Player Matchup

Fernando
Fernando
Boratzilla
Fernando
Level 40
Champion Stats
20W - 6L
1,584 SR
Queue Stats
125W - 129L
1,534 Elo+
Party 1
Ying
Ying
Jacbuga
Ying
Level 997
Champion Stats
12W - 12L
1,280 SR
Queue Stats
579W - 557L
1,597 Elo+
Solo
Vora
Vora
Karma40
Vora
Level 161
Champion Stats
539W - 460L
1,619 SR
Queue Stats
963W - 927L
1,555 Elo+
Party 1
Barik
Barik
WetFoodCatGod
Barik
Level 114
Champion Stats
12W - 7L
1,560 SR
Queue Stats
75W - 71L
1,591 Elo+
Solo
Vivian
Vivian
erneskar8890
Vivian
Level 190
Champion Stats
438W - 439L
1,572 SR
Queue Stats
441W - 445L
1,526 Elo+
Solo
Team Averages
Level 300
1,523 SR
1,561 Elo+

VS

Team Averages
Level 264
1,536 SR
1,587 Elo+
Vivian
Vivian
American RN
Vivian
Level 999
Champion Stats
39W - 46L
1,544 SR
Queue Stats
926W - 923L
1,472 Elo+
Solo
Corvus
Corvus
Arrowboy349
Corvus
Level 39
Champion Stats
0W - 2L
1,239 SR
Queue Stats
68W - 71L
1,511 Elo+
Solo
Zhin
Zhin
LeCrete
Zhin
Level 90
Champion Stats
3W - 2L
1,515 SR
Queue Stats
233W - 223L
1,565 Elo+
Solo
Torvald
Torvald
RDL_Juanca25
Torvald
Level 39
Champion Stats
13W - 5L
1,765 SR
Queue Stats
13W - 5L
1,788 Elo+
Solo
Ash
Ash
TrillBambino614
Ash
Level 151
Champion Stats
54W - 54L
1,615 SR
Queue Stats
100W - 103L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Boratzilla
Fernando
13
4 / 0 / 17
2,712
339
23,090
59,277
67,757
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Jacbuga
Ying
59
2 / 0 / 25
2,732
342
9,604
1,084
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
Karma40
Vora
30
12 / 0 / 17
2,564
321
39,425
27,371
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

48
4 / 0 / 26
2,740
343
43,807
38,307
54,239
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vivian
26
15 / 1 / 15
2,881
360
60,959
18,440
7,340
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
56
1 / 1 / 0
1,398
175
47,537
10,000
570
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Corvus
38
0 / 7 / 1
1,362
170
21,797
24,310
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Zhin
LeCrete
Zhin
45
0 / 11 / 0
1,024
128
22,234
32,255
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Torvald
RDL_Juanca25
Torvald
13
0 / 10 / 1
1,283
160
15,158
40,380
50,428
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 400-Health Shield after getting an Elimination.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

52
0 / 8 / 0
1,502
188
37,753
69,940
76,708
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 7s
Objective Time
2m 21s
137
Kill Participation
3
37
Kills
1
1
Deaths
37
100
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vivian
1
1
0
1
L
Corvus
0
7
1
0.07
W
Fernando
Boratzilla
Fernando
4
0
17
12.5
W
Ying
Jacbuga
Ying
2
0
25
14.5
W
Vora
Karma40
Vora
12
0
17
20.5
L
Zhin
LeCrete
Zhin
0
11
0
0
L
Torvald
RDL_Juanca25
Torvald
0
10
1
0.05
L
0
8
0
0
W
4
0
26
17
W
Vivian
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,885
Damage
144,479
144,479
Taken
176,885
129,336
Shielding
127,706
132,795
Healing
50,688
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vivian
47,537
25,515
0
2,902
10,000
570
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
21,797
12,490
36,594
7,990
24,310
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Boratzilla
Fernando
23,090
16,666
0
584
59,277
67,757
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Jacbuga
Ying
9,604
9,604
115,957
1,084
1,084
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
Karma40
Vora
39,425
30,051
0
6,417
27,371
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
LeCrete
Zhin
22,234
7,904
0
1,830
32,255
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Torvald
RDL_Juanca25
Torvald
15,158
8,998
1,372
0
40,380
50,428
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,753
29,783
0
0
69,940
76,708
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
43,807
43,807
0
7,903
38,307
54,239
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Vivian
60,959
59,942
0
850
18,440
7,340
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role