Player Matchup

Kinessa
Kinessa
JTarrayo
Kinessa
Level 27
Champion Stats
33W - 28L
1,600 SR
Queue Stats
58W - 67L
1,545 Elo+
Party 2
Rei
Rei
Jon0wnzZz
Rei
Level 363
Champion Stats
5W - 6L
1,576 SR
Queue Stats
22W - 21L
1,556 Elo+
Party 2
Lillith
Lillith
SalazarChinese_S
Lillith
Level 999
Champion Stats
9W - 8L
1,575 SR
Queue Stats
473W - 461L
1,562 Elo+
Solo
Barik
Barik
Stephbeatriz
Barik
Level 48
Champion Stats
4W - 3L
1,465 SR
Queue Stats
21W - 19L
1,585 Elo+
Party 2
Skye
Skye
kl3ankilla90
Skye
Level 366
Champion Stats
11W - 4L
1,786 SR
Queue Stats
22W - 23L
1,540 Elo+
Party 2
Team Averages
Level 361
1,600 SR
1,558 Elo+

VS

Team Averages
Level 780
1,576 SR
1,549 Elo+
Lillith
Lillith
Alarocky
Lillith
Level 740
Champion Stats
2W - 2L
1,562 SR
Queue Stats
355W - 363L
1,497 Elo+
Solo
Ruckus
Ruckus
Dan-Thunder1
Ruckus
Level 999
Champion Stats
6W - 6L
1,537 SR
Queue Stats
562W - 569L
1,511 Elo+
Solo
TDG TJ
Unknown
Level 999
Champion Stats
121W - 117L
1,585 SR
Queue Stats
1,277W - 1,267L
1,616 Elo+
Solo
Talus
Talus
elpuas_cougar
Talus
Level 646
Champion Stats
83W - 59L
1,621 SR
Queue Stats
557W - 567L
1,552 Elo+
Party 1
Fernando
Fernando
nigthmarepool
Fernando
Level 518
Champion Stats
160W - 150L
1,575 SR
Queue Stats
252W - 251L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
JTarrayo
Kinessa
7
11 / 8 / 8
3,053
204
85,796
38,454
0
Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

54
0 / 10 / 15
2,548
170
22,919
42,933
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
10 / 5 / 14
3,364
224
75,126
62,990
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Murderous Intent

Murderous Intent

Weapon

Your projectiles from The Crimson Heart now pierce and deal 90 more damage to subsequent enemies hit after piercing, but their size is reduced by 20%.

Level 1

18
2 / 8 / 11
2,946
196
44,993
98,984
58,510
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

53
15 / 12 / 5
3,119
208
86,351
61,819
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 40% for 5s after using Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Alarocky
Lillith
59
1 / 5 / 12
3,118
208
22,006
50,755
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ruckus
58
10 / 8 / 17
3,404
227
75,646
64,269
22,849
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

TDG TJ
Unknown
58
11 / 9 / 10
3,300
220
68,296
39,072
0

Level 4

Level 2

Level 2

Level 2

Level 5

Level 1

58
16 / 6 / 12
3,853
257
93,598
61,059
0
Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Fernando
nigthmarepool
Fernando
57
5 / 10 / 7
3,724
248
45,634
100,030
117,346
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
11m 12s
91
Kill Participation
101
38
Kills
43
43
Deaths
38
53
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Lillith
Alarocky
Lillith
1
5
12
1.4
W
Ruckus
10
8
17
2.31
L
Kinessa
JTarrayo
Kinessa
11
8
8
1.88
L
0
10
15
0.75
L
10
5
14
3.4
L
2
8
11
0.94
W
TDG TJ
Unknown
11
9
10
1.78
W
16
6
12
3.67
L
15
12
5
1.46
W
Fernando
nigthmarepool
Fernando
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,185
Damage
305,180
305,180
Taken
315,185
58,510
Shielding
140,195
144,412
Healing
137,824
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Alarocky
Lillith
22,006
3,156
90,693
292
50,755
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
75,646
58,163
0
9,985
64,269
22,849
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Kinessa
JTarrayo
Kinessa
85,796
62,168
0
7,056
38,454
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
22,919
21,896
56,692
12,609
42,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
75,126
63,128
51,736
216
62,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
44,993
44,993
0
4,829
98,984
58,510
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
TDG TJ
Unknown
68,296
44,699
0
12,079
39,072
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
93,598
88,996
0
18,999
61,059
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
86,351
53,482
0
11,274
61,819
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
nigthmarepool
Fernando
45,634
32,242
0
5,776
100,030
117,346
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role