Player Matchup

Tiberius
Tiberius
CrimsonBehelit97
Tiberius
Level 888
Champion Stats
12W - 12L
1,566 SR
Queue Stats
96W - 81L
1,550 Elo+
Solo
Buck
Buck
R4D1088
Buck
Level 88
Champion Stats
3W - 6L
1,432 SR
Queue Stats
290W - 264L
1,562 Elo+
Solo
Evie
Evie
TTV_out_god
Evie
Level 199
Champion Stats
72W - 83L
1,564 SR
Queue Stats
1,042W - 928L
1,624 Elo+
Solo
Rei
Rei
dristalay
Rei
Level 10
Champion Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,396 Elo+
Solo
Caspian
Caspian
maxi_racing_ARG
Caspian
Level 999
Champion Stats
86W - 51L
1,620 SR
Queue Stats
999W - 547L
1,662 Elo+
Solo
Team Averages
Level 437
1,536 SR
1,559 Elo+

VS

Team Averages
Level 432
1,637 SR
1,704 Elo+
Dredge
Dredge
DollaBillz9000
Dredge
Level 291
Champion Stats
21W - 22L
1,570 SR
Queue Stats
45W - 40L
1,601 Elo+
Solo
Rei
Rei
carbonturtle
Rei
Level 475
Champion Stats
24W - 10L
1,745 SR
Queue Stats
505W - 202L
1,823 Elo+
Party 1
rizwan103
Unknown
Level 66
Champion Stats
5W - 3L
1,572 SR
Queue Stats
80W - 108L
1,517 Elo+
Solo
Furia
Furia
sexyawaさん
Furia
Level 999
Champion Stats
41W - 15L
1,754 SR
Queue Stats
806W - 359L
1,734 Elo+
Party 1
Barik
Barik
яあーる
Barik
Level 329
Champion Stats
2W - 2L
1,545 SR
Queue Stats
506W - 183L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 12 / 3
4,126
516
55,880
40,951
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Buck
R4D1088
Buck
56
4 / 13 / 6
3,469
434
39,935
57,434
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
9 / 10 / 7
4,183
523
48,994
33,062
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

6
1 / 10 / 10
3,899
487
17,431
36,157
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
10 / 12 / 4
4,692
587
55,410
44,893
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 8 / 6
3,284
411
19,577
33,393
4,050
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

53
6 / 4 / 24
4,279
535
20,930
32,809
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

rizwan103
Unknown
45
6 / 13 / 5
3,653
457
19,878
44,059
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

59
17 / 7 / 20
4,537
567
62,195
36,575
0
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

56
26 / 3 / 18
5,472
684
89,917
70,814
69,116
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 46s
Objective Time
8m 50s
65
Kill Participation
130
35
Kills
57
57
Deaths
35
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
11
12
3
1.04
W
2
8
6
0.63
L
Buck
R4D1088
Buck
4
13
6
0.54
L
9
10
7
1.25
W
6
4
24
4.5
L
1
10
10
0.6
L
10
12
4
1
W
rizwan103
Unknown
6
13
5
0.65
W
17
7
20
3.86
W
26
3
18
11.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,650
Damage
212,497
212,497
Taken
217,650
0
Shielding
73,166
76,883
Healing
126,049
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,880
37,338
0
3,263
40,951
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,577
15,949
0
3,893
33,393
4,050
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Buck
R4D1088
Buck
39,935
35,977
0
16,225
57,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
48,994
41,249
0
11,900
33,062
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
20,930
11,336
51,896
13,595
32,809
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
17,431
16,640
32,531
9,555
36,157
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,410
31,982
0
3,409
44,893
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
rizwan103
Unknown
19,878
16,243
0
1,600
44,059
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
62,195
55,222
45,647
9,418
36,575
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
89,917
89,917
0
0
70,814
69,116
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role