Player Matchup

Jenos
Jenos
Fannypackhero
Jenos
Level 421
Champion Stats
8W - 11L
1,515 SR
Queue Stats
565W - 470L
1,626 Elo+
Solo
Bomb King
Bomb King
Metalsmith4K
Bomb King
Level 968
Champion Stats
3W - 1L
1,543 SR
Queue Stats
190W - 191L
1,624 Elo+
Solo
Talus
Talus
QuotedApple580
Talus
Level 114
Champion Stats
16W - 5L
1,699 SR
Queue Stats
54W - 36L
1,646 Elo+
Solo
Evie
Evie
SirEtlou
Evie
Level 441
Champion Stats
190W - 118L
1,670 SR
Queue Stats
774W - 551L
1,711 Elo+
Party 1
Khan
Khan
benifeu04
Khan
Level 999
Champion Stats
33W - 19L
1,681 SR
Queue Stats
430W - 255L
1,792 Elo+
Party 1
Team Averages
Level 589
1,622 SR
1,680 Elo+

VS

Team Averages
Level 621
1,559 SR
1,572 Elo+
Ying
Ying
Dakotatas_
Ying
Level 81
Champion Stats
9W - 6L
1,575 SR
Queue Stats
30W - 27L
1,558 Elo+
Solo
Fernando
Fernando
IXl Grim lXI
Fernando
Level 208
Champion Stats
2W - 2L
1,643 SR
Queue Stats
25W - 19L
1,619 Elo+
Solo
Viktor
Viktor
Meetandgreet
Viktor
Level 819
Champion Stats
1W - 1L
1,636 SR
Queue Stats
126W - 193L
1,524 Elo+
Solo
Vora
Vora
henrygr16
Vora
Level 999
Champion Stats
7W - 11L
1,602 SR
Queue Stats
365W - 377L
1,567 Elo+
Solo
klhgjhg
Unknown
Level 999
Champion Stats
1W - 3L
1,342 SR
Queue Stats
51W - 75L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 0 / 26
3,197
639
9,889
2,190
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
Metalsmith4K
Bomb King
58
8 / 0 / 10
2,762
552
31,384
23,127
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

24
8 / 1 / 4
3,085
617
23,998
12,352
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Evie
59
12 / 2 / 7
2,674
535
43,408
28,382
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Khan
59
14 / 0 / 13
3,058
612
48,074
39,644
6,977
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
1 / 7 / 1
2,217
443
11,361
22,231
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
IXl Grim lXI
Fernando
47
0 / 8 / 0
1,405
281
27,659
58,227
52,654
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
59
1 / 8 / 1
1,225
245
24,633
21,981
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Vora
58
0 / 13 / 0
1,839
368
7,721
28,940
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

klhgjhg
Unknown
58
1 / 8 / 1
2,240
448
34,321
25,374
0

Level 2

Level 2

Level 5

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 9s
Objective Time
1m 2s
104
Kill Participation
6
44
Kills
3
3
Deaths
44
60
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
2
0
26
15
L
Fernando
IXl Grim lXI
Fernando
0
8
0
0
L
Viktor
1
8
1
0.19
W
Bomb King
Metalsmith4K
Bomb King
8
0
10
13
W
8
1
4
10
W
Evie
12
2
7
7.75
W
Khan
14
0
13
20.5
L
Vora
0
13
0
0
L
klhgjhg
Unknown
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,753
Damage
105,695
105,695
Taken
156,753
6,977
Shielding
52,654
97,973
Healing
43,144
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,361
11,361
31,721
5,698
22,231
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
9,889
5,928
70,266
1,891
2,190
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
IXl Grim lXI
Fernando
27,659
18,668
0
2,830
58,227
52,654
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
24,633
15,740
0
1,191
21,981
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Metalsmith4K
Bomb King
31,384
29,141
0
4,514
23,127
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
23,998
22,796
0
2,683
12,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Evie
43,408
40,808
0
4,962
28,382
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
48,074
42,523
3,941
9,716
39,644
6,977
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
7,721
4,323
0
332
28,940
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
klhgjhg
Unknown
34,321
30,175
0
1,372
25,374
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role