Player Matchup
VS
Match Stats
Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4
Hot Pursuit
Fireball
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Level 3
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Unstoppable Force
Charge
Apply a Knockback of 600 to enemies hit by Charge.
Level 3
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Ritual Magic
Mending Spirits
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Level 3
Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 1.6s.
Level 2
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
Flare XL
Flare
Increase the area that Flare will Reveal enemies by 50%.
Level 5
Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.
Level 2
Roost
Scope
Hits with Talon Rifle generate 3% Ultimate charge.
Level 3
Overburn
Flare
Flare lasts 0.6s longer.
Level 1
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Level 3
Level 1
Level 5
Level 5
Level 1
Level 1
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Level 5
Stylish Destruction
Explosive Personality
Increase your Air Control for 2s after using Explosive Personality by 20%.
Level 1
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 40%.
Level 1
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Level 3
Fiery Disposition
Weapon
Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.
Level 1
Deadly Dance
Obliteration
Generate 5% Ultimate charge for each enemy hit by Obliteration.
Level 5
The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1
Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3
Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 32% of its base value.
Level 4
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Level 4
Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Level 4
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 2s.
Level 2
Arcane Etching
Nullify
Gain a 100-Health Shield after activating Nullify.
Level 1
Conduction
Recharge
Reduce the Cooldown of Recharge by 2s.
Level 5
Vital Grasp
Recharge
Heal for 300 after activating Recharge.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 30% during Recharge and for 3s after it ends.
Level 3
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5
Indomitable
Armor
Gain 40% Lifesteal.
Level 4
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.
Level 5
Bob and Weave
Transporter
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Level 5
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 40%.
Level 2
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 20%.
Level 1
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 2.
Level 2
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.