Player Matchup

Terminus
Terminus
Gold II
Caret1
Terminus
Gold II
Level 505
Champion Stats
71W - 56L
1,657 SR
Queue Stats
829W - 812L
1,518 Elo+
Solo
Vora
Vora
Platinum II
Lumatica
Vora
Platinum II
Level 245
Champion Stats
58W - 56L
1,563 SR
Queue Stats
191W - 170L
1,573 Elo+
Solo
Io
Io
Platinum III
MissSlugger
Io
Platinum III
Level 999
Champion Stats
14W - 15L
1,579 SR
Queue Stats
364W - 343L
1,503 Elo+
Party 2
Makoa
Makoa
Gold IV
Prangana
Makoa
Gold IV
Level 819
Champion Stats
42W - 49L
1,597 SR
Queue Stats
273W - 283L
1,659 Elo+
Solo
Lian
Lian
Silver II
snapplegreenetea
Lian
Silver II
Level 999
Champion Stats
19W - 20L
1,696 SR
Queue Stats
246W - 265L
1,468 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 713
1,618 SR
1,545 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 257
1,627 SR
1,520 Elo+
Inara
Inara
Gold III
ChoccyMilk328
Inara
Gold III
Level 110
Champion Stats
3W - 2L
1,639 SR
Queue Stats
6W - 5L
1,463 Elo+
Solo
Fernando
Fernando
Silver I
DJJD02
Fernando
Silver I
Level 259
Champion Stats
9W - 7L
1,575 SR
Queue Stats
22W - 26L
1,442 Elo+
Solo
Lillith
Lillith
Platinum IV
HuntressThighs
Lillith
Platinum IV
Level 419
Champion Stats
269W - 270L
1,621 SR
Queue Stats
443W - 445L
1,562 Elo+
Party 1
Maeve
Maeve
Diamond V
Volstix
Maeve
Diamond V
Level 213
Champion Stats
36W - 29L
1,701 SR
Queue Stats
146W - 131L
1,607 Elo+
Party 1
Octavia
Octavia
Gold III
oTopDoG
Octavia
Gold III
Level 285
Champion Stats
48W - 48L
1,601 SR
Queue Stats
1,117W - 1,090L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Caret1
Terminus
59
3 / 12 / 15
4,650
233
73,854
162,455
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Vora
59
22 / 16 / 19
4,899
245
162,888
84,959
2,235
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
9 / 6 / 34
5,523
276
74,101
48,502
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Makoa
Prangana
Makoa
59
10 / 13 / 17
4,242
212
76,702
144,170
63,687
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
18 / 10 / 18
4,665
233
102,994
58,461
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
TalusKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
CaspianStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
3 / 13 / 18
5,441
272
80,155
144,000
40,457
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
DJJD02
Fernando
58
6 / 13 / 20
5,756
288
89,474
118,428
119,268
Launch

Launch

Charge

Increase the travel distance of Charge by 75%.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
4 / 10 / 29
5,740
287
54,106
84,508
0
Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Maeve
Volstix
Maeve
49
36 / 10 / 11
6,913
346
143,558
77,169
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Octavia
oTopDoG
Octavia
50
11 / 16 / 26
5,592
280
131,254
66,434
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 25s
Objective Time
12m 7s
165
Kill Participation
164
62
Kills
60
57
Deaths
62
103
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Terminus
Caret1
Terminus
3
12
15
0.88
W
3
13
18
0.92
W
Fernando
DJJD02
Fernando
6
13
20
1.23
W
4
10
29
1.85
L
Vora
22
16
19
1.97
L
9
6
34
4.33
L
Makoa
Prangana
Makoa
10
13
17
1.42
W
Maeve
Volstix
Maeve
36
10
11
4.15
W
Octavia
oTopDoG
Octavia
11
16
26
1.5
L
18
10
18
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

490,539
Damage
498,547
498,547
Taken
490,539
65,922
Shielding
159,725
288,057
Healing
206,839
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Caret1
Terminus
73,854
52,340
0
15,562
162,455
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
80,155
66,542
0
2,581
144,000
40,457
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
DJJD02
Fernando
89,474
63,218
0
1,757
118,428
119,268
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
54,106
22,678
175,984
605
84,508
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
162,888
115,942
0
19,155
84,959
2,235
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
74,101
64,992
206,072
33,548
48,502
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Makoa
Prangana
Makoa
76,702
71,404
0
10,482
144,170
63,687
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Volstix
Maeve
143,558
124,080
0
22,410
77,169
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
oTopDoG
Octavia
131,254
117,113
0
3,502
66,434
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
102,994
100,531
0
3,238
58,461
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role