Player Matchup

Torvald
Torvald
Platinum III
ASDSADSAS
Torvald
Platinum III
Level 420
Champion Stats
223W - 200L
1,636 SR
Queue Stats
1,069W - 1,039L
1,579 Elo+
Solo
Ying
Ying
Diamond III
CShaggy16
Ying
Diamond III
Level 140
Champion Stats
3W - 6L
1,536 SR
Queue Stats
214W - 194L
1,683 Elo+
Party 1
Inara
Inara
Platinum II
Skillzon
Inara
Platinum II
Level 671
Champion Stats
37W - 53L
1,587 SR
Queue Stats
624W - 585L
1,606 Elo+
Solo
Octavia
Octavia
Platinum V
ThoatViDiaDem
Octavia
Platinum V
Level 151
Champion Stats
0W - 2L
1,455 SR
Queue Stats
45W - 53L
1,535 Elo+
Solo
Talus
Talus
Diamond IV
dredgesucio
Talus
Diamond IV
Level 68
Champion Stats
6W - 11L
1,461 SR
Queue Stats
242W - 240L
1,660 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 290
1,535 SR
1,613 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 623
1,699 SR
1,631 Elo+
Fernando
Fernando
Gold I
DARKMORTOL
Fernando
Gold I
Level 999
Champion Stats
42W - 36L
1,609 SR
Queue Stats
1,102W - 1,060L
1,570 Elo+
Solo
Drogoz
Drogoz
Diamond IV
DeliriousEGirl
Drogoz
Diamond IV
Level 999
Champion Stats
1W - 0L
1,699 SR
Queue Stats
192W - 134L
1,714 Elo+
Party 3
Atlas
Atlas
Diamond III
DripSkylarkV2
Atlas
Diamond III
Level 67
Champion Stats
177W - 144L
1,667 SR
Queue Stats
321W - 298L
1,606 Elo+
Party 2
Corvus
Corvus
Platinum I
Stewpeed120
Corvus
Platinum I
Level 999
Champion Stats
24W - 23L
1,664 SR
Queue Stats
310W - 287L
1,615 Elo+
Party 3
Buck
Buck
Diamond III
ΣΑπΩη
Buck
Diamond III
Level 53
Champion Stats
4W - 3L
1,858 SR
Queue Stats
69W - 58L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
ASDSADSAS
Torvald
37
5 / 7 / 11
2,498
227
45,606
41,434
109,554
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Ying
42
0 / 5 / 13
2,516
229
21,907
24,523
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
Skillzon
Inara
59
6 / 6 / 6
2,577
234
55,637
89,883
21,158
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
54
4 / 7 / 10
2,414
219
72,822
31,679
0
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

31
12 / 9 / 5
2,791
254
68,826
57,288
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
StrixEvie
Team 1 Score

1

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DARKMORTOL
Fernando
59
0 / 3 / 9
2,753
250
35,526
62,805
47,435
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
6 / 8 / 7
2,674
243
54,601
48,354
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

18
10 / 6 / 11
2,953
268
56,894
78,860
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Corvus
59
0 / 3 / 24
3,214
292
22,070
19,084
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

34
18 / 7 / 9
3,396
309
75,716
55,695
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 28s
Objective Time
5m 25s
72
Kill Participation
94
27
Kills
34
34
Deaths
27
45
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Torvald
ASDSADSAS
Torvald
5
7
11
1.5
L
Ying
0
5
13
1.3
W
Fernando
DARKMORTOL
Fernando
0
3
9
1.5
W
6
8
7
1.19
W
10
6
11
2.58
L
Inara
Skillzon
Inara
6
6
6
1.5
W
Corvus
0
3
24
4
L
Octavia
4
7
10
1.29
L
12
9
5
1.61
W
18
7
9
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,798
Damage
244,807
244,807
Taken
264,798
130,712
Shielding
47,435
145,440
Healing
155,999
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
ASDSADSAS
Torvald
45,606
34,596
4,883
0
41,434
109,554
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
21,907
21,907
113,179
12,238
24,523
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
DARKMORTOL
Fernando
35,526
23,952
0
1,417
62,805
47,435
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
54,601
37,729
0
99
48,354
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
56,894
56,894
0
9,232
78,860
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
Skillzon
Inara
55,637
43,020
0
3,855
89,883
21,158
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
22,070
17,704
128,244
8,514
19,084
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
72,822
69,362
0
445
31,679
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
68,826
63,700
0
10,840
57,288
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
75,716
65,587
0
8,493
55,695
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role