Player Matchup

Seris
Seris
Starbucks2000753
Seris
Level 119
Champion Stats
6W - 9L
1,268 SR
Queue Stats
121W - 155L
1,233 Elo+
Solo
Caspian
Caspian
X_Ghost-555_X
Caspian
Level 132
Champion Stats
0W - 2L
1,500 SR
Queue Stats
66W - 55L
1,555 Elo+
Solo
Dredge
Dredge
ayb_pyro_grapher
Dredge
Level 287
Champion Stats
10W - 2L
1,904 SR
Queue Stats
126W - 110L
1,580 Elo+
Solo
Barik
Barik
chupito_solido4
Barik
Level 64
Champion Stats
1W - 1L
1,776 SR
Queue Stats
27W - 24L
1,431 Elo+
Solo
Jenos
Jenos
gamer_mm777
Jenos
Level 337
Champion Stats
0W - 1L
1,348 SR
Queue Stats
20W - 24L
1,511 Elo+
Solo
Team Averages
Level 188
1,559 SR
1,462 Elo+

VS

Team Averages
Level 83
1,624 SR
1,486 Elo+
Ying
Ying
BraindeadRookie
Ying
Level 85
Champion Stats
4W - 6L
1,509 SR
Queue Stats
20W - 20L
1,432 Elo+
Solo
Octavia
Octavia
Conflicked
Octavia
Level 126
Champion Stats
3W - 3L
1,540 SR
Queue Stats
442W - 411L
1,516 Elo+
Solo
Lex
Lex
Naiarinn
Lex
Level 38
Champion Stats
7W - 3L
1,798 SR
Queue Stats
164W - 174L
1,424 Elo+
Solo
Viktor
Viktor
OGKillerD5181
Viktor
Level 64
Champion Stats
22W - 17L
1,368 SR
Queue Stats
305W - 281L
1,551 Elo+
Solo
Fernando
Fernando
SwineAlucard
Fernando
Level 104
Champion Stats
4W - 1L
1,903 SR
Queue Stats
53W - 55L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
2 / 8 / 2
1,849
168
5,728
41,389
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Caspian
59
6 / 10 / 2
2,067
188
47,805
40,189
0
A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 4s after hitting at least one enemy with Rogue's Tempo.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 32%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

55
3 / 8 / 2
2,012
183
34,722
47,808
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

56
1 / 6 / 3
2,413
219
27,933
68,778
131,708
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
2 / 4 / 6
2,218
202
10,032
25,836
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
2 / 2 / 10
2,350
214
20,134
20,954
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Octavia
Conflicked
Octavia
53
2 / 2 / 11
2,295
209
49,084
14,640
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

21
16 / 5 / 8
3,053
278
44,805
20,511
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

49
9 / 1 / 7
2,435
221
59,146
12,317
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
SwineAlucard
Fernando
47
7 / 4 / 13
2,893
263
50,831
57,798
51,842
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 14s
Objective Time
4m 34s
29
Kill Participation
85
14
Kills
36
36
Deaths
14
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Octavia
Conflicked
Octavia
2
2
11
3.75
W
16
5
8
4
W
9
1
7
12.5
L
2
8
2
0.38
W
Fernando
SwineAlucard
Fernando
7
4
13
3.38
L
Caspian
6
10
2
0.7
L
3
8
2
0.5
L
1
6
3
0.42
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,220
Damage
224,000
224,000
Taken
126,220
131,708
Shielding
51,842
131,290
Healing
77,584
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,134
4,739
37,747
15,886
20,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
Conflicked
Octavia
49,084
48,990
70
5,807
14,640
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
44,805
43,180
0
2,831
20,511
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,146
41,485
0
6,771
12,317
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
5,728
4,963
27,281
8,898
41,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
SwineAlucard
Fernando
50,831
26,957
0
8,472
57,798
51,842
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Caspian
47,805
41,667
0
192
40,189
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
34,722
26,572
0
11,920
47,808
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,933
27,933
0
7,719
68,778
131,708
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,032
4,093
63,222
12,058
25,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role