Player Matchup

Inara
Inara
Platinum V
CK Llama24
Inara
Platinum V
Level 603
Champion Stats
111W - 76L
1,713 SR
Queue Stats
222W - 169L
1,522 Elo+
Party 1
Khan
Khan
Gold III
SGG Belmont
Khan
Gold III
Level 813
Champion Stats
3W - 3L
1,656 SR
Queue Stats
53W - 46L
1,576 Elo+
Party 1
Koga
Koga
Gold II
THEHOOTSKI
Koga
Gold II
Level 426
Champion Stats
38W - 30L
1,647 SR
Queue Stats
47W - 35L
1,605 Elo+
Party 1
Rei
Rei
Gold IV
TheTae006
Rei
Gold IV
Level 999
Champion Stats
38W - 40L
1,633 SR
Queue Stats
228W - 240L
1,494 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Platinum I
atrxo
Betty la Bomba
Platinum I
Level 500
Champion Stats
28W - 16L
1,659 SR
Queue Stats
226W - 184L
1,585 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 668
1,662 SR
1,556 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 504
1,695 SR
1,547 Elo+
Tyra
Tyra
Gold V
INAR4
Tyra
Gold V
Level 454
Champion Stats
30W - 36L
1,540 SR
Queue Stats
253W - 269L
1,479 Elo+
Solo
Barik
Barik
Silver II
Luchokiing
Barik
Silver II
Level 700
Champion Stats
14W - 5L
1,885 SR
Queue Stats
79W - 69L
1,524 Elo+
Solo
Atlas
Atlas
Platinum V
M0nst3rMak0a
Atlas
Platinum V
Level 174
Champion Stats
5W - 6L
1,553 SR
Queue Stats
384W - 376L
1,571 Elo+
Solo
Octavia
Octavia
Platinum II
TheCasLay
Octavia
Platinum II
Level 999
Champion Stats
5W - 6L
1,530 SR
Queue Stats
219W - 232L
1,598 Elo+
Solo
Grover
Grover
Platinum IV
guccigavin360
Grover
Platinum IV
Level 192
Champion Stats
5W - 2L
1,969 SR
Queue Stats
19W - 16L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
58
2 / 4 / 1
1,397
233
24,777
58,030
7,889
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
0 / 4 / 5
1,314
219
14,423
60,455
22,822
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
3 / 9 / 0
1,378
230
27,761
21,235
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
1 / 4 / 2
1,329
222
6,680
21,326
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Betty la Bomba
atrxo
Betty la Bomba
59
2 / 6 / 1
1,457
243
54,029
25,104
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Bans
TalusCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
Ying
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
INAR4
Tyra
53
6 / 1 / 10
2,195
366
53,095
24,363
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
57
8 / 1 / 8
2,491
415
31,852
29,643
13,129
Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

50
0 / 3 / 11
1,762
294
24,617
34,352
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Octavia
TheCasLay
Octavia
56
10 / 1 / 5
2,202
367
55,490
13,902
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

55
3 / 2 / 12
2,363
394
21,096
25,410
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

56s
Objective Time
6m 5s
17
Kill Participation
73
8
Kills
27
27
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Inara
2
4
1
0.63
W
Tyra
INAR4
Tyra
6
1
10
11
W
Barik
8
1
8
12
W
0
3
11
1.83
L
0
4
5
0.63
L
3
9
0
0.33
W
Octavia
TheCasLay
Octavia
10
1
5
12.5
L
1
4
2
0.5
L
Betty la Bomba
atrxo
Betty la Bomba
2
6
1
0.42
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,670
Damage
186,150
186,150
Taken
127,670
30,711
Shielding
13,129
101,182
Healing
86,908
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
24,777
20,959
0
7,100
58,030
7,889
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
INAR4
Tyra
53,095
37,197
0
505
24,363
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
31,852
31,852
0
2,508
29,643
13,129
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
24,617
24,617
0
977
34,352
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,423
13,653
7,884
10,807
60,455
22,822
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
27,761
13,290
0
3,298
21,235
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Octavia
TheCasLay
Octavia
55,490
48,017
0
0
13,902
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
6,680
5,413
59,962
12,131
21,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Betty la Bomba
atrxo
Betty la Bomba
54,029
20,167
0
0
25,104
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
21,096
16,338
62,652
20,266
25,410
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role