Player Matchup

Viktor
Viktor
AstroVibes_YT8
Viktor
Level 46
Champion Stats
1W - 0L
1,709 SR
Queue Stats
10W - 1L
1,835 Elo+
Party 3
Tiberius
Tiberius
D1STANT-VSY
Tiberius
Level 121
Champion Stats
3W - 2L
1,600 SR
Queue Stats
60W - 26L
1,707 Elo+
Party 3
Lex
Lex
Dextre98
Lex
Level 14
Champion Stats
14W - 4L
2,085 SR
Queue Stats
14W - 5L
1,717 Elo+
Party 1
Grover
Grover
phx_phantom
Grover
Level 250
Champion Stats
271W - 262L
1,612 SR
Queue Stats
313W - 309L
1,556 Elo+
Solo
Khan
Khan
rivalavandav
Khan
Level 293
Champion Stats
1W - 0L
1,333 SR
Queue Stats
18W - 8L
1,717 Elo+
Party 1
Team Averages
Level 145
1,668 SR
1,706 Elo+

VS

Team Averages
Level 68
1,509 SR
1,539 Elo+
Dredge
Dredge
BOBBLEHEAD69546
Dredge
Level 53
Champion Stats
1W - 3L
1,519 SR
Queue Stats
14W - 16L
1,547 Elo+
Party 2
Raum
Raum
Black Death8091
Raum
Level 30
Champion Stats
3W - 2L
1,662 SR
Queue Stats
5W - 4L
1,508 Elo+
Party 2
Viktor
Viktor
Gigabyte O O
Viktor
Level 54
Champion Stats
5W - 8L
1,589 SR
Queue Stats
13W - 17L
1,492 Elo+
Party 2
Vora
Vora
Jicknosh
Vora
Level 165
Champion Stats
8W - 11L
1,343 SR
Queue Stats
81W - 64L
1,620 Elo+
Solo
Jenos
Jenos
Vampperyrmel2
Jenos
Level 39
Champion Stats
1W - 2L
1,434 SR
Queue Stats
6W - 5L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
11 / 3 / 7
3,914
489
57,225
30,662
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Tiberius
D1STANT-VSY
Tiberius
53
17 / 3 / 16
4,284
536
75,542
25,781
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

8
9 / 3 / 16
3,948
494
62,704
42,046
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Grover
44
5 / 4 / 26
4,587
573
23,780
26,043
740
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

47
7 / 2 / 12
4,139
517
41,332
67,789
22,793
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
2 / 12 / 2
1,429
179
49,098
30,388
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

9
0 / 11 / 6
1,906
238
24,183
121,786
9,150
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.2s.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Viktor
22
4 / 9 / 3
1,429
179
44,673
45,895
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vora
48
6 / 6 / 1
3,437
430
39,805
28,725
600
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

28
3 / 11 / 5
1,323
165
34,562
33,789
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 16s
Objective Time
6m 26s
126
Kill Participation
32
49
Kills
15
15
Deaths
49
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
3
7
4.83
L
2
12
2
0.25
L
0
11
6
0.27
W
Tiberius
D1STANT-VSY
Tiberius
17
3
16
8.33
W
9
3
16
5.67
L
Viktor
4
9
3
0.61
L
Vora
6
6
1
1.08
L
3
11
5
0.5
W
Grover
5
4
26
4.5
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,583
Damage
192,321
192,321
Taken
260,583
23,533
Shielding
9,750
151,594
Healing
65,847
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,225
49,728
0
7,481
30,662
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
49,098
40,227
0
1,213
30,388
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
24,183
19,986
0
5,670
121,786
9,150
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
D1STANT-VSY
Tiberius
75,542
59,798
0
8,135
25,781
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,704
61,851
0
8,880
42,046
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
44,673
32,036
0
14,438
45,895
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
39,805
31,259
0
8,103
28,725
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
34,562
28,898
27,859
8,564
33,789
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
23,780
17,964
94,191
16,468
26,043
740
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
41,332
36,992
1,407
15,032
67,789
22,793
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role