Player Matchup

Inara
Inara
akiratsun
Inara
Level 153
Champion Stats
18W - 17L
1,602 SR
Queue Stats
166W - 144L
1,613 Elo+
Solo
Lian
Lian
angellobopo20
Lian
Level 449
Champion Stats
26W - 25L
1,658 SR
Queue Stats
659W - 653L
1,627 Elo+
Solo
Skye
Skye
njdsjkakkfdbbjd
Skye
Level 152
Champion Stats
21W - 6L
1,862 SR
Queue Stats
120W - 100L
1,654 Elo+
Party 1
Pip
Pip
sahsinn
Pip
Level 83
Champion Stats
3W - 3L
1,881 SR
Queue Stats
93W - 84L
1,661 Elo+
Solo
Vora
Vora
sp0ingus
Vora
Level 110
Champion Stats
13W - 8L
1,651 SR
Queue Stats
154W - 137L
1,608 Elo+
Party 1
Team Averages
Level 189
1,731 SR
1,633 Elo+

VS

Team Averages
Level 204
1,663 SR
1,710 Elo+
Tyra
Tyra
MaxTheGamer05
Tyra
Level 48
Champion Stats
3W - 0L
1,740 SR
Queue Stats
16W - 8L
1,751 Elo+
Party 2
Pip
Pip
Mixxedsn
Pip
Level 383
Champion Stats
6W - 0L
1,776 SR
Queue Stats
25W - 12L
1,764 Elo+
Party 2
Ying
Ying
Wolfchu8557
Ying
Level 228
Champion Stats
5W - 5L
1,438 SR
Queue Stats
76W - 70L
1,634 Elo+
Solo
Khan
Khan
jackcaseym
Khan
Level 102
Champion Stats
1W - 0L
1,500 SR
Queue Stats
212W - 199L
1,611 Elo+
Solo
Talus
Talus
kewtto
Talus
Level 257
Champion Stats
29W - 8L
1,859 SR
Queue Stats
31W - 14L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
akiratsun
Inara
51
0 / 3 / 0
804
115
11,678
17,991
9,805
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
0 / 6 / 0
792
113
25,708
17,182
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

53
0 / 9 / 1
743
106
12,723
22,164
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Pip
47
0 / 9 / 0
810
116
5,758
19,961
0
Vora
47
1 / 8 / 0
757
108
17,554
19,653
0
Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
7 / 0 / 15
2,323
332
19,750
18,270
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
1 / 0 / 10
1,907
272
7,235
6,913
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

56
7 / 0 / 15
2,231
319
20,434
7,343
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

46
6 / 0 / 8
2,142
306
11,862
26,612
25,833
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Talus
kewtto
Talus
42
14 / 1 / 14
2,327
332
37,670
14,283
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

41s
Objective Time
9m 33s
2
Kill Participation
97
1
Kills
35
35
Deaths
1
1
Assists
62
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
W
1
0
10
6
W
7
0
15
14.5
L
Inara
akiratsun
Inara
0
3
0
0
L
0
6
0
0
W
6
0
8
10
W
Talus
kewtto
Talus
14
1
14
21
L
0
9
1
0.06
L
Pip
0
9
0
0
L
Vora
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,421
Damage
96,951
96,951
Taken
73,421
9,805
Shielding
25,833
14,349
Healing
69,815
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,750
14,761
0
150
18,270
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,235
5,753
19,598
919
6,913
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
20,434
20,434
34,052
5,179
7,343
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Inara
akiratsun
Inara
11,678
9,728
0
1,591
17,991
9,805
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,708
24,108
0
2,357
17,182
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
11,862
10,847
2,620
3,458
26,612
25,833
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Talus
kewtto
Talus
37,670
37,060
0
3,839
14,283
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
12,723
10,945
0
3,671
22,164
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Pip
5,758
3,909
3,350
0
19,961
0
L
Vora
17,554
11,746
0
3,380
19,653
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role