Player Matchup

Io
Io
Platinum IV
DeathlySpec
Io
Platinum IV
Level 999
Champion Stats
3W - 8L
1,449 SR
Queue Stats
1,078W - 1,052L
1,562 Elo+
Solo
Drogoz
Drogoz
Platinum I
Facundoooooo
Drogoz
Platinum I
Level 57
Champion Stats
21W - 13L
1,507 SR
Queue Stats
433W - 402L
1,577 Elo+
Party 1
Vora
Vora
Gold V
NatanLobo
Vora
Gold V
Level 528
Champion Stats
10W - 22L
1,457 SR
Queue Stats
526W - 538L
1,430 Elo+
Solo
Androxus
Androxus
Platinum IV
TheGodTilin
Androxus
Platinum IV
Level 857
Champion Stats
81W - 47L
1,837 SR
Queue Stats
325W - 286L
1,662 Elo+
Party 1
Barik
Barik
Gold III
sutobaru
Barik
Gold III
Level 305
Champion Stats
1W - 4L
1,500 SR
Queue Stats
67W - 60L
1,606 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 549
1,550 SR
1,568 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 499
1,590 SR
1,553 Elo+
Fernando
Fernando
Gold V
ANewStart
Fernando
Gold V
Level 210
Champion Stats
3W - 2L
1,697 SR
Queue Stats
91W - 67L
1,525 Elo+
Solo
Lian
Lian
Gold I
Areswarzone5156
Lian
Gold I
Level 877
Champion Stats
10W - 2L
1,565 SR
Queue Stats
474W - 470L
1,561 Elo+
Solo
Buck
Buck
Gold II
Deathkabob
Buck
Gold II
Level 513
Champion Stats
38W - 35L
1,621 SR
Queue Stats
648W - 605L
1,554 Elo+
Solo
Ying
Ying
Diamond IV
KÓNE
Ying
Diamond IV
Level 319
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1,230W - 1,224L
1,625 Elo+
Solo
Atlas
Atlas
Gold I
Showmeyourkiti
Atlas
Gold I
Level 575
Champion Stats
76W - 83L
1,565 SR
Queue Stats
386W - 365L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 3 / 2
1,354
226
17,997
19,480
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Drogoz
28
1 / 5 / 2
1,179
197
29,614
23,138
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 52% after getting an Elimination.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Vora
59
0 / 3 / 0
764
127
6,009
7,830
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Androxus
TheGodTilin
Androxus
59
3 / 9 / 2
1,203
201
22,917
28,109
0
Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Barik
sutobaru
Barik
58
1 / 6 / 2
1,261
210
22,606
34,789
36,971
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KasumiVatu
Team 1 Score

0

VS

Team 2 Score

4

Bans
Caspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ANewStart
Fernando
59
2 / 0 / 8
2,116
353
14,367
23,850
13,892
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
9 / 4 / 11
2,210
368
36,252
20,360
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
9 / 2 / 7
2,041
340
27,348
18,027
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Ying
KÓNE
Ying
51
2 / 0 / 17
2,268
378
15,711
5,527
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
4 / 1 / 8
1,864
311
19,668
31,379
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

35s
Objective Time
6m 36s
15
Kill Participation
77
7
Kills
26
26
Deaths
7
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fernando
ANewStart
Fernando
2
0
8
6
W
9
4
11
3.63
W
9
2
7
6.25
L
2
3
2
1
L
Drogoz
1
5
2
0.4
W
Ying
KÓNE
Ying
2
0
17
10.5
L
Vora
0
3
0
0
W
4
1
8
8
L
Androxus
TheGodTilin
Androxus
3
9
2
0.44
L
Barik
sutobaru
Barik
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,143
Damage
113,346
113,346
Taken
99,143
36,971
Shielding
13,892
51,339
Healing
71,787
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ANewStart
Fernando
14,367
10,572
0
950
23,850
13,892
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
36,252
32,379
0
142
20,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
27,348
25,444
0
5,837
18,027
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
17,997
16,597
35,478
12,883
19,480
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Drogoz
29,614
25,046
0
540
23,138
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
KÓNE
Ying
15,711
11,931
54,167
5,494
5,527
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
6,009
4,579
0
739
7,830
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
19,668
19,668
0
5,197
31,379
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
TheGodTilin
Androxus
22,917
21,268
0
173
28,109
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
sutobaru
Barik
22,606
22,606
0
1,526
34,789
36,971
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role