Player Matchup

Koga
Koga
Sakッ
Koga
Level 172
Champion Stats
13W - 6L
1,610 SR
Queue Stats
566W - 508L
1,599 Elo+
Party 1
Octavia
Octavia
Serenaッ
Octavia
Level 115
Champion Stats
3W - 2L
1,500 SR
Queue Stats
301W - 275L
1,581 Elo+
Party 1
Rei
Rei
glupayasuka
Rei
Level 80
Champion Stats
39W - 37L
1,553 SR
Queue Stats
194W - 167L
1,615 Elo+
Party 1
Ash
Ash
nichtgesprachig
Ash
Level 66
Champion Stats
27W - 20L
1,605 SR
Queue Stats
169W - 151L
1,593 Elo+
Party 1
Imani
Imani
oblivionxm
Imani
Level 882
Champion Stats
5W - 15L
1,357 SR
Queue Stats
168W - 154L
1,655 Elo+
Solo
Team Averages
Level 263
1,525 SR
1,608 Elo+

VS

Team Averages
Level 488
1,576 SR
1,531 Elo+
Ash
Ash
BiggathanPink
Ash
Level 130
Champion Stats
9W - 3L
1,780 SR
Queue Stats
167W - 154L
1,549 Elo+
Solo
Dredge
Dredge
DinoGlas
Dredge
Level 999
Champion Stats
21W - 13L
1,565 SR
Queue Stats
268W - 252L
1,581 Elo+
Solo
Seris
Seris
GhostyChic
Seris
Level 94
Champion Stats
38W - 53L
1,497 SR
Queue Stats
117W - 120L
1,544 Elo+
Solo
Grohk
Grohk
RipDabberson
Grohk
Level 914
Champion Stats
8W - 6L
1,544 SR
Queue Stats
220W - 231L
1,490 Elo+
Solo
Moji
Moji
constel379
Moji
Level 303
Champion Stats
6W - 5L
1,496 SR
Queue Stats
128W - 137L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Sakッ
Koga
59
13 / 12 / 1
3,476
267
91,952
44,529
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Octavia
Serenaッ
Octavia
36
5 / 14 / 6
2,672
206
42,201
48,634
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

27
2 / 11 / 4
2,710
208
7,743
46,447
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

33
1 / 12 / 6
3,016
232
37,983
113,318
83,977
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Imani
57
10 / 8 / 5
3,165
243
84,009
35,578
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 7 / 21
1,921
148
54,591
81,921
53,901
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Dredge
DinoGlas
Dredge
59
17 / 6 / 9
3,238
249
73,843
48,046
3,800
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Seris
26
4 / 4 / 23
3,248
250
23,987
34,090
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
9 / 4 / 30
3,201
246
71,903
47,117
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

57
20 / 10 / 14
3,391
261
64,182
52,714
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 4s.

Level 5

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.4s.

Level 1

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
7m 7s
53
Kill Participation
154
31
Kills
57
57
Deaths
31
22
Assists
97
Player
Kills
Deaths
Assists
KDA
W
7
7
21
2.5
W
Dredge
DinoGlas
Dredge
17
6
9
3.58
W
Seris
4
4
23
3.88
W
9
4
30
6
L
Koga
Sakッ
Koga
13
12
1
1.13
L
Octavia
Serenaッ
Octavia
5
14
6
0.57
W
20
10
14
2.7
L
2
11
4
0.36
L
1
12
6
0.33
L
Imani
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,888
Damage
288,506
288,506
Taken
263,888
83,977
Shielding
57,701
115,687
Healing
154,451
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
54,591
47,526
0
282
81,921
53,901
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
DinoGlas
Dredge
73,843
50,001
0
6,743
48,046
3,800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
23,987
18,835
88,988
22,097
34,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
71,903
31,926
18,117
17,594
47,117
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Koga
Sakッ
Koga
91,952
77,202
0
6,299
44,529
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
Serenaッ
Octavia
42,201
42,201
35
5,094
48,634
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
64,182
62,274
0
630
52,714
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,743
6,843
72,251
21,975
46,447
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
37,983
35,183
0
202
113,318
83,977
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
84,009
52,450
0
9,831
35,578
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role