Player Matchup

Grohk
Grohk
EidaIsWaifu
Grohk
Level 43
Champion Stats
17W - 15L
1,578 SR
Queue Stats
135W - 159L
1,520 Elo+
Party 1
Inara
Inara
OMCM27
Inara
Level 89
Champion Stats
3W - 2L
1,719 SR
Queue Stats
102W - 108L
1,574 Elo+
Solo
VII
VII
RukiaisWaifu
VII
Level 349
Champion Stats
46W - 47L
1,568 SR
Queue Stats
495W - 529L
1,511 Elo+
Party 1
Pip
Pip
StopSailing
Pip
Level 150
Champion Stats
6W - 6L
1,673 SR
Queue Stats
137W - 141L
1,643 Elo+
Solo
Dredge
Dredge
yeryx132
Dredge
Level 183
Champion Stats
13W - 15L
1,594 SR
Queue Stats
60W - 57L
1,587 Elo+
Solo
Team Averages
Level 163
1,626 SR
1,567 Elo+

VS

Team Averages
Level 194
1,711 SR
1,656 Elo+
Lillith
Lillith
Drako154
Lillith
Level 126
Champion Stats
3W - 1L
1,917 SR
Queue Stats
22W - 24L
1,892 Elo+
Solo
Fannypackhero
Unknown
Level 421
Champion Stats
6W - 4L
1,690 SR
Queue Stats
565W - 470L
1,610 Elo+
Party 2
Lex
Lex
Jayg560
Lex
Level 65
Champion Stats
1W - 0L
1,688 SR
Queue Stats
3W - 2L
1,569 Elo+
Solo
Jenos
Jenos
MOMOMO2550
Jenos
Level 207
Champion Stats
7W - 9L
1,583 SR
Queue Stats
80W - 80L
1,595 Elo+
Solo
Willo
Willo
UncleFacefurrr
Willo
Level 152
Champion Stats
12W - 7L
1,676 SR
Queue Stats
49W - 47L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
9 / 8 / 7
4,879
488
31,174
55,466
4,500
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Inara
OMCM27
Inara
49
2 / 9 / 5
5,149
515
45,262
123,612
52,899
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
7 / 13 / 4
4,081
408
33,718
27,979
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

58
4 / 8 / 10
4,696
470
32,386
34,240
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Dredge
yeryx132
Dredge
58
8 / 7 / 3
4,221
422
51,230
40,512
4,955
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Drako154
Lillith
52
3 / 7 / 12
3,993
399
43,730
44,789
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

57
19 / 5 / 9
5,314
531
103,912
35,637
0

Level 3

Level 1

Level 3

Level 4

Level 4

Level 1

Lex
35
14 / 8 / 13
5,613
561
66,806
60,105
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Jenos
46
1 / 5 / 24
4,235
424
14,985
20,657
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
6 / 7 / 12
4,552
455
52,376
32,582
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
6m 54s
59
Kill Participation
113
30
Kills
43
45
Deaths
32
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Lillith
Drako154
Lillith
3
7
12
1.29
L
9
8
7
1.56
W
19
5
9
4.7
W
Lex
14
8
13
2.56
W
Jenos
1
5
24
2.6
L
Inara
OMCM27
Inara
2
9
5
0.5
L
7
13
4
0.69
L
4
8
10
1.13
W
6
7
12
1.71
L
Dredge
yeryx132
Dredge
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,770
Damage
281,809
281,809
Taken
193,770
62,354
Shielding
0
160,599
Healing
97,400
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Drako154
Lillith
43,730
11,742
22,435
760
44,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
31,174
26,238
43,251
16,327
55,466
4,500
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
103,912
75,839
0
2,790
35,637
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lex
66,806
59,887
0
7,617
60,105
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Jenos
14,985
14,649
52,091
11,368
20,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
OMCM27
Inara
45,262
40,818
0
0
123,612
52,899
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,718
28,068
0
4,176
27,979
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
32,386
29,885
71,305
11,439
34,240
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,376
35,550
0
339
32,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Dredge
yeryx132
Dredge
51,230
39,425
0
14,101
40,512
4,955
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role