Player Matchup

Maeve
Maeve
Asesino B312
Maeve
Level 513
Champion Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,729 Elo+
Solo
Viktor
Viktor
GX_DEW_GX
Viktor
Level 63
Champion Stats
4W - 2L
1,518 SR
Queue Stats
11W - 8L
1,554 Elo+
Solo
Khan
Khan
Maega254_TTV
Khan
Level 473
Champion Stats
11W - 7L
1,545 SR
Queue Stats
171W - 177L
1,512 Elo+
Solo
Koga
Koga
RyuSnowFlake_
Koga
Level 158
Champion Stats
141W - 64L
1,758 SR
Queue Stats
195W - 110L
1,673 Elo+
Solo
Seris
Seris
Scago
Seris
Level 519
Champion Stats
68W - 59L
1,555 SR
Queue Stats
106W - 104L
1,574 Elo+
Solo
Team Averages
Level 345
1,575 SR
1,608 Elo+

VS

Team Averages
Level 355
1,453 SR
1,547 Elo+
Inara
Inara
DreamQueen8733
Inara
Level 507
Champion Stats
3W - 6L
1,519 SR
Queue Stats
87W - 92L
1,569 Elo+
Solo
Koga
Koga
Epyon5514
Koga
Level 248
Champion Stats
8W - 9L
1,630 SR
Queue Stats
113W - 126L
1,566 Elo+
Solo
Evie
Evie
GeeMxnty
Evie
Level 659
Champion Stats
4W - 3L
1,562 SR
Queue Stats
24W - 18L
1,687 Elo+
Solo
Fernando
Fernando
NateHippo
Fernando
Level 17
Champion Stats
0W - 5L
1,163 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo
Rei
Rei
zabal-an
Rei
Level 344
Champion Stats
2W - 2L
1,394 SR
Queue Stats
67W - 86L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
14 / 3 / 10
4,014
502
41,365
23,874
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Viktor
GX_DEW_GX
Viktor
40
11 / 4 / 19
4,763
595
71,456
41,058
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

45
10 / 4 / 20
4,768
596
39,464
49,892
14,898
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

41
17 / 6 / 12
4,628
579
76,744
40,043
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Seris
Scago
Seris
52
2 / 4 / 26
4,586
573
37,987
27,741
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 10 / 6
2,423
303
24,165
77,832
22,973
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 10%.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Koga
45
2 / 12 / 6
3,739
467
34,968
42,386
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Evie
59
5 / 13 / 6
3,609
451
47,544
40,068
0
Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Fernando
NateHippo
Fernando
8
7 / 8 / 7
4,812
602
54,632
72,790
81,694
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
4 / 11 / 9
4,538
567
21,299
33,940
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 43s
Objective Time
10m 20s
141
Kill Participation
55
54
Kills
21
21
Deaths
54
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
14
3
10
6.33
L
3
10
6
0.6
L
Koga
2
12
6
0.42
W
Viktor
GX_DEW_GX
Viktor
11
4
19
5.13
L
Evie
5
13
6
0.62
W
10
4
20
5
L
Fernando
NateHippo
Fernando
7
8
7
1.31
W
17
6
12
3.83
W
Seris
Scago
Seris
2
4
26
3.75
L
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,016
Damage
182,608
182,608
Taken
267,016
14,898
Shielding
104,667
113,496
Healing
105,582
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,365
36,389
0
6,067
23,874
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,165
20,769
0
4,490
77,832
22,973
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
34,968
32,049
0
5,590
42,386
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Viktor
GX_DEW_GX
Viktor
71,456
48,017
0
17,481
41,058
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Evie
47,544
45,824
0
12,242
40,068
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,464
35,736
9,385
9,009
49,892
14,898
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
NateHippo
Fernando
54,632
43,258
0
1,348
72,790
81,694
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
76,744
73,116
0
4,777
40,043
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Seris
Scago
Seris
37,987
30,940
54,662
12,115
27,741
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
21,299
14,710
70,026
11,886
33,940
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role