Player Matchup

Pip
Pip
Platinum V
BluChewPip
Pip
Platinum V
Level 123
Champion Stats
5W - 4L
1,718 SR
Queue Stats
851W - 782L
1,555 Elo+
Party 2
Viktor
Viktor
Silver I
BluntDeKushara
Viktor
Silver I
Level 144
Champion Stats
0W - 1L
1,494 SR
Queue Stats
12W - 14L
1,401 Elo+
Solo
Grohk
Grohk
Platinum IV
ERICKVB
Grohk
Platinum IV
Level 124
Champion Stats
9W - 15L
1,661 SR
Queue Stats
843W - 777L
1,516 Elo+
Solo
Bomb King
Bomb King
Platinum II
Kràzy
Bomb King
Platinum II
Level 466
Champion Stats
3W - 5L
1,411 SR
Queue Stats
416W - 380L
1,566 Elo+
Party 2
Skye
Skye
Platinum IV
Rosiekress
Skye
Platinum IV
Level 477
Champion Stats
13W - 12L
1,595 SR
Queue Stats
524W - 502L
1,566 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 267
1,575 SR
1,521 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 586
1,630 SR
1,578 Elo+
Saati
Saati
Platinum V
BadKittën々
Saati
Platinum V
Level 777
Champion Stats
8W - 7L
1,780 SR
Queue Stats
208W - 204L
1,615 Elo+
Solo
Torvald
Torvald
Platinum V
Big_Thick_Egg
Torvald
Platinum V
Level 294
Champion Stats
49W - 15L
1,792 SR
Queue Stats
292W - 254L
1,597 Elo+
Party 1
Tyra
Tyra
Gold II
SteelGeneral
Tyra
Gold II
Level 999
Champion Stats
5W - 4L
1,699 SR
Queue Stats
193W - 186L
1,513 Elo+
Solo
Grover
Grover
Qualifying
carlitosbtd27
Grover
Qualifying
Level 575
Champion Stats
1W - 3L
1,241 SR
Queue Stats
10W - 8L
1,602 Elo+
Solo
Buck
Buck
Gold III
waterblaster3445
Buck
Gold III
Level 286
Champion Stats
12W - 13L
1,639 SR
Queue Stats
395W - 367L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
4 / 5 / 5
1,266
181
23,209
22,517
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

55
6 / 7 / 3
1,398
200
24,741
21,836
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 24 Ammo for each enemy hit with Frag Grenade.

Level 4

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Grohk
ERICKVB
Grohk
57
0 / 5 / 2
896
128
7,819
14,543
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bomb King
Kràzy
Bomb King
56
5 / 4 / 4
1,489
213
24,196
19,944
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

45
8 / 6 / 8
1,747
250
27,926
28,395
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
Khan
Team 1 Score

0

VS

Team 2 Score

4

Bans
YingCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 5 / 9
2,005
286
21,518
16,546
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Torvald
59
5 / 3 / 9
2,432
347
20,632
16,792
39,525
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
8 / 3 / 12
2,264
323
24,144
22,781
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
3 / 5 / 13
2,131
304
16,050
23,132
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
6 / 7 / 7
2,104
301
24,891
28,640
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

50s
Objective Time
4m 23s
45
Kill Participation
77
23
Kills
27
27
Deaths
23
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
W
Torvald
5
3
9
3.17
L
4
5
5
1.3
L
6
7
3
1.07
L
Grohk
ERICKVB
Grohk
0
5
2
0.2
L
Bomb King
Kràzy
Bomb King
5
4
4
1.75
L
8
6
8
2
W
8
3
12
4.67
W
3
5
13
1.9
W
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,891
Damage
107,235
107,235
Taken
107,891
0
Shielding
39,525
39,187
Healing
55,913
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,518
17,638
0
2,644
16,546
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
20,632
18,412
2,590
0
16,792
39,525
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
23,209
19,227
5,707
8,076
22,517
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
24,741
19,341
0
3,818
21,836
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
ERICKVB
Grohk
7,819
2,539
0
2,409
14,543
0
L
Bomb King
Kràzy
Bomb King
24,196
21,784
0
6,553
19,944
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,926
19,916
0
12,624
28,395
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,144
19,874
0
1,267
22,781
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,050
13,925
29,987
14,280
23,132
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,891
19,091
0
5,145
28,640
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role