Player Matchup

Saati
Saati
Dzeen
Saati
Level 50
Champion Stats
15W - 8L
1,721 SR
Queue Stats
95W - 72L
1,610 Elo+
Party 2
Caspian
Caspian
DzeenFriend
Caspian
Level 53
Champion Stats
64W - 34L
1,750 SR
Queue Stats
129W - 103L
1,614 Elo+
Party 2
Ruckus
Ruckus
Hellfaer
Ruckus
Level 108
Champion Stats
3W - 3L
1,528 SR
Queue Stats
56W - 59L
1,483 Elo+
Solo
Pip
Pip
Humlehund
Pip
Level 63
Champion Stats
4W - 1L
1,509 SR
Queue Stats
33W - 28L
1,512 Elo+
Solo
Drogoz
Drogoz
tashesss
Drogoz
Level 88
Champion Stats
51W - 32L
1,505 SR
Queue Stats
350W - 319L
1,531 Elo+
Solo
Team Averages
Level 72
1,602 SR
1,550 Elo+

VS

Team Averages
Level 96
1,556 SR
1,507 Elo+
Tiberius
Tiberius
DangerUra
Tiberius
Level 93
Champion Stats
3W - 10L
1,481 SR
Queue Stats
23W - 37L
1,490 Elo+
Solo
Caspian
Caspian
Darryl27
Caspian
Level 80
Champion Stats
4W - 3L
1,700 SR
Queue Stats
19W - 23L
1,535 Elo+
Solo
Tyra
Tyra
DeathByChoc
Tyra
Level 116
Champion Stats
40W - 27L
1,520 SR
Queue Stats
187W - 186L
1,454 Elo+
Party 1
Viktor
Viktor
DragonsGoPewPew
Viktor
Level 100
Champion Stats
19W - 23L
1,564 SR
Queue Stats
149W - 155L
1,502 Elo+
Party 1
Rei
Rei
iTzFabY96
Rei
Level 90
Champion Stats
1W - 3L
1,518 SR
Queue Stats
202W - 191L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Dzeen
Saati
32
7 / 5 / 9
2,252
225
29,077
19,690
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Caspian
DzeenFriend
Caspian
21
25 / 6 / 7
3,476
348
63,203
30,618
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 40%.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 30 after hitting an enemy with War.

Level 2

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Ruckus
Hellfaer
Ruckus
36
3 / 7 / 10
2,402
240
25,797
53,066
23,294
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

43
7 / 6 / 9
2,415
242
19,285
28,949
0
Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Drogoz
tashesss
Drogoz
31
5 / 5 / 8
2,109
211
26,448
19,944
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
DangerUra
Tiberius
34
1 / 14 / 2
1,153
115
6,978
34,397
0
Caspian
Darryl27
Caspian
48
9 / 9 / 4
1,774
177
36,103
26,359
0
A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 5s after hitting at least one enemy with Rogue's Tempo.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

36
9 / 10 / 10
2,232
223
47,429
43,478
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

50
5 / 9 / 8
1,725
173
35,272
37,680
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

53
5 / 5 / 15
2,008
201
26,485
21,896
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 17s
Objective Time
1m 19s
90
Kill Participation
68
47
Kills
29
29
Deaths
47
43
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiberius
DangerUra
Tiberius
1
14
2
0.14
L
Caspian
Darryl27
Caspian
9
9
4
1.22
L
9
10
10
1.4
L
5
9
8
1
W
Saati
Dzeen
Saati
7
5
9
2.3
W
Caspian
DzeenFriend
Caspian
25
6
7
4.75
W
Ruckus
Hellfaer
Ruckus
3
7
10
1.14
W
7
6
9
1.92
L
5
5
15
2.5
W
Drogoz
tashesss
Drogoz
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,810
Damage
152,267
152,267
Taken
163,810
23,294
Shielding
0
71,452
Healing
52,976
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
DangerUra
Tiberius
6,978
4,060
0
0
34,397
0
L
Caspian
Darryl27
Caspian
36,103
21,281
0
3,951
26,359
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
47,429
21,855
0
2,032
43,478
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,272
28,380
0
8,880
37,680
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
Dzeen
Saati
29,077
13,057
0
5,560
19,690
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Caspian
DzeenFriend
Caspian
63,203
49,437
0
17,871
30,618
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
Hellfaer
Ruckus
25,797
18,168
0
2,624
53,066
23,294
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
19,285
17,465
23,782
14,091
28,949
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,485
26,004
28,268
9,845
21,896
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Drogoz
tashesss
Drogoz
26,448
23,998
0
7,524
19,944
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role