Player Matchup

Viktor
Viktor
IcyGherbo777
Viktor
Level 103
Champion Stats
254W - 224L
1,556 SR
Queue Stats
352W - 333L
1,463 Elo+
Party 2
Azaan
Azaan
MURKHAV
Azaan
Level 248
Champion Stats
5W - 5L
1,268 SR
Queue Stats
107W - 91L
1,526 Elo+
Solo
Pip
Pip
Mop it up
Pip
Level 237
Champion Stats
132W - 114L
1,573 SR
Queue Stats
316W - 291L
1,557 Elo+
Party 1
Ruckus
Ruckus
MrUntouchable65
Ruckus
Level 116
Champion Stats
112W - 75L
1,580 SR
Queue Stats
325W - 343L
1,453 Elo+
Party 2
Octavia
Octavia
ToyConCar
Octavia
Level 103
Champion Stats
3W - 3L
1,791 SR
Queue Stats
40W - 55L
1,507 Elo+
Party 1
Team Averages
Level 161
1,554 SR
1,501 Elo+

VS

Team Averages
Level 141
1,439 SR
1,515 Elo+
Io
Io
CouchLvL9000
Io
Level 109
Champion Stats
20W - 21L
1,486 SR
Queue Stats
348W - 336L
1,515 Elo+
Solo
Azaan
Azaan
Panda-moniumx3
Azaan
Level 246
Champion Stats
0W - 3L
1,177 SR
Queue Stats
25W - 31L
1,431 Elo+
Solo
Seris
Seris
SupremeFcckinKai
Seris
Level 77
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,554 Elo+
Solo
Dredge
Dredge
killerx100004
Dredge
Level 67
Champion Stats
7W - 7L
1,530 SR
Queue Stats
42W - 34L
1,577 Elo+
Solo
Vora
Vora
lilica11 BR
Vora
Level 204
Champion Stats
6W - 5L
1,500 SR
Queue Stats
58W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
34
21 / 6 / 5
4,193
300
114,012
40,182
0
On The Move

On The Move

Frag Grenade

Gain 16% Movement Speed for 2s after using Frag Grenade.

Level 2

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Azaan
MURKHAV
Azaan
54
5 / 6 / 5
3,502
250
59,119
92,443
52,828
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

48
6 / 7 / 11
3,274
234
38,332
34,069
16,270
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

55
3 / 9 / 4
2,842
203
39,298
83,497
54,783
Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Octavia
ToyConCar
Octavia
50
3 / 12 / 9
3,005
215
64,105
55,574
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
4 / 5 / 17
2,824
202
55,917
34,515
400
Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

53
9 / 9 / 9
3,368
241
62,901
148,729
65,019
Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.2s.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
6 / 4 / 21
3,223
230
48,989
47,038
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

52
12 / 9 / 10
3,094
221
81,778
48,219
7,709
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

51
9 / 11 / 11
2,466
176
56,180
36,365
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
6m 55s
72
Kill Participation
108
38
Kills
40
40
Deaths
38
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
5
17
2.5
W
Viktor
21
6
5
3.92
W
Azaan
MURKHAV
Azaan
5
6
5
1.25
W
6
7
11
1.64
W
3
9
4
0.56
L
9
9
9
1.5
L
6
4
21
4.13
W
Octavia
ToyConCar
Octavia
3
12
9
0.63
L
12
9
10
1.89
L
9
11
11
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,866
Damage
305,765
305,765
Taken
314,866
123,881
Shielding
73,128
169,894
Healing
200,243
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,917
50,499
69,420
17,676
34,515
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
114,012
85,879
0
18,243
40,182
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Azaan
MURKHAV
Azaan
59,119
48,640
0
14,245
92,443
52,828
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,332
34,885
101,430
18,833
34,069
16,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,298
32,450
0
7,504
83,497
54,783
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
62,901
51,730
0
10,343
148,729
65,019
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
48,989
39,946
69,105
23,621
47,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
ToyConCar
Octavia
64,105
57,390
1,728
7,911
55,574
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
81,778
75,170
0
2,562
48,219
7,709
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
56,180
40,715
0
7,516
36,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role