,555 Elo+
Solo
Tiberius
Tiberius
Platinum II
Fuzymcfuz
Tiberius
Platinum II
Level 904
Champion Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,632 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 428
1,516 SR
1,592 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 464
1,733 SR
1,602 Elo+
Inara
Inara
Gold I
Chachapaya
Inara
Gold I
Level 999
Champion Stats
19W - 19L
1,589 SR
Queue Stats
555W - 551L
1,553 Elo+
Party 1
Ying
Ying
Diamond V
PoweredJay
Ying
Diamond V
Level 217
Champion Stats
5W - 5L
1,758 SR
Queue Stats
15W - 14L
1,765 Elo+
Party 3
Fernando
Fernando
Gold V
SandBox03
Fernando
Gold V
Level 47
Champion Stats
2W - 3L
1,862 SR
Queue Stats
18W - 31L
1,516 Elo+
Solo
Maeve
Maeve
Platinum IV
TheDragoniteX
Maeve
Platinum IV
Level 59
Champion Stats
2W - 2L
1,831 SR
Queue Stats
12W - 13L
1,633 Elo+
Party 3
Dredge
Dredge
Platinum III
run1342
Dredge
Platinum III
Level 999
Champion Stats
436W - 386L
1,626 SR
Queue Stats
1,079W - 1,080L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 1 / 11
2,091
349
21,593
13,451
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Torvald
DoomProject
Torvald
53
6 / 0 / 7
2,126
354
17,361
7,869
19,671
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 400-Health Shield after getting an Elimination.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Khan
59
7 / 0 / 13
2,169
362
46,669
40,987
12,668
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Lex
56
8 / 1 / 8
2,194
366
36,022
17,077
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Tiberius
Fuzymcfuz
Tiberius
59
6 / 3 / 9
1,998
333
38,172
13,181
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Bans
Zhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
54
0 / 4 / 1
1,055
176
15,861
39,215
2,146
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

51
0 / 6 / 2
1,150
192
7,593
25,366
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
SandBox03
Fernando
27
1 / 7 / 1
1,226
204
19,200
45,067
30,311
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

41
3 / 8 / 1
1,239
207
21,800
27,421
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Dredge
run1342
Dredge
53
1 / 6 / 1
1,043
174
28,111
22,748
3,000
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 17s
Objective Time
42s
79
Kill Participation
11
31
Kills
5
5
Deaths
31
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Inara
0
4
1
0.13
W
Torvald
DoomProject
Torvald
6
0
7
9.5
W
Khan
7
0
13
13.5
W
Lex
8
1
8
12
W
Tiberius
Fuzymcfuz
Tiberius
6
3
9
3.5
L
0
6
2
0.17
L
Fernando
SandBox03
Fernando
1
7
1
0.21
L
3
8
1
0.44
L
Dredge
run1342
Dredge
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,817
Damage
92,565
92,565
Taken
159,817
32,339
Shielding
35,457
75,927
Healing
61,222
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,593
15,957
47,867
10,969
13,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Inara
15,861
15,078
0
3,607
39,215
2,146
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Torvald
DoomProject
Torvald
17,361
14,414
0
927
7,869
19,671
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
46,669
41,775
916
11,291
40,987
12,668
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lex
36,022
33,995
0
3,300
17,077
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tiberius
Fuzymcfuz
Tiberius
38,172
23,677
0
657
13,181
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,593
7,593
39,457
10,968
25,366
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
SandBox03
Fernando
19,200
10,246
0
0
45,067
30,311
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,800
21,800
0
3,374
27,421
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
run1342
Dredge
28,111
22,705
0
3,816
22,748
3,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role