Player Matchup

Tiberius
Tiberius
Diamond IV
BATATOVISKY
Tiberius
Diamond IV
Level 999
Champion Stats
17W - 11L
1,682 SR
Queue Stats
1,421W - 1,352L
1,636 Elo+
Party 1
Androxus
Androxus
Gold II
Killerbrow
Androxus
Gold II
Level 999
Champion Stats
84W - 84L
1,584 SR
Queue Stats
665W - 665L
1,508 Elo+
Party 2
Atlas
Atlas
Gold III
SNOOKYZZ
Atlas
Gold III
Level 284
Champion Stats
14W - 9L
1,895 SR
Queue Stats
135W - 144L
1,474 Elo+
Party 2
Ying
Ying
Platinum V
Yellowsun
Ying
Platinum V
Level 733
Champion Stats
224W - 179L
1,742 SR
Queue Stats
660W - 611L
1,627 Elo+
Party 1
Inara
Inara
Gold III
dgjklnjkoewgipo
Inara
Gold III
Level 419
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,525 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 687
1,681 SR
1,554 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 755
1,583 SR
1,533 Elo+
Sha Lin
Sha Lin
Platinum II
Kahaste
Sha Lin
Platinum II
Level 663
Champion Stats
15W - 17L
1,567 SR
Queue Stats
1,728W - 1,690L
1,598 Elo+
Solo
Jenos
Jenos
Gold I
RcT-_-ShadyChazy
Jenos
Gold I
Level 736
Champion Stats
204W - 176L
1,650 SR
Queue Stats
748W - 732L
1,469 Elo+
Solo
Terminus
Terminus
Silver I
fabiao121
Terminus
Silver I
Level 819
Champion Stats
1W - 4L
1,521 SR
Queue Stats
91W - 92L
1,450 Elo+
Solo
Zhin
Zhin
Platinum V
gatomy230
Zhin
Platinum V
Level 560
Champion Stats
3W - 4L
1,569 SR
Queue Stats
168W - 147L
1,566 Elo+
Solo
Azaan
Azaan
Platinum V
tallyssonwz
Azaan
Platinum V
Level 999
Champion Stats
5W - 7L
1,607 SR
Queue Stats
228W - 213L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BATATOVISKY
Tiberius
57
27 / 5 / 15
5,034
336
153,689
65,316
500
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Androxus
Killerbrow
Androxus
58
18 / 7 / 14
3,985
266
92,591
45,660
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
SNOOKYZZ
Atlas
51
7 / 7 / 16
3,664
244
67,008
157,752
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
59
2 / 4 / 26
4,249
283
5,696
22,869
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
5 / 6 / 18
4,147
276
66,214
92,794
18,058
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Kahaste
Sha Lin
58
13 / 14 / 6
3,134
209
109,423
51,556
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

55
3 / 12 / 16
3,090
206
29,301
46,462
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
fabiao121
Terminus
58
4 / 14 / 9
2,791
186
72,434
110,570
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Zhin
58
6 / 7 / 12
2,853
190
97,202
67,484
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
3 / 9 / 9
2,417
161
76,031
109,126
26,023
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 36s
Objective Time
4m 12s
148
Kill Participation
81
59
Kills
29
29
Deaths
56
89
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tiberius
BATATOVISKY
Tiberius
27
5
15
6.9
L
Sha Lin
Kahaste
Sha Lin
13
14
6
1.14
W
Androxus
Killerbrow
Androxus
18
7
14
3.57
L
3
12
16
0.92
W
Atlas
SNOOKYZZ
Atlas
7
7
16
2.14
W
Ying
2
4
26
3.75
W
5
6
18
2.33
L
Terminus
fabiao121
Terminus
4
14
9
0.61
L
Zhin
6
7
12
1.71
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,198
Damage
384,391
384,391
Taken
385,198
18,558
Shielding
26,023
235,779
Healing
205,045
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
BATATOVISKY
Tiberius
153,689
119,505
0
9,230
65,316
500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
Kahaste
Sha Lin
109,423
95,575
0
1,261
51,556
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Killerbrow
Androxus
92,591
76,488
0
6,734
45,660
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,301
19,751
135,605
15,943
46,462
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
SNOOKYZZ
Atlas
67,008
67,008
0
20,975
157,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
5,696
5,696
174,278
13,894
22,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
66,214
49,733
0
10,668
92,794
18,058
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
fabiao121
Terminus
72,434
39,892
0
26,267
110,570
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Zhin
97,202
85,490
0
3,750
67,484
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
76,031
62,845
0
22,219
109,126
26,023
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role