Player Matchup

Octavia
Octavia
AkaMem0Ries
Octavia
Level 226
Champion Stats
29W - 16L
1,616 SR
Queue Stats
280W - 201L
1,610 Elo+
Solo
Fernando
Fernando
LouisRiel
Fernando
Level 999
Champion Stats
18W - 14L
1,664 SR
Queue Stats
82W - 75L
1,620 Elo+
Solo
Strix
Strix
Syyyynthwave
Strix
Level 999
Champion Stats
77W - 41L
1,685 SR
Queue Stats
161W - 118L
1,669 Elo+
Party 1
Sha Lin
Sha Lin
tuhan12
Sha Lin
Level 29
Champion Stats
7W - 2L
1,616 SR
Queue Stats
11W - 11L
1,530 Elo+
Solo
Skye
Skye
zybenka
Skye
Level 27
Champion Stats
14W - 15L
1,538 SR
Queue Stats
23W - 28L
1,532 Elo+
Party 1
Team Averages
Level 456
1,624 SR
1,592 Elo+

VS

Team Averages
Level 429
1,581 SR
1,497 Elo+
Grover
Grover
LovoCont
Grover
Level 126
Champion Stats
1W - 2L
1,661 SR
Queue Stats
80W - 60L
1,579 Elo+
Solo
Raum
Raum
SooS1313
Raum
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Solo
Viktor
Viktor
farhan0813
Viktor
Level 999
Champion Stats
39W - 37L
1,519 SR
Queue Stats
494W - 401L
1,566 Elo+
Solo
Maeve
Maeve
jefrant
Maeve
Level 999
Champion Stats
5W - 8L
1,723 SR
Queue Stats
69W - 97L
1,465 Elo+
Solo
Octavia
Octavia
rock228335
Octavia
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AkaMem0Ries
Octavia
59
7 / 5 / 8
2,800
467
38,215
19,885
17,191
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
LouisRiel
Fernando
59
7 / 3 / 8
2,605
434
21,076
25,569
11,401
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

56
12 / 6 / 10
3,155
526
54,115
17,169
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Sha Lin
tuhan12
Sha Lin
24
8 / 6 / 11
2,920
487
43,395
22,425
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Skye
zybenka
Skye
28
6 / 6 / 8
2,687
448
42,832
19,463
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

-10

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
LovoCont
Grover
51
5 / 10 / 12
3,405
568
20,209
42,537
1,760
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Raum
2
2 / 8 / 6
2,980
497
20,002
70,297
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Viktor
farhan0813
Viktor
59
6 / 6 / 7
3,250
542
26,098
25,245
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Maeve
jefrant
Maeve
59
11 / 9 / 3
3,538
590
25,742
31,170
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Octavia
rock228335
Octavia
11
1 / 7 / 3
2,710
452
12,460
30,384
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
85
Kill Participation
56
40
Kills
25
26
Deaths
40
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Octavia
AkaMem0Ries
Octavia
7
5
8
2.2
W
Fernando
LouisRiel
Fernando
7
3
8
3.67
L
Grover
LovoCont
Grover
5
10
12
1.1
L
Raum
2
8
6
0.63
W
12
6
10
2.83
L
Viktor
farhan0813
Viktor
6
6
7
1.58
L
Maeve
jefrant
Maeve
11
9
3
1.39
L
Octavia
rock228335
Octavia
1
7
3
0.36
W
Sha Lin
tuhan12
Sha Lin
8
6
11
2.25
W
Skye
zybenka
Skye
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,633
Damage
104,511
104,511
Taken
199,633
28,592
Shielding
1,760
31,531
Healing
65,021
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
AkaMem0Ries
Octavia
38,215
35,064
0
5,498
19,885
17,191
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
LouisRiel
Fernando
21,076
9,393
0
10,058
25,569
11,401
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
LovoCont
Grover
20,209
16,197
23,663
21,510
42,537
1,760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Raum
20,002
12,000
0
4,340
70,297
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
54,115
53,633
0
3,261
17,169
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
farhan0813
Viktor
26,098
14,940
0
2,158
25,245
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Maeve
jefrant
Maeve
25,742
23,365
0
4,831
31,170
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
rock228335
Octavia
12,460
12,460
443
8,076
30,384
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Sha Lin
tuhan12
Sha Lin
43,395
43,395
0
6,425
22,425
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Skye
zybenka
Skye
42,832
31,167
0
6,289
19,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role