Player Matchup

Io
Io
Gold V
Angelech
Io
Gold V
Level 931
Champion Stats
7W - 8L
1,599 SR
Queue Stats
107W - 102L
1,459 Elo+
Solo
Seris
Seris
Gold I
FirstDanial
Seris
Gold I
Level 180
Champion Stats
35W - 20L
1,761 SR
Queue Stats
271W - 237L
1,450 Elo+
Solo
Barik
Barik
Gold I
andriknrmt006
Barik
Gold I
Level 102
Champion Stats
2W - 7L
1,521 SR
Queue Stats
19W - 23L
1,565 Elo+
Party 1
Maeve
Maeve
Gold V
manyzarm638
Maeve
Gold V
Level 78
Champion Stats
14W - 10L
1,637 SR
Queue Stats
16W - 18L
1,512 Elo+
Party 1
Vivian
Vivian
Gold V
unfadable20_ttv
Vivian
Gold V
Level 89
Champion Stats
0W - 1L
1,890 SR
Queue Stats
23W - 27L
1,512 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 276
1,681 SR
1,500 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 499
1,627 SR
1,481 Elo+
Buck
Buck
Silver II
Bradlex
Buck
Silver II
Level 489
Champion Stats
14W - 10L
1,672 SR
Queue Stats
126W - 97L
1,490 Elo+
Party 2
Bomb King
Bomb King
Platinum V
Kings2Gods67
Bomb King
Platinum V
Level 999
Champion Stats
16W - 15L
1,599 SR
Queue Stats
661W - 644L
1,509 Elo+
Solo
Ash
Ash
Silver V
Leitoleon
Ash
Silver V
Level 311
Champion Stats
9W - 7L
1,800 SR
Queue Stats
53W - 60L
1,435 Elo+
Party 2
Atlas
Atlas
Silver II
Letopoche7
Atlas
Silver II
Level 251
Champion Stats
9W - 10L
1,505 SR
Queue Stats
15W - 20L
1,438 Elo+
Solo
Grover
Grover
Gold II
venice bimch
Grover
Gold II
Level 445
Champion Stats
3W - 3L
1,561 SR
Queue Stats
9W - 9L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 4 / 11
2,200
200
45,778
25,693
769
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

52
6 / 4 / 5
1,864
169
65,921
35,155
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
6 / 3 / 13
2,646
241
80,784
68,080
80,809
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

32
1 / 11 / 2
1,305
119
28,644
40,453
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

46
10 / 9 / 12
2,421
220
85,465
32,726
10,246
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Bans
NyxTalus
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Bradlex
Buck
49
14 / 5 / 5
3,367
306
68,497
48,475
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bomb King
Kings2Gods67
Bomb King
59
7 / 9 / 9
2,991
272
45,001
47,753
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

55
4 / 5 / 5
2,973
270
25,761
71,238
53,193
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Atlas
52
4 / 3 / 13
3,062
278
33,219
85,848
300
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
59
2 / 5 / 22
3,839
349
29,629
53,278
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 45s
Objective Time
7m 2s
70
Kill Participation
85
27
Kills
31
31
Deaths
27
43
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
4
11
2.38
W
Buck
Bradlex
Buck
14
5
5
3.3
L
6
4
5
2.13
W
Bomb King
Kings2Gods67
Bomb King
7
9
9
1.28
W
4
5
5
1.3
W
Atlas
4
3
13
3.5
L
6
3
13
4.17
L
1
11
2
0.18
L
10
9
12
1.78
W
Grover
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,592
Damage
202,107
202,107
Taken
306,592
91,824
Shielding
53,493
126,553
Healing
197,512
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,778
42,828
63,321
11,612
25,693
769
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Buck
Bradlex
Buck
68,497
54,487
0
14,766
48,475
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
65,921
54,685
20,724
18,492
35,155
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
Kings2Gods67
Bomb King
45,001
34,364
0
4,986
47,753
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
25,761
19,971
0
5,429
71,238
53,193
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
33,219
33,219
0
7,743
85,848
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
80,784
80,784
0
3,822
68,080
80,809
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
28,644
26,258
0
8,434
40,453
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
85,465
80,158
0
148
32,726
10,246
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
29,629
20,608
122,919
41,669
53,278
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role