Player Matchup

Mal'Damba
Mal'Damba
BayshMaster
Mal'Damba
Level 194
Champion Stats
28W - 26L
1,588 SR
Queue Stats
526W - 533L
1,576 Elo+
Solo
Maeve
Maeve
JUP1T3RS
Maeve
Level 47
Champion Stats
1W - 3L
1,382 SR
Queue Stats
158W - 168L
1,447 Elo+
Solo
Strix
Strix
JackyBoy597
Strix
Level 73
Champion Stats
4W - 11L
1,415 SR
Queue Stats
21W - 34L
1,378 Elo+
Party 1
Ying
Ying
Nuckin_Futz_13
Ying
Level 999
Champion Stats
228W - 181L
1,532 SR
Queue Stats
1,989W - 1,953L
1,478 Elo+
Solo
Ruckus
Ruckus
jORDAGGEDON
Ruckus
Level 77
Champion Stats
5W - 11L
1,356 SR
Queue Stats
55W - 74L
1,465 Elo+
Party 1
Team Averages
Level 278
1,455 SR
1,469 Elo+

VS

Team Averages
Level 121
1,534 SR
1,494 Elo+
Lillith
Lillith
Edddamen
Lillith
Level 68
Champion Stats
9W - 2L
1,858 SR
Queue Stats
20W - 18L
1,474 Elo+
Solo
Tyra
Tyra
MrFher21
Tyra
Level 109
Champion Stats
9W - 10L
1,507 SR
Queue Stats
29W - 35L
1,470 Elo+
Solo
Kasumi
Kasumi
grasitoo
Kasumi
Level 49
Champion Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Dredge
Dredge
kevinhe32
Dredge
Level 92
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,511 Elo+
Solo
Raum
Raum
priestess_paw
Raum
Level 289
Champion Stats
11W - 11L
1,303 SR
Queue Stats
1,675W - 1,650L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BayshMaster
Mal'Damba
57
4 / 11 / 2
1,659
184
51,769
42,868
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Maeve
JUP1T3RS
Maeve
33
3 / 14 / 4
1,668
185
17,850
44,843
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

38
2 / 10 / 2
1,513
168
33,682
33,687
0
Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
4 / 2 / 5
2,099
233
62,855
18,657
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ruckus
32
2 / 11 / 4
2,023
225
50,005
83,383
44,035
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Edddamen
Lillith
44
6 / 3 / 19
2,895
322
28,084
32,286
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Tyra
40
15 / 3 / 15
2,910
323
65,256
29,824
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Kasumi
grasitoo
Kasumi
52
12 / 5 / 10
2,627
292
48,117
35,380
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Dredge
kevinhe32
Dredge
41
6 / 0 / 18
2,448
272
47,535
8,282
400
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

58
9 / 4 / 21
2,853
317
34,446
110,389
1,600
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 47s
Objective Time
7m 32s
32
Kill Participation
131
15
Kills
48
48
Deaths
15
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
BayshMaster
Mal'Damba
4
11
2
0.45
W
Lillith
Edddamen
Lillith
6
3
19
5.17
L
Maeve
JUP1T3RS
Maeve
3
14
4
0.36
L
2
10
2
0.3
W
Tyra
15
3
15
7.5
L
4
2
5
3.25
W
Kasumi
grasitoo
Kasumi
12
5
10
3.4
L
Ruckus
2
11
4
0.36
W
Dredge
kevinhe32
Dredge
6
0
18
15
W
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,161
Damage
223,438
223,438
Taken
216,161
44,035
Shielding
2,000
82,037
Healing
79,653
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
BayshMaster
Mal'Damba
51,769
20,295
5,983
10,427
42,868
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lillith
Edddamen
Lillith
28,084
17,988
38,888
263
32,286
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
JUP1T3RS
Maeve
17,850
11,582
0
9,279
44,843
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,682
32,550
0
3,844
33,687
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tyra
65,256
45,781
0
7,761
29,824
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
62,855
34,778
31,584
8,101
18,657
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
grasitoo
Kasumi
48,117
36,636
0
12,104
35,380
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
50,005
38,763
0
12,819
83,383
44,035
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
kevinhe32
Dredge
47,535
33,161
0
6,271
8,282
400
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
34,446
26,496
0
14,366
110,389
1,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role