Player Matchup

Tyra
Tyra
JackyBoy597
Tyra
Level 73
Champion Stats
4W - 7L
1,477 SR
Queue Stats
21W - 34L
1,363 Elo+
Solo
Ying
Ying
Poopdumpster421
Ying
Level 143
Champion Stats
37W - 27L
1,687 SR
Queue Stats
129W - 148L
1,589 Elo+
Solo
Maeve
Maeve
lMKX5123l
Maeve
Level 68
Champion Stats
342W - 323L
1,534 SR
Queue Stats
517W - 537L
1,494 Elo+
Solo
Vora
Vora
martin_gevara
Vora
Level 16
Champion Stats
0W - 5L
1,442 SR
Queue Stats
3W - 11L
1,067 Elo+
Solo
Saati
Saati
newsy_wile3
Saati
Level 360
Champion Stats
200W - 197L
1,574 SR
Queue Stats
376W - 430L
1,476 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,398 Elo+

VS

Team Averages
Level 131
1,558 SR
1,531 Elo+
Zhin
Zhin
Oterrab
Zhin
Level 165
Champion Stats
396W - 320L
1,548 SR
Queue Stats
766W - 799L
1,468 Elo+
Solo
Octavia
Octavia
TypicalGrave
Octavia
Level 65
Champion Stats
1W - 1L
1,273 SR
Queue Stats
459W - 496L
1,447 Elo+
Solo
Atlas
Atlas
W0mpWomp
Atlas
Level 113
Champion Stats
5W - 7L
1,500 SR
Queue Stats
314W - 324L
1,542 Elo+
Party 1
Rei
Rei
denziidoll
Rei
Level 301
Champion Stats
159W - 126L
1,613 SR
Queue Stats
639W - 631L
1,608 Elo+
Party 1
Ash
Ash
nzx702z
Ash
Level 11
Champion Stats
2W - 0L
1,857 SR
Queue Stats
9W - 7L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
0 / 5 / 1
1,003
167
31,360
20,039
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

54
0 / 4 / 0
906
151
8,773
14,970
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
lMKX5123l
Maeve
14
2 / 2 / 0
986
164
21,769
17,217
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

11
0 / 5 / 0
768
128
4,967
13,580
0
Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

56
0 / 4 / 0
952
159
26,551
22,234
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Oterrab
Zhin
33
9 / 1 / 6
1,998
333
32,512
10,681
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Octavia
TypicalGrave
Octavia
29
4 / 1 / 5
1,667
278
14,568
14,874
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Atlas
W0mpWomp
Atlas
47
4 / 0 / 5
2,023
337
24,096
40,488
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

54
2 / 0 / 10
2,084
347
7,684
9,401
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ash
12
1 / 0 / 8
1,820
303
9,180
17,976
1,500
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19s
Objective Time
6m 43s
3
Kill Participation
54
2
Kills
20
20
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Zhin
Oterrab
Zhin
9
1
6
12
L
0
4
0
0
W
Octavia
TypicalGrave
Octavia
4
1
5
6.5
W
Atlas
W0mpWomp
Atlas
4
0
5
6.5
W
2
0
10
7
L
Maeve
lMKX5123l
Maeve
2
2
0
1
L
0
5
0
0
L
0
4
0
0
W
Ash
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,420
Damage
88,040
88,040
Taken
93,420
0
Shielding
1,500
38,277
Healing
73,426
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,360
14,094
0
1,860
20,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Zhin
Oterrab
Zhin
32,512
32,512
0
243
10,681
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,773
8,773
20,209
5,707
14,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
TypicalGrave
Octavia
14,568
14,568
106
2,886
14,874
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
W0mpWomp
Atlas
24,096
24,096
0
286
40,488
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
7,684
7,334
60,279
8,810
9,401
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
lMKX5123l
Maeve
21,769
21,017
0
5,763
17,217
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
4,967
3,767
0
389
13,580
0
L
26,551
16,945
0
4,349
22,234
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ash
9,180
9,180
0
816
17,976
1,500

Damage Done by Role

Damage Taken by Role