Player Matchup

Jenos
Jenos
RinGurna
Jenos
Level 401
Champion Stats
118W - 111L
1,593 SR
Queue Stats
207W - 177L
1,673 Elo+
Party 1
morehu
Unknown
Level 916
Champion Stats
81W - 85L
1,624 SR
Queue Stats
765W - 803L
1,578 Elo+
Solo
Fernando
Fernando
zeroburai
Fernando
Level 219
Champion Stats
13W - 6L
1,716 SR
Queue Stats
84W - 45L
1,692 Elo+
Party 1
Lex
Lex
のっぺり
Lex
Level 55
Champion Stats
15W - 6L
1,874 SR
Queue Stats
62W - 29L
1,702 Elo+
Party 1
Octavia
Octavia
りむるーん
Octavia
Level 109
Champion Stats
2W - 1L
1,864 SR
Queue Stats
65W - 33L
1,682 Elo+
Party 1
Team Averages
Level 340
1,734 SR
1,665 Elo+

VS

Team Averages
Level 428
1,530 SR
1,620 Elo+
Lex
Lex
B0bTh3Bui1d3r
Lex
Level 396
Champion Stats
2W - 4L
1,516 SR
Queue Stats
318W - 263L
1,669 Elo+
Solo
Mal'Damba
Mal'Damba
MetalQuaill
Mal'Damba
Level 378
Champion Stats
118W - 98L
1,570 SR
Queue Stats
133W - 117L
1,601 Elo+
Solo
Io
Io
a2g34
Io
Level 500
Champion Stats
29W - 29L
1,570 SR
Queue Stats
227W - 217L
1,555 Elo+
Solo
Khan
Khan
mk19971119
Khan
Level 356
Champion Stats
64W - 81L
1,511 SR
Queue Stats
594W - 628L
1,640 Elo+
Party 2
Viktor
Viktor
くまくまお
Viktor
Level 508
Champion Stats
11W - 10L
1,479 SR
Queue Stats
649W - 670L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
RinGurna
Jenos
59
7 / 9 / 21
4,408
259
48,272
37,997
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

morehu
Unknown
59
5 / 7 / 16
3,966
233
110,088
67,083
0

Level 3

Level 1

Level 5

Level 1

Level 5

Level 1

Fernando
zeroburai
Fernando
48
4 / 11 / 12
4,636
273
56,316
133,784
150,837
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

40
17 / 14 / 11
4,991
294
88,282
76,052
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

53
13 / 9 / 8
4,390
258
155,393
68,598
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 16 / 13
4,537
267
72,085
70,972
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 40 units.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Mal'Damba
MetalQuaill
Mal'Damba
45
12 / 10 / 11
3,640
214
69,120
61,566
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 32% while at or below 50% Health.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Io
51
3 / 5 / 21
4,798
282
36,510
34,264
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 1.2s.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

42
7 / 10 / 15
4,918
289
71,141
247,169
71,624
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
15 / 5 / 11
4,335
255
134,658
44,380
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
8m 32s
114
Kill Participation
121
46
Kills
50
50
Deaths
46
68
Assists
71
Player
Kills
Deaths
Assists
KDA
W
13
16
13
1.22
W
Mal'Damba
MetalQuaill
Mal'Damba
12
10
11
1.75
L
Jenos
RinGurna
Jenos
7
9
21
1.94
W
Io
3
5
21
2.7
W
7
10
15
1.45
L
morehu
Unknown
5
7
16
1.86
L
Fernando
zeroburai
Fernando
4
11
12
0.91
W
15
5
11
4.1
L
17
14
11
1.61
L
13
9
8
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

458,351
Damage
383,514
383,514
Taken
458,351
150,837
Shielding
71,624
212,336
Healing
310,564
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,085
64,912
0
8,585
70,972
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Mal'Damba
MetalQuaill
Mal'Damba
69,120
24,194
29,690
21,818
61,566
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
RinGurna
Jenos
48,272
34,444
136,773
15,359
37,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Io
36,510
34,452
203,494
17,669
34,264
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
71,141
66,208
4,743
14,714
247,169
71,624
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
morehu
Unknown
110,088
87,058
0
19,135
67,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
zeroburai
Fernando
56,316
43,403
0
13,727
133,784
150,837
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
134,658
94,029
0
9,851
44,380
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
88,282
84,746
0
13,908
76,052
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
155,393
141,513
3,953
9,481
68,598
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role