Player Matchup

Rei
Rei
LaSkye_
Rei
Level 527
Champion Stats
44W - 28L
1,646 SR
Queue Stats
553W - 514L
1,575 Elo+
Party 2
Vatu
Vatu
SlayerSKR
Vatu
Level 75
Champion Stats
59W - 47L
1,642 SR
Queue Stats
345W - 321L
1,599 Elo+
Party 2
Jenos
Jenos
Unearthlyglow
Jenos
Level 46
Champion Stats
62W - 76L
1,533 SR
Queue Stats
83W - 92L
1,503 Elo+
Solo
Lian
Lian
owonuzzlesyou
Lian
Level 67
Champion Stats
1W - 1L
1,309 SR
Queue Stats
4W - 2L
1,576 Elo+
Solo
Barik
Barik
xDAVINCHOx
Barik
Level 59
Champion Stats
5W - 3L
1,214 SR
Queue Stats
58W - 39L
1,614 Elo+
Solo
Team Averages
Level 155
1,469 SR
1,574 Elo+

VS

Team Averages
Level 108
1,586 SR
1,552 Elo+
Saati
Saati
DemonDarkLH
Saati
Level 135
Champion Stats
15W - 18L
1,487 SR
Queue Stats
450W - 429L
1,510 Elo+
Solo
Vatu
Vatu
Liugu
Vatu
Level 96
Champion Stats
37W - 22L
1,728 SR
Queue Stats
67W - 64L
1,623 Elo+
Solo
Fernando
Fernando
MLordh110182
Fernando
Level 158
Champion Stats
88W - 70L
1,659 SR
Queue Stats
857W - 836L
1,539 Elo+
Solo
Zhin
Zhin
Puppylover554
Zhin
Level 50
Champion Stats
1W - 2L
1,562 SR
Queue Stats
33W - 21L
1,595 Elo+
Party 1
Seris
Seris
SmolBean8167
Seris
Level 103
Champion Stats
23W - 25L
1,494 SR
Queue Stats
115W - 105L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
59
10 / 3 / 20
3,187
319
32,637
34,727
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Vatu
34
20 / 6 / 9
3,529
353
56,527
41,760
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

10
5 / 6 / 25
3,107
311
20,139
33,317
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

22
9 / 7 / 8
2,745
275
42,280
31,503
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Barik
39
8 / 4 / 24
3,766
377
48,633
81,710
25,486
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 12 / 2
1,195
120
40,308
30,165
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Vatu
Liugu
Vatu
34
13 / 10 / 5
2,608
261
57,063
37,902
0
Tranquility

Tranquility

Armor

Increase your base jump height by 150%.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
MLordh110182
Fernando
50
3 / 9 / 8
2,022
202
41,376
58,354
27,010
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

37
7 / 11 / 3
2,073
207
58,252
37,697
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

43
0 / 10 / 5
1,548
155
26,018
36,098
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 15s
Objective Time
3m 12s
138
Kill Participation
49
52
Kills
26
26
Deaths
52
86
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
W
Rei
10
3
20
6.67
L
Vatu
Liugu
Vatu
13
10
5
1.55
L
Fernando
MLordh110182
Fernando
3
9
8
0.78
L
7
11
3
0.77
W
Vatu
20
6
9
4.08
L
0
10
5
0.25
W
5
6
25
2.92
W
9
7
8
1.86
W
Barik
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,216
Damage
223,017
223,017
Taken
200,216
25,486
Shielding
27,010
161,594
Healing
63,140
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,308
7,240
0
1,498
30,165
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Rei
32,637
19,879
44,591
21,330
34,727
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vatu
Liugu
Vatu
57,063
43,609
0
16,145
37,902
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
MLordh110182
Fernando
41,376
25,053
0
3,707
58,354
27,010
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
58,252
49,176
0
5,387
37,697
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vatu
56,527
41,376
0
11,978
41,760
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
26,018
21,326
22,813
13,590
36,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
20,139
18,330
52,328
13,690
33,317
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
42,280
40,466
0
6,211
31,503
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
48,633
48,633
0
11,466
81,710
25,486
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role