Player Matchup

Tiberius
Tiberius
Platinum II
Crowdigger
Tiberius
Platinum II
Level 504
Champion Stats
2W - 2L
1,580 SR
Queue Stats
499W - 455L
1,685 Elo+
Party 2
Corvus
Corvus
Platinum IV
Leticy
Corvus
Platinum IV
Level 999
Champion Stats
227W - 190L
1,657 SR
Queue Stats
814W - 785L
1,608 Elo+
Party 1
Barik
Barik
Diamond III
TXGiovani
Barik
Diamond III
Level 259
Champion Stats
54W - 47L
1,650 SR
Queue Stats
753W - 698L
1,669 Elo+
Party 2
Inara
Inara
Platinum V
gat0 guerreiro
Inara
Platinum V
Level 961
Champion Stats
66W - 67L
1,553 SR
Queue Stats
683W - 687L
1,544 Elo+
Solo
Koga
Koga
Diamond V
xRayySN
Koga
Diamond V
Level 423
Champion Stats
136W - 71L
1,811 SR
Queue Stats
825W - 783L
1,622 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 629
1,650 SR
1,626 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 434
1,629 SR
1,602 Elo+
Terminus
Terminus
Platinum I
Kahaste
Terminus
Platinum I
Level 668
Champion Stats
80W - 87L
1,649 SR
Queue Stats
1,718W - 1,678L
1,601 Elo+
Solo
Khan
Khan
Gold IV
Stüg
Khan
Gold IV
Level 156
Champion Stats
19W - 11L
1,363 SR
Queue Stats
296W - 280L
1,487 Elo+
Solo
Ying
Ying
Platinum I
YioManitaSmuFF
Ying
Platinum I
Level 201
Champion Stats
58W - 36L
1,625 SR
Queue Stats
345W - 317L
1,640 Elo+
Party 3
Strix
Strix
Diamond IV
lewandowsky16
Strix
Diamond IV
Level 687
Champion Stats
33W - 21L
1,780 SR
Queue Stats
309W - 290L
1,600 Elo+
Party 3
Maeve
Maeve
Diamond IV
missgatinha23
Maeve
Diamond IV
Level 457
Champion Stats
82W - 61L
1,727 SR
Queue Stats
196W - 184L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Crowdigger
Tiberius
59
4 / 9 / 3
2,030
185
46,248
42,092
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Corvus
Leticy
Corvus
55
0 / 8 / 9
2,122
193
2,038
25,276
440
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
TXGiovani
Barik
47
6 / 6 / 8
2,586
235
65,191
63,641
36,804
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
0 / 7 / 6
988
90
21,261
68,109
4,096
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Koga
xRayySN
Koga
57
9 / 8 / 4
2,444
222
52,691
37,147
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
Caspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
NyxBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Kahaste
Terminus
58
4 / 3 / 9
2,710
246
53,500
58,613
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Khan
Stüg
Khan
53
7 / 1 / 13
2,508
228
60,128
49,547
7,986
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
2 / 2 / 19
2,759
251
14,840
16,737
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
8 / 6 / 13
2,712
247
52,371
34,543
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

53
17 / 6 / 10
3,117
283
55,426
27,989
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 56s
Objective Time
4m 50s
49
Kill Participation
102
19
Kills
38
38
Deaths
18
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Crowdigger
Tiberius
4
9
3
0.61
W
Terminus
Kahaste
Terminus
4
3
9
2.83
L
Corvus
Leticy
Corvus
0
8
9
0.56
W
Khan
Stüg
Khan
7
1
13
13.5
L
Barik
TXGiovani
Barik
6
6
8
1.67
W
2
2
19
5.75
L
0
7
6
0.43
W
8
6
13
2.42
W
17
6
10
3.67
L
Koga
xRayySN
Koga
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,429
Damage
236,265
236,265
Taken
187,429
41,340
Shielding
7,986
107,562
Healing
133,115
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Crowdigger
Tiberius
46,248
21,240
0
7,457
42,092
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
Kahaste
Terminus
53,500
45,697
0
5,625
58,613
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
Leticy
Corvus
2,038
613
71,440
5,128
25,276
440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Khan
Stüg
Khan
60,128
58,231
0
10,387
49,547
7,986
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
TXGiovani
Barik
65,191
65,191
0
6,119
63,641
36,804
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
14,840
14,840
98,059
12,339
16,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
21,261
15,930
0
11,690
68,109
4,096
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
52,371
52,119
0
2,598
34,543
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
55,426
47,111
0
4,107
27,989
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Koga
xRayySN
Koga
52,691
47,831
0
5,728
37,147
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role