Player Matchup

Dredge
Dredge
AshesForces
Dredge
Level 696
Champion Stats
79W - 95L
1,564 SR
Queue Stats
1,273W - 1,310L
1,630 Elo+
Solo
Corvus
Corvus
Ty-Uzumakii_
Corvus
Level 170
Champion Stats
6W - 8L
1,531 SR
Queue Stats
69W - 65L
1,577 Elo+
Solo
Octavia
Octavia
edgarchateau18
Octavia
Level 135
Champion Stats
9W - 9L
1,558 SR
Queue Stats
224W - 207L
1,549 Elo+
Party 1
Ying
Ying
k1002
Ying
Level 268
Champion Stats
12W - 9L
1,599 SR
Queue Stats
333W - 322L
1,477 Elo+
Solo
Willo
Willo
shesatease
Willo
Level 353
Champion Stats
73W - 73L
1,562 SR
Queue Stats
992W - 1,030L
1,540 Elo+
Party 1
Team Averages
Level 324
1,563 SR
1,555 Elo+

VS

Team Averages
Level 264
1,645 SR
1,616 Elo+
Lillith
Lillith
BatM5
Lillith
Level 745
Champion Stats
11W - 7L
1,700 SR
Queue Stats
645W - 603L
1,585 Elo+
Party 2
Buck
Buck
Kilo420z
Buck
Level 265
Champion Stats
217W - 189L
1,578 SR
Queue Stats
241W - 226L
1,526 Elo+
Solo
Vatu
Vatu
PLBdelosMochis
Vatu
Level 51
Champion Stats
3W - 3L
1,486 SR
Queue Stats
13W - 11L
1,649 Elo+
Party 3
Octavia
Octavia
STAiN46
Octavia
Level 131
Champion Stats
39W - 36L
1,591 SR
Queue Stats
456W - 437L
1,612 Elo+
Party 2
Khan
Khan
yoshii_ambu
Khan
Level 126
Champion Stats
3W - 3L
1,869 SR
Queue Stats
6W - 13L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
13 / 0 / 13
3,369
198
90,257
11,420
1,500
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Corvus
59
14 / 15 / 20
3,699
218
70,017
66,797
5,672
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

42
12 / 10 / 15
3,249
191
71,082
37,937
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
k1002
Ying
59
12 / 5 / 22
3,483
205
55,520
29,452
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Willo
58
12 / 9 / 24
3,732
220
82,192
58,311
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
BatM5
Lillith
59
8 / 6 / 14
3,630
214
29,272
44,306
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Murderous Intent

Murderous Intent

Weapon

Your projectiles from The Crimson Heart now pierce and deal 90 more damage to subsequent enemies hit after piercing, but their size is reduced by 20%.

Level 1

Buck
37
12 / 14 / 6
3,476
204
57,148
76,583
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

17
6 / 16 / 9
3,185
187
33,065
62,276
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 6% for 2s after activating Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

Octavia
STAiN46
Octavia
50
13 / 12 / 7
3,461
204
75,299
59,685
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

45
0 / 15 / 4
3,162
186
9,133
126,218
60,351
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 37s
Objective Time
7m 16s
157
Kill Participation
79
63
Kills
39
39
Deaths
63
94
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Dredge
13
0
13
19.5
L
Lillith
BatM5
Lillith
8
6
14
2.5
L
Buck
12
14
6
1.07
L
6
16
9
0.66
L
Octavia
STAiN46
Octavia
13
12
7
1.38
W
Corvus
14
15
20
1.6
W
12
10
15
1.95
W
Ying
k1002
Ying
12
5
22
4.6
W
Willo
12
9
24
2.67
L
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

369,068
Damage
203,917
203,917
Taken
369,068
7,172
Shielding
60,351
112,538
Healing
157,978
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
90,257
56,672
0
6,852
11,420
1,500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
BatM5
Lillith
29,272
15,678
93,321
2,848
44,306
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
57,148
43,910
0
17,379
76,583
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
33,065
26,234
0
17,712
62,276
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
STAiN46
Octavia
75,299
67,753
797
7,864
59,685
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Corvus
70,017
50,173
21,075
13,701
66,797
5,672
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,082
63,931
0
2,014
37,937
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
k1002
Ying
55,520
40,831
45,954
15,586
29,452
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
82,192
49,176
0
7,356
58,311
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
9,133
3,769
1,845
16,212
126,218
60,351
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role