Player Matchup

Io
Io
EugeoPL
Io
Level 181
Champion Stats
8W - 4L
1,561 SR
Queue Stats
51W - 42L
1,606 Elo+
Party 1
Tiberius
Tiberius
Fishy15
Tiberius
Level 207
Champion Stats
8W - 3L
1,591 SR
Queue Stats
116W - 85L
1,632 Elo+
Solo
Drogoz
Drogoz
HiperDrob
Drogoz
Level 47
Champion Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Barik
Barik
PatrykJPL
Barik
Level 83
Champion Stats
3W - 1L
1,900 SR
Queue Stats
34W - 35L
1,582 Elo+
Party 1
Viktor
Viktor
criticalplus
Viktor
Level 279
Champion Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 159
1,568 SR
1,564 Elo+

VS

Team Averages
Level 198
1,459 SR
1,456 Elo+
Furia
Furia
BrogiBoii08
Furia
Level 74
Champion Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Io
Io
LFC_Logan3
Io
Level 86
Champion Stats
1W - 0L
1,295 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ying
Ying
Ronski1958
Ying
Level 400
Champion Stats
17W - 9L
1,556 SR
Queue Stats
93W - 99L
1,475 Elo+
Solo
Corvus
Corvus
WWWhip
Corvus
Level 379
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 2
Kasumi
Kasumi
blaiistiwd
Kasumi
Level 49
Champion Stats
1W - 1L
1,241 SR
Queue Stats
11W - 17L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 6 / 5
2,425
485
15,779
28,421
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Tiberius
Fishy15
Tiberius
56
5 / 6 / 9
2,750
550
39,433
28,714
341
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Drogoz
HiperDrob
Drogoz
37
7 / 12 / 4
2,550
510
21,518
39,639
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Barik
PatrykJPL
Barik
36
2 / 5 / 4
2,235
447
8,475
43,345
21,919
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Viktor
59
10 / 11 / 7
3,085
617
59,905
32,626
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

-9

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 8 / 9
2,735
547
39,033
31,860
0
Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

52
5 / 3 / 12
2,555
511
23,813
23,194
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

43
5 / 5 / 8
2,425
485
18,982
29,466
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Corvus
WWWhip
Corvus
58
17 / 6 / 11
3,180
636
71,272
30,155
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 24% while Projection is out.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Kasumi
blaiistiwd
Kasumi
36
2 / 5 / 9
2,261
452
19,645
30,435
0
Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
56
Kill Participation
89
27
Kills
40
40
Deaths
27
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
8
9
1.94
L
3
6
5
0.92
L
Tiberius
Fishy15
Tiberius
5
6
9
1.58
L
Drogoz
HiperDrob
Drogoz
7
12
4
0.75
W
5
3
12
3.67
L
Barik
PatrykJPL
Barik
2
5
4
0.8
W
5
5
8
1.8
W
Corvus
WWWhip
Corvus
17
6
11
3.75
W
Kasumi
blaiistiwd
Kasumi
2
5
9
1.3
L
Viktor
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,110
Damage
172,745
172,745
Taken
145,110
22,260
Shielding
0
74,763
Healing
83,417
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,033
33,302
10,203
1,637
31,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,779
15,215
40,939
15,235
28,421
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Tiberius
Fishy15
Tiberius
39,433
29,732
0
7,639
28,714
341
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Drogoz
HiperDrob
Drogoz
21,518
17,125
0
1,000
39,639
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,813
23,213
21,982
7,997
23,194
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
PatrykJPL
Barik
8,475
8,475
0
5,410
43,345
21,919
W
18,982
5,789
14,137
9,509
29,466
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
WWWhip
Corvus
71,272
36,887
10,537
4,460
30,155
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
blaiistiwd
Kasumi
19,645
15,509
0
2,955
30,435
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
59,905
31,898
0
4,540
32,626
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role