Player Matchup

Fernando
Fernando
MelYeen
Fernando
Level 4
Champion Stats
7W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Tyra
Tyra
Naviking21
Tyra
Level 45
Champion Stats
4W - 1L
1,549 SR
Queue Stats
37W - 39L
1,534 Elo+
Party 2
Moji
Moji
Shinjisake
Moji
Level 60
Champion Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,534 Elo+
Party 2
Rei
Rei
Talenshria
Rei
Level 26
Champion Stats
24W - 11L
1,678 SR
Queue Stats
24W - 11L
1,643 Elo+
Party 2
Torvald
Torvald
d1darrius
Torvald
Level 55
Champion Stats
9W - 5L
1,614 SR
Queue Stats
27W - 29L
1,579 Elo+
Solo
Team Averages
Level 38
1,568 SR
1,558 Elo+

VS

Team Averages
Level 55
1,576 SR
1,519 Elo+
Raum
Raum
Gugi106221
Raum
Level 27
Champion Stats
10W - 14L
1,501 SR
Queue Stats
17W - 27L
1,439 Elo+
Solo
Androxus
Androxus
ShizukanaMan
Androxus
Level 49
Champion Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Grover
Grover
Stat_man28
Grover
Level 39
Champion Stats
9W - 13L
1,646 SR
Queue Stats
96W - 87L
1,508 Elo+
Party 1
Talus
Talus
VibinnRain
Talus
Level 87
Champion Stats
3W - 1L
1,675 SR
Queue Stats
19W - 12L
1,612 Elo+
Party 1
Skye
Skye
mochiwood
Skye
Level 73
Champion Stats
25W - 20L
1,558 SR
Queue Stats
47W - 42L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MelYeen
Fernando
2
4 / 5 / 14
3,830
479
32,392
68,154
81,845
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
12 / 10 / 12
4,270
534
101,148
44,575
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

54
5 / 13 / 6
3,479
435
37,659
46,523
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

18
5 / 5 / 21
4,150
519
31,099
38,134
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Torvald
d1darrius
Torvald
25
14 / 3 / 8
3,950
494
52,576
30,929
54,106
Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 5.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
3 / 8 / 13
3,485
436
15,264
83,989
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Androxus
ShizukanaMan
Androxus
50
1 / 8 / 7
3,148
394
22,237
29,875
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Grover
Stat_man28
Grover
14
5 / 6 / 15
3,840
480
48,354
50,328
3,179
Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Talus
55
13 / 11 / 10
4,164
521
69,473
50,566
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 30%

Level 2

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Skye
46
13 / 7 / 7
4,089
511
72,987
40,116
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
101
Kill Participation
87
40
Kills
35
36
Deaths
40
61
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
8
13
1.19
W
Fernando
MelYeen
Fernando
4
5
14
2.2
W
12
10
12
1.8
W
5
13
6
0.62
L
Androxus
ShizukanaMan
Androxus
1
8
7
0.56
L
Grover
Stat_man28
Grover
5
6
15
2.08
W
5
5
21
3.1
L
Talus
13
11
10
1.64
W
Torvald
d1darrius
Torvald
14
3
8
6
L
Skye
13
7
7
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,874
Damage
228,315
228,315
Taken
254,874
135,951
Shielding
3,179
120,136
Healing
120,151
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,264
12,883
6,078
6,190
83,989
0
W
Fernando
MelYeen
Fernando
32,392
19,514
0
3,585
68,154
81,845
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
101,148
64,253
0
3,255
44,575
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,659
36,464
0
3,142
46,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
ShizukanaMan
Androxus
22,237
16,065
0
4,476
29,875
0
L
Grover
Stat_man28
Grover
48,354
42,993
44,356
35,271
50,328
3,179
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
31,099
27,848
82,563
25,925
38,134
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
69,473
67,488
0
8,916
50,566
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Torvald
d1darrius
Torvald
52,576
44,730
0
1,666
30,929
54,106
L
Skye
72,987
46,319
0
14,864
40,116
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role