Player Matchup

Androxus
Androxus
Diamond I
Chémy
Androxus
Diamond I
Level 999
Champion Stats
104W - 85L
1,764 SR
Queue Stats
656W - 608L
1,680 Elo+
Solo
Ying
Ying
Platinum IV
DericKen
Ying
Platinum IV
Level 760
Champion Stats
6W - 0L
1,883 SR
Queue Stats
473W - 430L
1,528 Elo+
Solo
Saati
Saati
Diamond III
Hitst
Saati
Diamond III
Level 145
Champion Stats
30W - 27L
1,671 SR
Queue Stats
297W - 286L
1,629 Elo+
Solo
Barik
Barik
Platinum IV
TheTrueChimpin
Barik
Platinum IV
Level 82
Champion Stats
2W - 1L
1,370 SR
Queue Stats
66W - 58L
1,575 Elo+
Solo
Torvald
Torvald
Diamond I
Vellsea
Torvald
Diamond I
Level 59
Champion Stats
5W - 2L
1,922 SR
Queue Stats
163W - 137L
1,694 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 409
1,722 SR
1,621 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 758
1,771 SR
1,637 Elo+
Io
Io
Platinum V
Gunslinger33
Io
Platinum V
Level 902
Champion Stats
23W - 29L
1,593 SR
Queue Stats
232W - 234L
1,552 Elo+
Solo
Atlas
Atlas
Diamond IV
OZ-08-
Atlas
Diamond IV
Level 999
Champion Stats
167W - 123L
1,671 SR
Queue Stats
637W - 628L
1,618 Elo+
Solo
Fernando
Fernando
Diamond V
Sëkhmet
Fernando
Diamond V
Level 999
Champion Stats
3W - 1L
1,970 SR
Queue Stats
63W - 54L
1,603 Elo+
Solo
Buck
Buck
Diamond III
ilyfë
Buck
Diamond III
Level 306
Champion Stats
25W - 11L
1,754 SR
Queue Stats
376W - 343L
1,666 Elo+
Solo
Lian
Lian
Diamond V
φsuicideφ
Lian
Diamond V
Level 582
Champion Stats
2W - 1L
1,868 SR
Queue Stats
70W - 53L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Chémy
Androxus
57
19 / 9 / 9
4,322
288
100,389
56,209
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Ying
56
0 / 10 / 30
3,884
259
18,027
40,202
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
Hitst
Saati
51
13 / 13 / 11
3,950
263
118,528
55,483
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

54
5 / 8 / 15
4,032
269
93,063
74,081
93,220
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Torvald
Vellsea
Torvald
35
12 / 8 / 19
4,233
282
72,664
55,757
108,295
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Bans
Kinessa
Team 1 Score

4

VS

Team 2 Score

3

Bans
StrixAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 8 / 17
3,228
215
12,203
35,758
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
OZ-08-
Atlas
58
13 / 9 / 14
3,090
206
54,784
139,881
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
Sëkhmet
Fernando
53
7 / 9 / 22
3,576
238
51,410
120,181
127,028
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
ilyfë
Buck
46
11 / 13 / 16
2,931
195
62,945
68,050
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

54
16 / 10 / 14
3,313
221
100,390
38,801
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
4m 44s
133
Kill Participation
131
49
Kills
48
48
Deaths
49
84
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Androxus
Chémy
Androxus
19
9
9
2.61
W
Ying
0
10
30
1.5
L
1
8
17
1.19
W
Saati
Hitst
Saati
13
13
11
1.42
L
Atlas
OZ-08-
Atlas
13
9
14
2.22
L
Fernando
Sëkhmet
Fernando
7
9
22
2
W
5
8
15
1.56
W
Torvald
Vellsea
Torvald
12
8
19
2.69
L
Buck
ilyfë
Buck
11
13
16
1.46
L
16
10
14
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

402,671
Damage
281,732
281,732
Taken
402,671
201,515
Shielding
127,028
145,991
Healing
187,055
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Chémy
Androxus
100,389
76,763
0
5,030
56,209
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
18,027
18,027
113,917
16,219
40,202
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
12,203
11,902
144,443
16,895
35,758
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
Hitst
Saati
118,528
92,827
0
450
55,483
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
OZ-08-
Atlas
54,784
54,784
0
1,592
139,881
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Sëkhmet
Fernando
51,410
35,689
0
5,759
120,181
127,028
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
93,063
93,063
0
6,788
74,081
93,220
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Torvald
Vellsea
Torvald
72,664
63,489
1,647
1,940
55,757
108,295
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Buck
ilyfë
Buck
62,945
52,939
0
12,781
68,050
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
100,390
98,627
0
5,585
38,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role