Player Matchup

Lex
Lex
Masters
KittenSmitten66
Lex
Masters
Level 526
Champion Stats
88W - 54L
1,761 SR
Queue Stats
342W - 279L
1,717 Elo+
Party 1
Nyx
Nyx
Diamond V
LahoreDaPawa
Nyx
Diamond V
Level 999
Champion Stats
42W - 60L
1,638 SR
Queue Stats
596W - 569L
1,648 Elo+
Party 1
Grover
Grover
Diamond II
Lightningtex
Grover
Diamond II
Level 999
Champion Stats
27W - 26L
1,703 SR
Queue Stats
1,867W - 1,788L
1,626 Elo+
Solo
Vatu
Vatu
Masters
ゑBékoゑ
Vatu
Masters
Level 135
Champion Stats
7W - 3L
1,629 SR
Queue Stats
137W - 102L
1,759 Elo+
Party 3
Atlas
Atlas
Masters
弗萨夫萨夫萨阿
Atlas
Masters
Level 123
Champion Stats
1W - 2L
1,732 SR
Queue Stats
231W - 205L
1,684 Elo+
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 556
1,692 SR
1,687 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 322
1,779 SR
1,718 Elo+
Koga
Koga
Masters
KydubS
Koga
Masters
Level 312
Champion Stats
28W - 4L
1,939 SR
Queue Stats
376W - 292L
1,837 Elo+
Party 2
Mal'Damba
Mal'Damba
Masters
MeSubiHD
Mal'Damba
Masters
Level 74
Champion Stats
5W - 2L
1,711 SR
Queue Stats
114W - 64L
1,789 Elo+
Party 2
Talus
Talus
Diamond II
iRose
Talus
Diamond II
Level 142
Champion Stats
5W - 2L
1,845 SR
Queue Stats
34W - 20L
1,735 Elo+
Solo
Barik
Barik
Diamond IV
primarella
Barik
Diamond IV
Level 733
Champion Stats
9W - 12L
1,542 SR
Queue Stats
51W - 50L
1,629 Elo+
Party 4
Raum
Raum
Gold III
schmxddy
Raum
Gold III
Level 347
Champion Stats
3W - 1L
1,857 SR
Queue Stats
71W - 70L
1,601 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 7 / 9
2,020
224
52,358
31,241
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 50%.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
2 / 8 / 4
1,454
162
35,802
49,317
17,623
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

The New Order

The New Order

Royal Presence

Gain a 30 health Shield for each enemy hit by Royal Presence's chain grab.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Grover
59
1 / 6 / 9
1,714
190
29,996
28,757
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

42
7 / 7 / 6
1,675
186
41,452
27,659
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

47
4 / 5 / 5
1,594
177
44,521
64,197
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
KhanYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
Azaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
KydubS
Koga
57
15 / 4 / 5
3,282
365
95,068
46,516
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Mal'Damba
MeSubiHD
Mal'Damba
41
5 / 3 / 18
2,908
323
15,934
19,901
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Talus
iRose
Talus
44
7 / 4 / 8
2,480
276
30,841
14,454
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 5s.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Barik
54
5 / 4 / 9
2,981
331
31,159
44,837
36,853
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Raum
52
1 / 4 / 12
2,427
270
28,169
78,421
5,050
Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 18s
Objective Time
4m 50s
52
Kill Participation
85
19
Kills
33
33
Deaths
19
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
7
9
1.36
W
Koga
KydubS
Koga
15
4
5
4.38
L
2
8
4
0.5
L
Grover
1
6
9
0.92
W
Mal'Damba
MeSubiHD
Mal'Damba
5
3
18
4.67
W
Talus
iRose
Talus
7
4
8
2.75
W
Barik
5
4
9
2.38
W
Raum
1
4
12
1.75
L
7
7
6
1.43
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,129
Damage
201,171
201,171
Taken
204,129
17,623
Shielding
41,903
91,913
Healing
108,937
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
52,358
51,236
0
3,656
31,241
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
KydubS
Koga
95,068
90,718
0
9,654
46,516
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
35,802
16,098
0
74
49,317
17,623
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
29,996
24,154
62,697
14,971
28,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
MeSubiHD
Mal'Damba
15,934
8,703
60,688
11,806
19,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Talus
iRose
Talus
30,841
29,669
0
4,474
14,454
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
31,159
31,159
0
8,894
44,837
36,853
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Raum
28,169
22,517
0
13,421
78,421
5,050
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
41,452
36,106
0
5,976
27,659
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
44,521
44,521
0
4,539
64,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role