Player Matchup

Zhin
Zhin
Diamond V
CaixaoSorrident
Zhin
Diamond V
Level 999
Champion Stats
116W - 97L
1,634 SR
Queue Stats
908W - 875L
1,590 Elo+
Solo
Seris
Seris
Gold I
Elysium6418
Seris
Gold I
Level 424
Champion Stats
5W - 4L
1,655 SR
Queue Stats
358W - 321L
1,515 Elo+
Solo
Inara
Inara
Gold I
RcT-_-ShadyChazy
Inara
Gold I
Level 738
Champion Stats
22W - 27L
1,590 SR
Queue Stats
726W - 713L
1,473 Elo+
Solo
Makoa
Makoa
Platinum V
SaintLong
Makoa
Platinum V
Level 999
Champion Stats
71W - 64L
1,645 SR
Queue Stats
803W - 761L
1,531 Elo+
Solo
Tyra
Tyra
Diamond V
sdfakler
Tyra
Diamond V
Level 999
Champion Stats
84W - 62L
1,664 SR
Queue Stats
321W - 322L
1,600 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 832
1,638 SR
1,542 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 543
1,591 SR
1,587 Elo+
Vora
Vora
Platinum III
SirCabeludinho
Vora
Platinum III
Level 529
Champion Stats
21W - 13L
1,689 SR
Queue Stats
41W - 38L
1,637 Elo+
Party 1
Atlas
Atlas
Gold III
ZzZDreicoZzZ
Atlas
Gold III
Level 999
Champion Stats
1W - 3L
1,478 SR
Queue Stats
37W - 21L
1,692 Elo+
Solo
Torvald
Torvald
Gold III
danifarias
Torvald
Gold III
Level 64
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,490 Elo+
Party 2
Saati
Saati
Platinum I
felipepitoko
Saati
Platinum I
Level 999
Champion Stats
28W - 37L
1,536 SR
Queue Stats
1,200W - 1,154L
1,659 Elo+
Party 1
Io
Io
Gold III
nijodsakl
Io
Gold III
Level 122
Champion Stats
1W - 2L
1,753 SR
Queue Stats
3W - 6L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
20 / 11 / 10
4,493
300
98,994
65,235
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
0 / 3 / 26
4,211
281
8,718
23,650
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

55
3 / 9 / 15
3,722
248
48,053
135,628
19,603
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Makoa
SaintLong
Makoa
59
8 / 7 / 9
3,460
231
48,545
118,155
29,191
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Tyra
59
16 / 12 / 16
4,459
297
129,349
64,306
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
Bomb KingCaspian
Team 1 Score

4

VS

Team 2 Score

3

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 10 / 14
3,572
238
123,419
59,793
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
7 / 10 / 12
3,078
205
79,847
145,798
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Torvald
danifarias
Torvald
41
4 / 9 / 13
2,884
192
50,659
53,741
106,007
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
13 / 7 / 14
3,374
225
119,963
37,941
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

50
5 / 11 / 24
3,399
227
33,086
36,386
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 11s
Objective Time
4m 31s
123
Kill Participation
119
47
Kills
42
42
Deaths
47
76
Assists
77
Player
Kills
Deaths
Assists
KDA
W
20
11
10
2.27
W
0
3
26
4.33
W
3
9
15
1.17
W
Makoa
SaintLong
Makoa
8
7
9
1.79
L
13
10
14
2
L
7
10
12
1.3
L
Torvald
danifarias
Torvald
4
9
13
1.17
L
13
7
14
2.86
L
5
11
24
1.55
W
Tyra
16
12
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,659
Damage
406,974
406,974
Taken
333,659
48,794
Shielding
106,007
236,254
Healing
154,961
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
98,994
90,608
0
4,823
65,235
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
8,718
6,663
191,050
17,056
23,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
48,053
42,647
0
16,769
135,628
19,603
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Makoa
SaintLong
Makoa
48,545
45,905
0
3,809
118,155
29,191
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
123,419
89,131
0
16,459
59,793
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
79,847
79,847
0
12,723
145,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Torvald
danifarias
Torvald
50,659
42,639
5,043
2,836
53,741
106,007
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
119,963
25,675
0
2,891
37,941
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
33,086
30,864
103,544
11,465
36,386
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tyra
129,349
85,823
0
2,747
64,306
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role