Player Matchup

Corvus
Corvus
Diamond IV
Kukl1nski
Corvus
Diamond IV
Level 323
Champion Stats
4W - 5L
1,645 SR
Queue Stats
191W - 155L
1,663 Elo+
Solo
Azaan
Azaan
Diamond III
Lyrïk
Azaan
Diamond III
Level 996
Champion Stats
60W - 48L
1,714 SR
Queue Stats
1,305W - 1,237L
1,607 Elo+
Party 2
Vatu
Vatu
Diamond II
Princiipee
Vatu
Diamond II
Level 758
Champion Stats
316W - 240L
1,676 SR
Queue Stats
1,531W - 1,459L
1,611 Elo+
Party 2
Lian
Lian
Diamond III
bradloquendo
Lian
Diamond III
Level 999
Champion Stats
42W - 47L
1,650 SR
Queue Stats
945W - 919L
1,650 Elo+
Solo
Inara
Inara
Platinum V
xxxzxzzzxzzzxx
Inara
Platinum V
Level 182
Champion Stats
5W - 4L
1,679 SR
Queue Stats
91W - 71L
1,639 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 652
1,673 SR
1,634 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 856
1,718 SR
1,635 Elo+
Barik
Barik
Platinum III
DripVeneno
Barik
Platinum III
Level 460
Champion Stats
15W - 9L
1,789 SR
Queue Stats
143W - 109L
1,619 Elo+
Solo
Dredge
Dredge
Diamond I
KrattosPE
Dredge
Diamond I
Level 963
Champion Stats
303W - 210L
1,708 SR
Queue Stats
1,045W - 1,030L
1,642 Elo+
Party 3
Ying
Ying
Diamond V
M1k34N63L
Ying
Diamond V
Level 999
Champion Stats
132W - 109L
1,713 SR
Queue Stats
865W - 838L
1,644 Elo+
Party 1
Atlas
Atlas
Platinum II
Môrÿomarû
Atlas
Platinum II
Level 860
Champion Stats
92W - 78L
1,742 SR
Queue Stats
2,189W - 2,162L
1,614 Elo+
Party 1
Koga
Koga
Diamond II
xThz
Koga
Diamond II
Level 999
Champion Stats
20W - 32L
1,640 SR
Queue Stats
995W - 987L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Kukl1nski
Corvus
55
1 / 6 / 6
1,847
205
17,582
21,662
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Azaan
Lyrïk
Azaan
59
3 / 3 / 7
1,855
206
54,967
75,161
13,060
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
4 / 6 / 3
1,624
180
46,735
37,607
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

59
6 / 7 / 3
1,793
199
58,366
23,780
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

48
1 / 8 / 2
1,539
171
28,672
69,493
4,266
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
Bomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
55
2 / 3 / 13
2,885
321
42,224
56,276
34,567
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Dredge
KrattosPE
Dredge
55
12 / 2 / 10
2,994
333
94,014
34,055
4,839
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
59
1 / 4 / 15
2,618
291
5,834
15,443
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
4 / 1 / 6
2,218
246
40,053
65,376
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Koga
xThz
Koga
59
11 / 5 / 6
2,605
289
45,578
35,172
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 29s
Objective Time
7m 13s
36
Kill Participation
80
15
Kills
30
30
Deaths
15
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Barik
2
3
13
2.83
W
Dredge
KrattosPE
Dredge
12
2
10
8.5
L
Corvus
Kukl1nski
Corvus
1
6
6
0.67
L
Azaan
Lyrïk
Azaan
3
3
7
2.17
W
Ying
1
4
15
2.13
W
4
1
6
7
L
4
6
3
0.92
L
6
7
3
1.07
W
Koga
xThz
Koga
11
5
6
2.8
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,322
Damage
227,703
227,703
Taken
206,322
17,326
Shielding
39,406
123,964
Healing
147,592
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
42,224
42,224
0
9,227
56,276
34,567
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
KrattosPE
Dredge
94,014
32,970
0
12,089
34,055
4,839
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Kukl1nski
Corvus
17,582
13,488
72,240
5,309
21,662
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
Lyrïk
Azaan
54,967
45,459
0
24,935
75,161
13,060
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
5,834
5,834
111,260
6,645
15,443
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
40,053
40,053
0
6,535
65,376
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,735
33,391
0
11,768
37,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
58,366
54,604
0
1,379
23,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Koga
xThz
Koga
45,578
40,426
0
1,836
35,172
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
28,672
21,414
0
8,333
69,493
4,266
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role