Player Matchup

Pip
Pip
Platinum III
BikitsnGravy
Pip
Platinum III
Level 130
Champion Stats
7W - 10L
1,529 SR
Queue Stats
295W - 228L
1,635 Elo+
Solo
Saati
Saati
Diamond V
BlacknSexy
Saati
Diamond V
Level 999
Champion Stats
18W - 18L
1,663 SR
Queue Stats
897W - 846L
1,604 Elo+
Solo
Kasumi
Kasumi
Diamond IV
CooperYork
Kasumi
Diamond IV
Level 641
Champion Stats
3W - 3L
1,601 SR
Queue Stats
58W - 29L
1,693 Elo+
Party 1
Atlas
Atlas
Platinum V
FBIKun
Atlas
Platinum V
Level 256
Champion Stats
13W - 8L
1,946 SR
Queue Stats
155W - 136L
1,534 Elo+
Solo
Khan
Khan
Diamond III
RETXIRT
Khan
Diamond III
Level 710
Champion Stats
0W - 2L
1,519 SR
Queue Stats
83W - 53L
1,685 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 547
1,652 SR
1,630 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 510
1,534 SR
1,628 Elo+
Inara
Inara
Gold I
LemilionBruh
Inara
Gold I
Level 309
Champion Stats
1W - 1L
1,345 SR
Queue Stats
6W - 9L
1,604 Elo+
Solo
Androxus
Androxus
Diamond V
Nqthyn
Androxus
Diamond V
Level 999
Champion Stats
11W - 13L
1,610 SR
Queue Stats
201W - 137L
1,815 Elo+
Solo
Torvald
Torvald
Diamond V
Z0DDTHEIMMORTAL
Torvald
Diamond V
Level 190
Champion Stats
19W - 18L
1,629 SR
Queue Stats
988W - 950L
1,584 Elo+
Solo
Jenos
Jenos
Platinum II
owsleybear
Jenos
Platinum II
Level 997
Champion Stats
12W - 14L
1,624 SR
Queue Stats
680W - 656L
1,491 Elo+
Solo
Tyra
Tyra
Diamond III
ΣΑπΩη
Tyra
Diamond III
Level 55
Champion Stats
3W - 5L
1,464 SR
Queue Stats
69W - 58L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
2 / 5 / 21
3,580
211
34,120
38,078
31,686
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Saati
59
6 / 8 / 16
3,054
180
98,543
42,053
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Kasumi
CooperYork
Kasumi
58
23 / 16 / 17
4,114
242
103,931
77,595
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Atlas
FBIKun
Atlas
59
7 / 11 / 12
3,456
203
48,564
146,378
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Khan
RETXIRT
Khan
56
15 / 6 / 25
4,093
241
86,634
142,396
44,026
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
Ying
Team 1 Score

3

VS

Team 2 Score

4

Bans
VatuTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 15 / 8
3,985
234
52,367
112,710
8,496
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
Nqthyn
Androxus
58
18 / 6 / 16
4,880
287
159,744
86,295
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

53
8 / 12 / 14
4,287
252
79,975
67,492
138,037
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Jenos
59
0 / 10 / 30
4,281
252
10,033
43,863
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

35
16 / 10 / 13
4,764
280
144,381
61,432
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
7m 53s
144
Kill Participation
127
53
Kills
46
46
Deaths
53
91
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
5
21
2.5
L
Saati
6
8
16
1.75
L
Kasumi
CooperYork
Kasumi
23
16
17
1.97
L
Atlas
FBIKun
Atlas
7
11
12
1.18
W
4
15
8
0.53
W
Androxus
Nqthyn
Androxus
18
6
16
4.33
L
Khan
RETXIRT
Khan
15
6
25
4.58
W
8
12
14
1.25
W
Jenos
0
10
30
1.5
W
16
10
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

371,792
Damage
446,500
446,500
Taken
371,792
75,712
Shielding
146,533
272,757
Healing
172,947
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,120
31,056
159,405
25,534
38,078
31,686
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
98,543
83,910
0
2,400
42,053
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Kasumi
CooperYork
Kasumi
103,931
80,322
0
21,362
77,595
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Atlas
FBIKun
Atlas
48,564
48,564
0
12,240
146,378
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
52,367
43,056
0
2,195
112,710
8,496
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
Nqthyn
Androxus
159,744
132,753
0
2,600
86,295
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
RETXIRT
Khan
86,634
83,693
7,743
44,073
142,396
44,026
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
79,975
74,037
1,019
2,220
67,492
138,037
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
10,033
7,470
141,863
21,862
43,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
144,381
112,938
0
1,188
61,432
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role