Player Matchup

Ash
Ash
Gold II
Benwa88
Ash
Gold II
Level 107
Champion Stats
2W - 0L
1,500 SR
Queue Stats
25W - 33L
1,589 Elo+
Solo
Jenos
Jenos
Platinum IV
Izoket
Jenos
Platinum IV
Level 287
Champion Stats
7W - 9L
1,827 SR
Queue Stats
200W - 211L
1,604 Elo+
Solo
Tyra
Tyra
Qualifying
aquidmatthewla
Tyra
Qualifying
Level 57
Champion Stats
5W - 1L
1,500 SR
Queue Stats
27W - 28L
1,801 Elo+
Party 1
Koga
Koga
Diamond IV
rifical22
Koga
Diamond IV
Level 999
Champion Stats
22W - 20L
1,676 SR
Queue Stats
1,251W - 1,220L
1,609 Elo+
Solo
Saati
Saati
Qualifying
tr1pod
Saati
Qualifying
Level 84
Champion Stats
3W - 4L
1,805 SR
Queue Stats
29W - 31L
1,590 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 307
1,662 SR
1,639 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 292
1,545 SR
1,620 Elo+
Seris
Seris
Qualifying
Arrow168
Seris
Qualifying
Level 70
Champion Stats
0W - 1L
1,646 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Raum
Raum
Qualifying
Claydodark
Raum
Qualifying
Level 59
Champion Stats
0W - 1L
1,141 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cassie
Cassie
Platinum V
JujubeTV
Cassie
Platinum V
Level 476
Champion Stats
6W - 7L
1,808 SR
Queue Stats
15W - 16L
1,767 Elo+
Party 2
Grohk
Grohk
Platinum V
SenoritaLoba
Grohk
Platinum V
Level 110
Champion Stats
0W - 2L
1,363 SR
Queue Stats
6W - 8L
1,767 Elo+
Party 2
Talus
Talus
Diamond IV
theknowledgeOP
Talus
Diamond IV
Level 743
Champion Stats
28W - 20L
1,766 SR
Queue Stats
547W - 535L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
50
2 / 10 / 10
3,344
197
46,886
101,348
45,607
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 6 Ammo after activating Siege Shield.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Jenos
Izoket
Jenos
53
7 / 10 / 37
4,110
242
44,604
39,717
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

32
17 / 14 / 19
4,163
245
112,943
63,436
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Koga
57
20 / 6 / 30
4,690
276
115,709
55,086
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Saati
tr1pod
Saati
53
21 / 14 / 17
4,400
259
104,215
68,621
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
Drogoz
Team 1 Score

4

VS

Team 2 Score

3

Bans
NyxCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Arrow168
Seris
14
2 / 11 / 14
3,128
184
22,161
45,296
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

53
6 / 15 / 17
4,167
245
53,218
186,664
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Cassie
JujubeTV
Cassie
57
18 / 11 / 5
3,944
232
104,796
55,641
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

54
4 / 14 / 25
3,677
216
51,853
69,077
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

51
24 / 16 / 12
4,581
269
96,180
67,679
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 11s
Objective Time
8m 53s
180
Kill Participation
127
67
Kills
54
54
Deaths
67
113
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Seris
Arrow168
Seris
2
11
14
0.82
W
Ash
2
10
10
0.7
L
6
15
17
0.97
W
Jenos
Izoket
Jenos
7
10
37
2.55
L
Cassie
JujubeTV
Cassie
18
11
5
1.86
L
4
14
25
1.18
W
17
14
19
1.89
W
Koga
20
6
30
5.83
L
24
16
12
1.88
W
Saati
tr1pod
Saati
21
14
17
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,357
Damage
328,208
328,208
Taken
424,357
45,607
Shielding
0
155,235
Healing
157,107
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
Arrow168
Seris
22,161
18,324
52,570
16,331
45,296
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ash
46,886
41,942
0
5,974
101,348
45,607
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
53,218
42,931
0
8,738
186,664
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
Izoket
Jenos
44,604
29,234
111,640
17,950
39,717
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
JujubeTV
Cassie
104,796
78,152
0
10,201
55,641
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
51,853
35,008
36,299
19,441
69,077
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
112,943
88,702
0
6,204
63,436
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Koga
115,709
109,068
0
7,359
55,086
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
96,180
92,669
0
13,527
67,679
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
tr1pod
Saati
104,215
80,493
0
6,108
68,621
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role