Player Matchup

Jenos
Jenos
Gold I
GravityFurious
Jenos
Gold I
Level 55
Champion Stats
10W - 1L
1,913 SR
Queue Stats
236W - 186L
1,572 Elo+
Solo
Raum
Raum
Qualifying
Habitat05
Raum
Qualifying
Level 34
Champion Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,756 Elo+
Solo
Koga
Koga
Platinum V
MBDyanForFuture
Koga
Platinum V
Level 18
Champion Stats
149W - 108L
1,795 SR
Queue Stats
189W - 192L
1,621 Elo+
Solo
Betty la Bomba
Betty la Bomba
Diamond V
Maidcore
Betty la Bomba
Diamond V
Level 999
Champion Stats
7W - 16L
1,575 SR
Queue Stats
355W - 341L
1,563 Elo+
Party 1
Atlas
Atlas
Diamond IV
StupidKnife
Atlas
Diamond IV
Level 756
Champion Stats
55W - 51L
1,704 SR
Queue Stats
408W - 397L
1,608 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 372
1,698 SR
1,624 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 255
1,556 SR
1,623 Elo+
Inara
Inara
Gold I
Criborn
Inara
Gold I
Level 253
Champion Stats
11W - 30L
1,379 SR
Queue Stats
207W - 183L
1,576 Elo+
Solo
Tyra
Tyra
Platinum II
Ficelle063
Tyra
Platinum II
Level 240
Champion Stats
25W - 16L
1,699 SR
Queue Stats
146W - 120L
1,673 Elo+
Solo
Azaan
Azaan
Diamond V
SAUERisTRASH
Azaan
Diamond V
Level 18
Champion Stats
0W - 4L
1,312 SR
Queue Stats
23W - 20L
1,681 Elo+
Solo
Grover
Grover
Diamond V
Zerafalgar
Grover
Diamond V
Level 629
Champion Stats
0W - 1L
1,723 SR
Queue Stats
13W - 15L
1,575 Elo+
Solo
Fernando
Fernando
Platinum V
gamechangerult
Fernando
Platinum V
Level 135
Champion Stats
318W - 261L
1,666 SR
Queue Stats
864W - 817L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
3 / 0 / 23
2,477
413
15,035
9,837
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
26
1 / 2 / 12
2,239
373
22,391
45,867
600
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

3
17 / 2 / 10
2,628
438
84,182
23,817
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Betty la Bomba
Maidcore
Betty la Bomba
56
7 / 0 / 16
2,555
426
85,317
16,026
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

57
3 / 0 / 14
2,009
335
33,917
32,720
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
Ying
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Criborn
Inara
20
1 / 6 / 3
1,283
214
12,981
50,494
4,723
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
2 / 6 / 1
1,430
238
59,379
41,176
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

12
0 / 7 / 1
1,148
191
19,375
63,336
34,525
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
Zerafalgar
Grover
57
1 / 6 / 2
1,464
244
16,272
41,461
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 25% while at or below 50% Health.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
15
0 / 6 / 1
1,224
204
20,260
44,375
53,608
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
1m 30s
106
Kill Participation
12
31
Kills
4
4
Deaths
31
75
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Inara
Criborn
Inara
1
6
3
0.42
L
2
6
1
0.42
W
3
0
23
14.5
W
Raum
1
2
12
3.5
W
17
2
10
11
W
Betty la Bomba
Maidcore
Betty la Bomba
7
0
16
15
L
0
7
1
0.07
W
3
0
14
10
L
Grover
Zerafalgar
Grover
1
6
2
0.33
L
Fernando
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,842
Damage
128,267
128,267
Taken
240,842
600
Shielding
92,856
114,932
Healing
104,330
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Criborn
Inara
12,981
7,911
0
5,854
50,494
4,723
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
59,379
31,312
0
449
41,176
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
15,035
11,126
64,443
5,413
9,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
22,391
15,137
12,746
12,257
45,867
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
84,182
44,914
0
11,959
23,817
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
Maidcore
Betty la Bomba
85,317
37,004
0
633
16,026
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,375
15,815
0
12,898
63,336
34,525
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
33,917
33,917
0
7,481
32,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
Zerafalgar
Grover
16,272
13,297
58,040
23,612
41,461
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
20,260
11,660
0
3,477
44,375
53,608
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role