Player Matchup

Koga
Koga
DangoZzz
Koga
Level 19
Champion Stats
56W - 41L
1,561 SR
Queue Stats
145W - 148L
1,577 Elo+
Party 1
Lian
Lian
IIIIKAMIKAZEIIII
Lian
Level 999
Champion Stats
9W - 9L
1,544 SR
Queue Stats
675W - 639L
1,516 Elo+
Solo
Rei
Rei
MillahKoorz
Rei
Level 434
Champion Stats
46W - 46L
1,561 SR
Queue Stats
368W - 346L
1,560 Elo+
Solo
Khan
Khan
kakinoharenkon
Khan
Level 64
Champion Stats
46W - 34L
1,578 SR
Queue Stats
156W - 143L
1,545 Elo+
Party 1
Grover
Grover
レンジでチン
Grover
Level 49
Champion Stats
1W - 1L
1,304 SR
Queue Stats
106W - 110L
1,499 Elo+
Party 1
Team Averages
Level 313
1,510 SR
1,539 Elo+

VS

Team Averages
Level 306
1,438 SR
1,507 Elo+
Barik
Barik
DITZEL_RENATO
Barik
Level 440
Champion Stats
5W - 6L
1,445 SR
Queue Stats
271W - 259L
1,559 Elo+
Solo
Seris
Seris
Kryptic K9
Seris
Level 114
Champion Stats
40W - 44L
1,544 SR
Queue Stats
237W - 222L
1,526 Elo+
Solo
VII
VII
OldManJell
VII
Level 51
Champion Stats
18W - 15L
1,343 SR
Queue Stats
146W - 155L
1,460 Elo+
Solo
Strix
Strix
UltraSaiX121
Strix
Level 55
Champion Stats
17W - 22L
1,297 SR
Queue Stats
188W - 184L
1,427 Elo+
Solo
Willo
Willo
sugorrc789
Willo
Level 869
Champion Stats
4W - 4L
1,559 SR
Queue Stats
70W - 63L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
14
6 / 10 / 2
2,330
212
50,230
47,860
0
Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
7 / 8 / 8
2,642
240
70,381
34,173
0
Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
6 / 3 / 5
2,401
218
33,332
41,598
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

30
3 / 7 / 3
2,793
254
14,141
106,184
104,026
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

43
0 / 10 / 12
2,305
210
16,041
49,779
200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
6 / 2 / 17
3,425
311
68,219
60,024
60,439
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Seris
34
1 / 4 / 20
2,938
267
32,216
36,644
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

26
8 / 7 / 15
2,785
253
59,803
40,438
0
Night Watch

Night Watch

Trigger Discipline

Generate 16 Ammo when you activate Trigger Discipline.

Level 4

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

46
10 / 6 / 10
2,625
239
52,669
24,812
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Willo
59
13 / 3 / 13
3,053
278
66,687
22,207
0
Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 41s
Objective Time
7m 57s
52
Kill Participation
113
22
Kills
38
38
Deaths
22
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
Koga
6
10
2
0.7
L
7
8
8
1.38
W
Seris
1
4
20
2.75
L
6
3
5
2.83
W
8
7
15
2.21
W
10
6
10
2.5
L
3
7
3
0.64
W
Willo
13
3
13
6.5
L
0
10
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,125
Damage
279,594
279,594
Taken
184,125
104,226
Shielding
60,439
181,657
Healing
123,213
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
68,219
68,219
0
17,614
60,024
60,439
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
50,230
33,698
0
5,905
47,860
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
70,381
68,781
0
1,270
34,173
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Seris
32,216
26,204
65,816
25,346
36,644
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
33,332
22,734
57,841
19,957
41,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
59,803
55,545
0
2,462
40,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
52,669
51,012
0
5,930
24,812
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,141
9,974
6,043
28,733
106,184
104,026
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Willo
66,687
48,757
0
6,045
22,207
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,041
15,616
44,676
17,232
49,779
200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role