Player Matchup

Jenos
Jenos
Brunitoons
Jenos
Level 343
Champion Stats
40W - 27L
1,606 SR
Queue Stats
178W - 162L
1,594 Elo+
Party 2
Kasumi
Kasumi
CelestialAdorer
Kasumi
Level 196
Champion Stats
21W - 29L
1,525 SR
Queue Stats
666W - 647L
1,638 Elo+
Solo
Dredge
Dredge
Kosila
Dredge
Level 267
Champion Stats
37W - 27L
1,587 SR
Queue Stats
857W - 857L
1,564 Elo+
Solo
Strix
Strix
Maeve Solos
Strix
Level 60
Champion Stats
46W - 56L
1,558 SR
Queue Stats
267W - 275L
1,535 Elo+
Solo
Barik
Barik
Neferpaultou
Barik
Level 357
Champion Stats
26W - 9L
1,678 SR
Queue Stats
159W - 148L
1,589 Elo+
Party 2
Team Averages
Level 245
1,591 SR
1,584 Elo+

VS

Team Averages
Level 61
1,685 SR
1,592 Elo+
Strix
Strix
Ambianx
Strix
Level 63
Champion Stats
5W - 2L
1,730 SR
Queue Stats
157W - 148L
1,623 Elo+
Party 3
Terminus
Terminus
RexoX7
Terminus
Level 37
Champion Stats
16W - 7L
1,794 SR
Queue Stats
83W - 70L
1,611 Elo+
Party 1
Torvald
Torvald
SoLongSoldier
Torvald
Level 73
Champion Stats
4W - 2L
1,749 SR
Queue Stats
225W - 223L
1,563 Elo+
Party 3
Zhin
Zhin
christopheryhy
Zhin
Level 73
Champion Stats
45W - 45L
1,588 SR
Queue Stats
176W - 168L
1,547 Elo+
Solo
Mal'Damba
Mal'Damba
yommoL
Mal'Damba
Level 60
Champion Stats
8W - 7L
1,563 SR
Queue Stats
127W - 98L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
58
7 / 1 / 33
4,354
272
38,979
28,235
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

48
16 / 12 / 15
3,704
232
66,974
61,695
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Dredge
Kosila
Dredge
59
14 / 6 / 12
3,715
232
101,892
78,210
4,186
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

45
12 / 11 / 8
3,336
209
65,441
56,265
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

58
9 / 5 / 26
4,362
273
77,584
122,324
67,800
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Ambianx
Strix
44
8 / 10 / 9
3,305
207
89,654
48,139
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Terminus
RexoX7
Terminus
21
7 / 11 / 9
3,659
229
60,222
141,464
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Torvald
34
3 / 13 / 11
3,815
238
64,509
71,909
141,896
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

21
12 / 14 / 5
3,869
242
75,240
56,144
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Mal'Damba
yommoL
Mal'Damba
32
5 / 7 / 13
3,757
235
57,104
33,214
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 1s
Objective Time
10m 28s
152
Kill Participation
82
58
Kills
35
35
Deaths
55
94
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Strix
Ambianx
Strix
8
10
9
1.25
W
Jenos
7
1
33
23.5
W
16
12
15
1.96
W
Dredge
Kosila
Dredge
14
6
12
3.33
W
12
11
8
1.45
W
9
5
26
4.4
L
Terminus
RexoX7
Terminus
7
11
9
1.05
L
Torvald
3
13
11
0.65
L
12
14
5
1.04
L
Mal'Damba
yommoL
Mal'Damba
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,870
Damage
346,729
346,729
Taken
350,870
71,986
Shielding
141,896
243,827
Healing
184,938
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
Ambianx
Strix
89,654
87,783
0
15,309
48,139
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Jenos
38,979
24,591
170,125
22,303
28,235
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
66,974
57,163
0
10,304
61,695
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
Kosila
Dredge
101,892
48,708
0
27,996
78,210
4,186
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
65,441
64,723
0
4,536
56,265
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
77,584
77,584
0
8,563
122,324
67,800
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
RexoX7
Terminus
60,222
40,592
0
22,853
141,464
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
64,509
51,994
4,528
1,818
71,909
141,896
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
75,240
62,261
0
8,702
56,144
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Mal'Damba
yommoL
Mal'Damba
57,104
28,656
119,917
11,811
33,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role