Player Matchup

Fernando
Fernando
Platinum II
AKURAairs
Fernando
Platinum II
Level 31
Champion Stats
2W - 2L
1,613 SR
Queue Stats
29W - 21L
1,652 Elo+
Party 1
Barik
Barik
Platinum II
BarbieGirl22
Barik
Platinum II
Level 96
Champion Stats
53W - 49L
1,601 SR
Queue Stats
949W - 917L
1,578 Elo+
Solo
Octavia
Octavia
Platinum I
Bystànder
Octavia
Platinum I
Level 999
Champion Stats
9W - 11L
1,707 SR
Queue Stats
404W - 406L
1,696 Elo+
Solo
Viktor
Viktor
Qualifying
DannyBear123
Viktor
Qualifying
Level 18
Champion Stats
2W - 0L
1,638 SR
Queue Stats
2W - 1L
1,549 Elo+
Party 1
Io
Io
Diamond III
Homiiiciiide
Io
Diamond III
Level 404
Champion Stats
83W - 98L
1,609 SR
Queue Stats
1,081W - 1,031L
1,642 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 310
1,634 SR
1,623 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 251
1,648 SR
1,601 Elo+
Ash
Ash
Gold II
Elyond
Ash
Gold II
Level 156
Champion Stats
47W - 52L
1,575 SR
Queue Stats
104W - 127L
1,533 Elo+
Solo
Maeve
Maeve
Gold V
SxTul
Maeve
Gold V
Level 90
Champion Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,461 Elo+
Solo
Kinessa
Kinessa
Masters
acmdespair
Kinessa
Masters
Level 915
Champion Stats
11W - 9L
1,656 SR
Queue Stats
540W - 475L
1,700 Elo+
Solo
Ying
Ying
Platinum V
dreamaphobic
Ying
Platinum V
Level 40
Champion Stats
9W - 3L
1,702 SR
Queue Stats
27W - 21L
1,637 Elo+
Solo
Atlas
Atlas
Diamond III
ΣΑπΩη
Atlas
Diamond III
Level 54
Champion Stats
5W - 3L
1,805 SR
Queue Stats
69W - 58L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AKURAairs
Fernando
23
6 / 0 / 14
3,665
333
60,713
68,143
31,809
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

48
9 / 2 / 12
4,241
386
70,350
60,158
44,178
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Octavia
Bystànder
Octavia
59
13 / 5 / 7
3,691
336
72,852
38,801
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Viktor
9
7 / 9 / 9
3,423
311
50,779
30,700
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 75%.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

57
4 / 3 / 13
3,747
341
29,342
33,307
500
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
KhanVatu
Team 1 Score

4

VS

Team 2 Score

1

Bans
Talus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Elyond
Ash
55
1 / 11 / 1
1,956
178
37,802
94,004
49,152
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Maeve
SxTul
Maeve
57
2 / 10 / 1
1,334
121
36,417
36,309
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Kinessa
acmdespair
Kinessa
59
6 / 6 / 3
2,139
194
96,392
30,597
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

16
0 / 4 / 8
1,869
170
7,864
29,206
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
34
10 / 8 / 2
2,043
186
52,634
93,920
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 11s
Objective Time
2m 16s
94
Kill Participation
34
39
Kills
19
19
Deaths
39
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fernando
AKURAairs
Fernando
6
0
14
13
W
9
2
12
7.5
W
Octavia
Bystànder
Octavia
13
5
7
3.3
W
Viktor
7
9
9
1.28
L
Ash
Elyond
Ash
1
11
1
0.14
W
4
3
13
3.5
L
Maeve
SxTul
Maeve
2
10
1
0.25
L
Kinessa
acmdespair
Kinessa
6
6
3
1.25
L
0
4
8
1
L
Atlas
10
8
2
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,036
Damage
231,109
231,109
Taken
284,036
76,487
Shielding
49,152
171,127
Healing
124,511
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AKURAairs
Fernando
60,713
29,613
0
16,011
68,143
31,809
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,350
70,350
0
11,995
60,158
44,178
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Octavia
Bystànder
Octavia
72,852
69,452
108
14,575
38,801
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
50,779
35,039
0
727
30,700
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ash
Elyond
Ash
37,802
34,118
0
0
94,004
49,152
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
29,342
27,942
101,147
26,564
33,307
500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
SxTul
Maeve
36,417
35,265
0
8,806
36,309
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
acmdespair
Kinessa
96,392
61,115
0
5,900
30,597
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
7,864
7,864
79,698
19,449
29,206
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
52,634
52,634
0
10,658
93,920
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role