Player Matchup

Khan
Khan
Platinum I
Marleymondragon
Khan
Platinum I
Level 999
Champion Stats
42W - 41L
1,680 SR
Queue Stats
835W - 813L
1,544 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum III
StinkFist467
Betty la Bomba
Platinum III
Level 514
Champion Stats
69W - 70L
1,592 SR
Queue Stats
1,381W - 1,351L
1,531 Elo+
Solo
Androxus
Androxus
Platinum IV
chaniel23
Androxus
Platinum IV
Level 999
Champion Stats
140W - 118L
1,663 SR
Queue Stats
857W - 796L
1,608 Elo+
Party 2
Grover
Grover
Platinum V
foolycooly0
Grover
Platinum V
Level 999
Champion Stats
475W - 453L
1,624 SR
Queue Stats
760W - 751L
1,511 Elo+
Party 2
Terminus
Terminus
Gold II
jeremyMG19
Terminus
Gold II
Level 999
Champion Stats
6W - 5L
1,570 SR
Queue Stats
339W - 297L
1,540 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 902
1,626 SR
1,547 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 259
1,481 SR
1,574 Elo+
Lillith
Lillith
Gold I
Finding_ReFReF
Lillith
Gold I
Level 437
Champion Stats
2W - 3L
1,601 SR
Queue Stats
42W - 44L
1,534 Elo+
Party 1
Barik
Barik
Platinum IV
JacobH4t
Barik
Platinum IV
Level 261
Champion Stats
0W - 1L
1,353 SR
Queue Stats
44W - 33L
1,591 Elo+
Solo
Talus
Talus
Platinum IV
KÄMUÏ
Talus
Platinum IV
Level 114
Champion Stats
4W - 8L
1,421 SR
Queue Stats
397W - 370L
1,537 Elo+
Solo
Dredge
Dredge
Platinum IV
NEEEA
Dredge
Platinum IV
Level 42
Champion Stats
4W - 3L
1,583 SR
Queue Stats
5W - 4L
1,738 Elo+
Solo
Inara
Inara
Silver II
SungHxon
Inara
Silver II
Level 443
Champion Stats
2W - 6L
1,447 SR
Queue Stats
11W - 15L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 2 / 12
2,946
268
75,829
69,667
16,343
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Betty la Bomba
StinkFist467
Betty la Bomba
59
4 / 3 / 11
2,738
249
92,398
26,616
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Androxus
chaniel23
Androxus
59
14 / 5 / 7
2,908
264
69,662
46,233
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grover
59
1 / 4 / 23
3,079
280
12,876
36,882
0
Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Terminus
jeremyMG19
Terminus
59
3 / 5 / 6
2,584
235
31,055
63,903
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 7 / 9
2,554
232
19,081
40,741
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
JacobH4t
Barik
54
4 / 7 / 6
2,734
249
51,105
82,453
88,552
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Talus
KÄMUÏ
Talus
45
6 / 9 / 2
2,073
188
61,287
42,919
0
Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Dredge
NEEEA
Dredge
25
3 / 5 / 6
2,353
214
67,083
42,242
4,300
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Inara
SungHxon
Inara
58
5 / 8 / 1
2,158
196
44,745
73,465
5,665
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
4m 36s
95
Kill Participation
44
36
Kills
20
19
Deaths
36
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
L
Barik
JacobH4t
Barik
4
7
6
1
L
Talus
KÄMUÏ
Talus
6
9
2
0.78
W
14
2
12
10
L
Dredge
NEEEA
Dredge
3
5
6
1.2
W
Betty la Bomba
StinkFist467
Betty la Bomba
4
3
11
3.17
L
Inara
SungHxon
Inara
5
8
1
0.69
W
Androxus
chaniel23
Androxus
14
5
7
3.5
W
Grover
1
4
23
3.13
W
Terminus
jeremyMG19
Terminus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,820
Damage
243,301
243,301
Taken
281,820
16,343
Shielding
98,517
179,097
Healing
137,285
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,081
10,360
85,481
193
40,741
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
JacobH4t
Barik
51,105
51,105
0
9,511
82,453
88,552
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Talus
KÄMUÏ
Talus
61,287
54,751
0
8,798
42,919
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
75,829
69,307
2,977
21,982
69,667
16,343
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
NEEEA
Dredge
67,083
32,234
0
21,739
42,242
4,300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Betty la Bomba
StinkFist467
Betty la Bomba
92,398
42,198
0
1,478
26,616
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
SungHxon
Inara
44,745
32,552
0
11,563
73,465
5,665
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
chaniel23
Androxus
69,662
57,685
0
1,893
46,233
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
12,876
10,230
116,532
26,658
36,882
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
jeremyMG19
Terminus
31,055
21,532
0
7,577
63,903
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role