Player Matchup

Grover
Grover
Platinum I
IITrueLegendII
Grover
Platinum I
Level 378
Champion Stats
78W - 75L
1,633 SR
Queue Stats
697W - 662L
1,634 Elo+
Solo
Terminus
Terminus
Gold IV
NameN0t_-Av4ible
Terminus
Gold IV
Level 363
Champion Stats
35W - 27L
1,609 SR
Queue Stats
53W - 55L
1,507 Elo+
Party 1
Fernando
Fernando
Gold III
NameNot_-Us4ble
Fernando
Gold III
Level 263
Champion Stats
1W - 0L
1,327 SR
Queue Stats
18W - 19L
1,515 Elo+
Party 1
Tyra
Tyra
Gold V
Nemesissx
Tyra
Gold V
Level 198
Champion Stats
9W - 9L
1,549 SR
Queue Stats
148W - 148L
1,476 Elo+
Solo
Talus
Talus
Diamond V
TYNervuosMarlin
Talus
Diamond V
Level 509
Champion Stats
86W - 66L
1,679 SR
Queue Stats
542W - 525L
1,615 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 342
1,559 SR
1,549 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 837
1,574 SR
1,540 Elo+
Saati
Saati
Platinum II
ClemPrime
Saati
Platinum II
Level 999
Champion Stats
12W - 14L
1,643 SR
Queue Stats
490W - 472L
1,574 Elo+
Solo
Ash
Ash
Silver II
PapaBenedicto
Ash
Silver II
Level 259
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,585 Elo+
Solo
Inara
Inara
Platinum V
garlato
Inara
Platinum V
Level 999
Champion Stats
162W - 157L
1,622 SR
Queue Stats
809W - 765L
1,559 Elo+
Solo
Skye
Skye
Platinum IV
leo_pacman88
Skye
Platinum IV
Level 999
Champion Stats
124W - 108L
1,676 SR
Queue Stats
840W - 846L
1,515 Elo+
Solo
Io
Io
Platinum V
luisochoa78
Io
Platinum V
Level 929
Champion Stats
0W - 1L
1,431 SR
Queue Stats
1,477W - 1,412L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
3 / 2 / 25
3,161
395
25,140
41,527
3,131
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
4 / 2 / 6
2,357
295
27,869
47,271
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
55
3 / 1 / 16
2,692
337
33,052
53,436
22,299
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
35
7 / 6 / 14
2,523
315
55,841
33,254
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
23 / 3 / 4
2,993
374
68,496
26,467
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
Ying
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
ClemPrime
Saati
59
6 / 7 / 5
2,213
277
54,746
24,971
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

49
2 / 8 / 3
1,549
194
39,759
67,381
20,008
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Inara
garlato
Inara
59
2 / 8 / 4
1,783
223
44,636
69,804
11,141
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
5 / 11 / 4
1,802
225
37,746
27,320
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
0 / 6 / 3
1,492
187
25,068
20,922
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 28s
Objective Time
2m 18s
105
Kill Participation
34
40
Kills
15
14
Deaths
40
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Saati
ClemPrime
Saati
6
7
5
1.21
W
3
2
25
7.75
W
4
2
6
3.5
W
Fernando
3
1
16
11
W
Tyra
7
6
14
2.33
L
2
8
3
0.44
W
23
3
4
8.33
L
Inara
garlato
Inara
2
8
4
0.5
L
5
11
4
0.64
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,398
Damage
201,955
201,955
Taken
210,398
25,430
Shielding
31,149
153,022
Healing
66,122
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
ClemPrime
Saati
54,746
32,965
0
3,061
24,971
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,140
20,741
98,793
36,805
41,527
3,131
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,869
19,819
0
5,357
47,271
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Fernando
33,052
25,109
0
5,058
53,436
22,299
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
55,841
30,795
0
150
33,254
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
39,759
34,235
0
2,836
67,381
20,008
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
68,496
66,401
0
6,859
26,467
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
garlato
Inara
44,636
27,627
0
4,780
69,804
11,141
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,746
19,018
0
2,090
27,320
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
25,068
23,047
46,135
7,220
20,922
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role