Player Matchup

Fernando
Fernando
Platinum II
D_MelliNou
Fernando
Platinum II
Level 663
Champion Stats
51W - 72L
1,588 SR
Queue Stats
666W - 664L
1,601 Elo+
Party 2
Koga
Koga
Platinum I
The_Genesis_V2
Koga
Platinum I
Level 572
Champion Stats
46W - 38L
1,662 SR
Queue Stats
1,067W - 1,026L
1,626 Elo+
Party 2
Rei
Rei
Platinum IV
eS_KaMiKaS
Rei
Platinum IV
Level 128
Champion Stats
13W - 5L
1,709 SR
Queue Stats
141W - 134L
1,605 Elo+
Party 2
Vivian
Vivian
Platinum V
imagineur_13
Vivian
Platinum V
Level 483
Champion Stats
37W - 25L
1,741 SR
Queue Stats
1,056W - 1,014L
1,591 Elo+
Party 2
Torvald
Torvald
Gold I
nemesis_D_VII
Torvald
Gold I
Level 55
Champion Stats
13W - 9L
1,500 SR
Queue Stats
460W - 446L
1,564 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 380
1,640 SR
1,598 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 483
1,577 SR
1,570 Elo+
Lian
Lian
Qualifying
ItsAmanJain
Lian
Qualifying
Level 486
Champion Stats
0W - 1L
1,273 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Maeve
Maeve
Gold II
MaeveToMasters
Maeve
Gold II
Level 25
Champion Stats
14W - 12L
1,713 SR
Queue Stats
14W - 12L
1,612 Elo+
Party 1
Grohk
Grohk
Platinum II
brianthebg
Grohk
Platinum II
Level 721
Champion Stats
4W - 5L
1,680 SR
Queue Stats
552W - 514L
1,600 Elo+
Solo
Barik
Barik
Qualifying
grazxaquil
Barik
Qualifying
Level 182
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Grover
Grover
Diamond IV
yonzyyTTV
Grover
Diamond IV
Level 999
Champion Stats
339W - 252L
1,721 SR
Queue Stats
1,422W - 1,396L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
D_MelliNou
Fernando
57
5 / 5 / 13
3,789
291
41,328
98,482
87,194
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
16 / 7 / 8
3,673
283
97,884
51,620
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

55
4 / 3 / 28
4,165
320
37,232
33,385
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vivian
41
6 / 2 / 21
3,385
260
93,825
39,839
10,390
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.

Level 2

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 30% faster.

Level 2

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Torvald
32
7 / 6 / 14
3,446
265
74,293
62,203
109,280
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

2

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 10 / 5
2,221
171
34,070
51,026
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

7
12 / 9 / 7
3,168
244
70,181
69,523
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Grohk
53
4 / 8 / 13
2,841
219
73,721
82,007
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Barik
54
1 / 7 / 10
3,550
273
50,849
86,182
93,171
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
yonzyyTTV
Grover
59
4 / 4 / 19
3,712
286
56,708
55,824
2,826
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 36s
Objective Time
9m 45s
122
Kill Participation
77
38
Kills
23
23
Deaths
38
84
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fernando
D_MelliNou
Fernando
5
5
13
2.3
L
2
10
5
0.45
L
12
9
7
1.72
W
16
7
8
2.86
L
Grohk
4
8
13
1.31
W
4
3
28
6
L
Barik
1
7
10
0.86
W
Vivian
6
2
21
8.25
W
Torvald
7
6
14
2.33
L
Grover
yonzyyTTV
Grover
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

344,562
Damage
285,529
285,529
Taken
344,562
206,864
Shielding
95,997
195,009
Healing
238,469
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
D_MelliNou
Fernando
41,328
28,193
0
3,845
98,482
87,194
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
34,070
32,662
0
2,503
51,026
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
70,181
60,707
0
8,823
69,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
97,884
81,182
0
4,395
51,620
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grohk
73,721
31,415
29,006
29,476
82,007
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
37,232
34,251
158,181
25,865
33,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Barik
50,849
50,849
0
6,135
86,182
93,171
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vivian
93,825
70,302
0
1,388
39,839
10,390
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
74,293
58,254
0
1,335
62,203
109,280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
yonzyyTTV
Grover
56,708
48,980
124,685
37,841
55,824
2,826
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role