Player Matchup

Terminus
Terminus
Silver IV
Joethepro6
Terminus
Silver IV
Level 98
Champion Stats
36W - 23L
1,672 SR
Queue Stats
97W - 103L
1,488 Elo+
Party 2
Ying
Ying
Gold II
LAMARODd
Ying
Gold II
Level 107
Champion Stats
36W - 28L
1,640 SR
Queue Stats
106W - 108L
1,518 Elo+
Party 2
Ruckus
Ruckus
Gold IV
goat543
Ruckus
Gold IV
Level 166
Champion Stats
20W - 23L
1,523 SR
Queue Stats
493W - 500L
1,467 Elo+
Solo
Kasumi
Kasumi
Gold IV
lI Squints Il
Kasumi
Gold IV
Level 142
Champion Stats
17W - 16L
1,661 SR
Queue Stats
102W - 105L
1,494 Elo+
Party 2
Tyra
Tyra
Platinum IV
skeevyB
Tyra
Platinum IV
Level 87
Champion Stats
34W - 40L
1,655 SR
Queue Stats
84W - 106L
1,484 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,630 SR
1,490 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 311
1,528 SR
1,504 Elo+
Viktor
Viktor
Silver III
AluminumTTV
Viktor
Silver III
Level 177
Champion Stats
23W - 25L
1,570 SR
Queue Stats
87W - 81L
1,466 Elo+
Party 1
Inara
Inara
Gold III
FMxSlothTTV
Inara
Gold III
Level 211
Champion Stats
11W - 5L
1,653 SR
Queue Stats
118W - 87L
1,544 Elo+
Party 1
Dredge
Dredge
Silver III
ImDokan
Dredge
Silver III
Level 324
Champion Stats
5W - 10L
1,453 SR
Queue Stats
480W - 500L
1,479 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
Noooben
Mal'Damba
Gold I
Level 232
Champion Stats
2W - 4L
1,630 SR
Queue Stats
23W - 24L
1,565 Elo+
Party 1
Khan
Khan
Qualifying
Tenthgate
Khan
Qualifying
Level 610
Champion Stats
2W - 8L
1,334 SR
Queue Stats
113W - 117L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Joethepro6
Terminus
32
4 / 3 / 8
2,577
286
26,648
59,343
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ying
36
3 / 2 / 15
2,613
290
26,949
15,151
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ruckus
goat543
Ruckus
43
4 / 5 / 14
2,463
274
46,239
41,722
25,269
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

52
13 / 1 / 9
2,797
311
88,379
25,992
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Tyra
skeevyB
Tyra
31
9 / 4 / 11
2,574
286
61,209
28,362
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
SkyeCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
Nyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
59
7 / 7 / 5
1,984
220
65,348
33,125
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
3 / 7 / 1
1,787
199
33,790
85,834
8,827
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Dredge
ImDokan
Dredge
36
2 / 8 / 4
1,445
161
34,937
35,164
3,150
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Mal'Damba
Noooben
Mal'Damba
55
2 / 5 / 4
1,767
196
17,749
25,822
0
Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Khan
54
2 / 6 / 3
1,710
190
18,746
69,479
57,096
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 51s
Objective Time
2m 48s
90
Kill Participation
33
33
Kills
16
15
Deaths
33
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Viktor
7
7
5
1.36
L
3
7
1
0.5
L
Dredge
ImDokan
Dredge
2
8
4
0.5
W
Terminus
Joethepro6
Terminus
4
3
8
2.67
W
Ying
3
2
15
5.25
L
Mal'Damba
Noooben
Mal'Damba
2
5
4
0.8
L
Khan
2
6
3
0.58
W
Ruckus
goat543
Ruckus
4
5
14
2.2
W
13
1
9
17.5
W
Tyra
skeevyB
Tyra
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,424
Damage
170,570
170,570
Taken
249,424
25,269
Shielding
69,073
108,681
Healing
127,590
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
65,348
45,363
0
4,329
33,125
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
33,790
29,431
0
5,085
85,834
8,827
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
ImDokan
Dredge
34,937
29,900
0
1,429
35,164
3,150
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Joethepro6
Terminus
26,648
25,064
0
6,583
59,343
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
26,949
17,719
69,366
10,498
15,151
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Noooben
Mal'Damba
17,749
3,715
79,181
13,023
25,822
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
18,746
13,763
2,974
21,569
69,479
57,096
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
goat543
Ruckus
46,239
34,240
0
5,494
41,722
25,269
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
88,379
66,452
0
13,038
25,992
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tyra
skeevyB
Tyra
61,209
42,780
0
3,702
28,362
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role