Player Matchup

Fernando
Fernando
Gold I
Dialungo
Fernando
Gold I
Level 432
Champion Stats
6W - 11L
1,501 SR
Queue Stats
453W - 458L
1,577 Elo+
Solo
Dredge
Dredge
Platinum II
LazyPie
Dredge
Platinum II
Level 445
Champion Stats
49W - 27L
1,680 SR
Queue Stats
109W - 86L
1,642 Elo+
Solo
Ying
Ying
Platinum II
Warpigy
Ying
Platinum II
Level 999
Champion Stats
5W - 10L
1,520 SR
Queue Stats
250W - 248L
1,597 Elo+
Solo
Atlas
Atlas
Platinum III
shanewondertwo
Atlas
Platinum III
Level 999
Champion Stats
22W - 22L
1,687 SR
Queue Stats
455W - 446L
1,582 Elo+
Solo
Androxus
Androxus
Platinum I
Ándreea
Androxus
Platinum I
Level 143
Champion Stats
18W - 18L
1,653 SR
Queue Stats
228W - 183L
1,755 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 604
1,608 SR
1,630 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 347
1,673 SR
1,623 Elo+
Tyra
Tyra
Platinum III
Chiphilinka228
Tyra
Platinum III
Level 946
Champion Stats
2W - 3L
1,532 SR
Queue Stats
76W - 51L
1,683 Elo+
Solo
Inara
Inara
Gold III
MaxMBD
Inara
Gold III
Level 237
Champion Stats
14W - 4L
1,824 SR
Queue Stats
238W - 206L
1,578 Elo+
Party 1
Makoa
Makoa
Platinum I
SezerimsGaming
Makoa
Platinum I
Level 82
Champion Stats
5W - 8L
1,656 SR
Queue Stats
145W - 142L
1,641 Elo+
Solo
Jenos
Jenos
Gold III
TheJJGmaster
Jenos
Gold III
Level 212
Champion Stats
82W - 61L
1,628 SR
Queue Stats
238W - 206L
1,578 Elo+
Party 1
Caspian
Caspian
Diamond IV
anonemosomar
Caspian
Diamond IV
Level 260
Champion Stats
9W - 3L
1,724 SR
Queue Stats
195W - 174L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dialungo
Fernando
44
3 / 17 / 15
3,789
223
56,761
165,182
109,467
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
LazyPie
Dredge
59
21 / 10 / 14
4,685
276
192,691
63,052
6,368
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 600.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Ying
Warpigy
Ying
59
3 / 11 / 31
4,120
242
35,897
45,517
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
6 / 11 / 30
3,608
212
93,464
138,000
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
Ándreea
Androxus
54
28 / 14 / 14
5,042
297
143,442
75,743
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 15 / 22
4,338
255
135,276
86,773
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Inara
MaxMBD
Inara
53
7 / 12 / 20
4,137
243
81,449
143,575
26,118
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

41
9 / 16 / 13
4,046
238
99,416
184,982
47,266
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

39
5 / 9 / 34
4,828
284
39,526
31,214
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Caspian
anonemosomar
Caspian
57
29 / 9 / 11
4,832
284
131,827
75,711
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 23s
Objective Time
9m 7s
165
Kill Participation
163
61
Kills
63
63
Deaths
61
104
Assists
100
Player
Kills
Deaths
Assists
KDA
L
13
15
22
1.6
W
Fernando
Dialungo
Fernando
3
17
15
0.62
W
Dredge
LazyPie
Dredge
21
10
14
2.8
L
Inara
MaxMBD
Inara
7
12
20
1.42
L
9
16
13
0.97
L
5
9
34
2.44
W
Ying
Warpigy
Ying
3
11
31
1.68
L
Caspian
anonemosomar
Caspian
29
9
11
3.83
W
6
11
30
1.91
W
Androxus
Ándreea
Androxus
28
14
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

522,255
Damage
487,494
487,494
Taken
522,255
115,835
Shielding
73,384
226,174
Healing
283,822
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
135,276
81,555
0
2,366
86,773
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Dialungo
Fernando
56,761
40,210
0
5,015
165,182
109,467
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
LazyPie
Dredge
192,691
127,183
0
6,027
63,052
6,368
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
MaxMBD
Inara
81,449
64,802
0
24,277
143,575
26,118
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
99,416
89,689
0
11,229
184,982
47,266
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
39,526
26,375
221,112
10,285
31,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Warpigy
Ying
35,897
35,897
161,461
19,671
45,517
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Caspian
anonemosomar
Caspian
131,827
75,160
0
14,553
75,711
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
93,464
93,464
0
15,412
138,000
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Ándreea
Androxus
143,442
119,020
0
18,588
75,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role