Player Matchup

Saati
Saati
Kerble
Saati
Level 186
Champion Stats
44W - 19L
1,713 SR
Queue Stats
358W - 217L
1,732 Elo+
Party 3
Fernando
Fernando
Wooster7
Fernando
Level 97
Champion Stats
57W - 15L
1,798 SR
Queue Stats
196W - 91L
1,747 Elo+
Party 3
Rei
Rei
katrella
Rei
Level 999
Champion Stats
649W - 119L
1,922 SR
Queue Stats
5,415W - 1,414L
1,751 Elo+
Party 2
Caspian
Caspian
mars101417
Caspian
Level 50
Champion Stats
10W - 7L
1,723 SR
Queue Stats
200W - 117L
1,735 Elo+
Party 3
çolin
Unknown
Level 999
Champion Stats
49W - 11L
1,941 SR
Queue Stats
4,045W - 753L
1,951 Elo+
Party 2
Team Averages
Level 466
1,819 SR
1,783 Elo+

VS

Team Averages
Level 459
1,638 SR
1,772 Elo+
Evie
Evie
FALLENINSOUP
Evie
Level 351
Champion Stats
0W - 2L
1,304 SR
Queue Stats
167W - 77L
1,803 Elo+
Party 1
Ying
Ying
Freyxa
Ying
Level 225
Champion Stats
16W - 5L
1,729 SR
Queue Stats
96W - 26L
1,831 Elo+
Party 1
Maeve
Maeve
Gumby678
Maeve
Level 999
Champion Stats
2W - 2L
1,620 SR
Queue Stats
98W - 24L
1,846 Elo+
Party 1
Barik
Barik
Kakarot318
Barik
Level 267
Champion Stats
2W - 2L
1,623 SR
Queue Stats
27W - 21L
1,781 Elo+
Party 1
Drogoz
Drogoz
sVVz
Drogoz
Level 453
Champion Stats
3W - 5L
1,912 SR
Queue Stats
17W - 28L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Kerble
Saati
59
13 / 9 / 10
4,020
574
48,354
45,430
0
Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
Wooster7
Fernando
32
3 / 2 / 8
4,507
644
38,236
60,416
56,772
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
3 / 1 / 26
4,670
667
19,669
22,058
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Caspian
mars101417
Caspian
33
2 / 10 / 7
3,311
473
26,486
36,095
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

çolin
Unknown
59
17 / 2 / 7
4,464
638
75,613
48,338
0

Level 4

Level 5

Level 1

Level 4

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 15 / 8
3,288
470
26,765
41,540
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ying
Freyxa
Ying
51
0 / 3 / 10
3,725
532
10,182
15,307
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
Gumby678
Maeve
59
3 / 6 / 4
3,559
508
47,309
41,575
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Barik
52
5 / 8 / 6
4,023
575
50,054
69,507
39,065
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Drogoz
sVVz
Drogoz
52
14 / 6 / 4
4,252
607
78,027
40,429
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 34s
Objective Time
6m 28s
96
Kill Participation
56
38
Kills
24
24
Deaths
38
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
15
8
0.4
L
Ying
Freyxa
Ying
0
3
10
1.67
L
Maeve
Gumby678
Maeve
3
6
4
0.83
L
Barik
5
8
6
1
W
Saati
Kerble
Saati
13
9
10
2
W
Fernando
Wooster7
Fernando
3
2
8
3.5
W
3
1
26
16
W
Caspian
mars101417
Caspian
2
10
7
0.55
L
Drogoz
sVVz
Drogoz
14
6
4
2.67
W
çolin
Unknown
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,358
Damage
212,337
212,337
Taken
208,358
56,772
Shielding
39,065
154,833
Healing
119,388
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,765
26,200
0
4,461
41,540
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ying
Freyxa
Ying
10,182
10,182
88,042
8,709
15,307
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Gumby678
Maeve
47,309
46,581
0
5,040
41,575
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
50,054
50,054
0
10,902
69,507
39,065
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Kerble
Saati
48,354
36,683
0
8,022
45,430
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
Wooster7
Fernando
38,236
28,450
0
1,299
60,416
56,772
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,669
18,717
115,884
19,858
22,058
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Caspian
mars101417
Caspian
26,486
14,076
0
2,357
36,095
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Drogoz
sVVz
Drogoz
78,027
57,357
0
2,234
40,429
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
çolin
Unknown
75,613
65,719
0
7,413
48,338
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role